"One of the Seas Sets Off" has been updated several times, and each version is updated, some powerful characters who adapt to the version stand out and are popular among everyone. To a certain extent, they can be regarded as one generation of gods. Today, let’s focus on analyzing the appearance of Caesar. Combined with the poison mark of Poison Q, the poison mark is just in line with the current version trend that focuses on disposal. Therefore, the team combination with Poison Q + Caesar has also become what everyone calls the national team.
Dog Q
Dog Q
Keywords: Bo Cang, interrupted at the beginning, recovered after death
As a prison character, Poison Q is a slower one, but it is undoubtedly a great benefit for civilians. As a character born to die, it can withstand a fatal blow for many output characters, and can also restore blood and battery life for teammates after death. Poison marks can also slowly consume enemy health, combining output, life saving and battery life. As time accumulates, I believe that most players' Poison Q has become more than 3-sighted purple!
Caesar
Caesar
Keywords: 9-layer poison, cannot be selected as the target, increase fire damage by 10%
Caiser is also a prison character, and his acquisition speed is slow. At present, most people are still in low consciousness and have no exclusive weapons, but their skill attributes and damage cannot be underestimated. The single-body control time is as long as 3.5 seconds, the ultimate control is also as long as 3 seconds, and the poison mark can be superimposed to 9 layers. The damage is quite considerable and will also increase fire damage. It is even more icing on the cake with the fire output character. I believe that after high consciousness and high exclusiveness, the output will be even more explosive!
Caiser + Poison Q
The combination of these two prison characters, due to their respective skill attributes, is in line with the version trend and has excellent performance in consumption and recovery of blood. The combination of these two characters is also diverse. Let’s take you to learn about the current version of the national team.
National Team: Breakthrough Bach + Whitebeard + Breakthrough Eniro + Caesar + Poison Q
Caiser+Poison Q
Team Advantage: Caesar + Poison Q's poison mark consumption, breaking through the consumption of Anilu's lightning. Both are the strongest consumption system at present, and can continue to consume after death and will not disappear. Whitebeard is also the strongest output character at present. Bach has extraordinary double resistance and dodge, and can often stand firm after all his teammates fall, relying on the continuous consumption of Poison mark and the lightning to fall on the enemy, thus achieving victory.
Restrain the character: When facing consumption and Bach's hard body, you must consider it from three aspects: 1: damage reduction; 2: weakening the resumption; 3: Attribute damage. The damage-reducing character can use the current version of the more powerful Tezoro. The 3-layer golden armor of the second skill reduces damage by 24%, rebounds by 5% physical damage, and also makes a huge contribution to the escort of teammates. The second is Hawkins, whose ultimate move absorbs damage and removes damage-type marks. Both Poison Q and Caesar cannot be marked., and the first choice for weakening recovery must be the New World Zorro. The superimposed trauma mark reduces the blood volume recovery by at least 40%, and it will continue to lose blood, causing a considerable blow to the recovery of blood after the death of the poison Q. As for attribute damage, Margao and New World Shanzhi are the first choice. The fire attribute has multiple damage, and Bach is also difficult to resist.
Of course, the national team is not all with the same lineup. Some people break through Luffy and replace Bach, and some people who replace Whitebeard, but the core still relies on consumption and output, and rely on time to win. Next, let’s introduce the application of the national team in various aspects.
Practical application of national team:
Territory War Defense: Breakthrough Bach + Caesar + Poison Q
The team combination with these three characters as the core must be the first choice for civilian players to defend the island. The recovery of Caesar + Poison Q allows Bach to persist in the field until the last second, thus delaying the draw, that is, the island defense is successful.
Burning sea defense: Breakthrough Batch + Breakthrough Anilu + Kidd + Caesar + Poison Q
One of the Voyage set sail
Because the defensive team in the burning sea area has a COST value limit, the team selection is relatively narrow, but it does not affect the selection of our national team at all, because the COST values of Batch, Ainilu, Caesar, and Poison Q are relatively low, so the appropriate choice can match the right team to help you succeed in defense.
Island of Fierce Battle: Since most of the roles of the national team are low COST characters, most of them choose to win in 1 and 2 games. Here are some ideas for your reference.
First game: Breakthrough Bach + Breakthrough Anilu + Lieutenant General of the Squirrel
One of the Voyage Sets Off 2
Core: Rely on the consumption of breaking through Eniro and the survivability of breaking through Bach's.
The second game: Breakthrough Luffy + Breakthrough Eniro + Kidd + Creek
One of the Voyage Sets Off 3
Core: Still relying on breaking through the paralysis control of Ennilu and Kidd to consume the enemy. Crick can also add poison marks, and at the same time relying on breaking through Luffy to survive to consume the opponent's health.
I believe that after my above summary and sorting, everyone must have a deeper understanding of the national team lineup. Due to the stable source of characters, the national team is free cards and has excellent actual combat effects, and it has quickly been favored by many civilian players. Now, most players of Poison Q and Caesar still have low consciousness and no exclusive status, which shows that the national team still has unlimited potential waiting for us to discover!