The new "War Royal" card that is highly anticipated by players is finally about to meet everyone. Following the Phantom Assassin's card selection challenge, the healing spell card selection challenge is coming today. Players can earn multiple benefits for free in the first game, which is really worth the money. Players should come and experience the "breast power" of healing spells first!
Video introduction:
Clash of Clans: Royal War Propaganda Video
Clash of Clans: Royal War Healing Spell Card Selection Challenge is coming today
The healing spell card selection challenge launched today continues the usual high benefits in previous fun challenge activities. Players only need to win 4 games to get a reward of 2,500 gold coins, followed by a giant treasure chest, 25,000 gold coins and a total of 110 healing spells. The more players win, the more rewards they receive. Some players with low confidence in their strength don’t need to worry. As long as they participate, they will receive a guaranteed reward of 700 gold coins and 10 cards. What’s more, the first participation does not require players to spend gems. It’s really conscientious!
Clash of Clans: Royal War Healing Spell Card Selection Challenge Reward
This healing spell card selection challenge adopts friendship warfare rules according to convention. The player's deck level has been adjusted to 1/4/7/9. Players who are still worried about level suppression, it is time to show their true skills! Since it is a card selection challenge, in this interesting challenge, both the enemy and us will inevitably have healing spells in one deck, and if you want to win, you must be sureTo understand the characteristics of this card.
Clash of Clans: Royal War Healing Spell Challenge Rules
Healing Spell This card is the only card in "War of the Royal Family" that can restore the health of your own units. Under the rules of friendship warfare, 176 health points of your own units within the spell range can be restored per second. The spell effect lasts for 3 seconds is enough to pull the dying friendly army back from the vertex of death. However, players need to note that the effect of this card does not work for buildings, so players who want to rely on it to form autistic sets can give up thinking.
The launch of this card is undoubtedly a great victory for the elite barbarians in the three guns, balloons and the "cancer" of the barbarians in the arena. They have extremely high output but low health and they have greater destructive power when paired with this card. Especially the card of Three Snaps, they were afraid of fireballs before, and after matching the healing spell, their survivability was greatly improved. There is also the Royal Giant's standing output card, which combined with healing spells will pose a greater threat to the Princess Tower, so players must not let go if they encounter these cards in the card selection challenge!
Clash of Clans: New Card Healing Spells in the Royal War
The healing spell card selection challenge is coming today. The first game is free and accompanied by super rewards. Dear players, come and test whether you are "poisonous milk" or "fresh milk"!