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"My Call MT Hero Kill" breaks the boundaries and plays new concepts for cards

As we all know, card mobile games are divided into two concepts - TCG and CCG. Simply put, the main body of TCG is exchanged and battles, while CCG focuses on collection. However, "I Call MT Hero Kill" blurs the boundaries between the two major gameplays, and combines the characteristics of the two, it becomes the first exchange-type card mobile game in the "I Call MT" series.

I call MT Hero Kill

As a card game, this game tear off the traditional card seal and debuts to players with a new gameplay. When you first enter the game, you will be shocked by the gorgeous special effects of the three major modes of adventure, leisure and battle. These three modes combine plot, dungeon, PVE and PVP features. As long as the gameplay that players think of is displayed here, it is displayed to players.

My name is MT Hero Game Screenshot

"My Call MT Hero Kill" abandons the battle with cards as the main body and uses more realistic 3D characters to cooperate with and assist. Each card of each hero represents every skill, and no longer just "flatten" the characters' card game. From this perspective, this mobile game does what a real card game is.

My name is MT Hero Game Screenshot 2

Although players already know what the concept of card game is, they still need to figure out one concept, that is, not all games can be "card-like". Different IP works adopt the same card gameplay, and it will inevitably lose the flavor of the original work.

My name is MT Hero Game Screenshot 3

If players observe carefully, they will find that in the mobile game "I Call MT Hero Kill" all the special moves of all characters have been unveiled in the card format, and even the attached attributes are very consistent with the original work, such as Ai Muchi's "Hey! Sun Thief!". This skill has the single injury and anger effect in the original work, and each character has its own ultimate skill, without any sense of incongruity. This is the seamless embodiment of the combination of cards and IP.

Finally, in order to pay tribute to the great IP work of domestic animation "I Call MT", every character in "I Call MT Hero Kill" appeared in a brand new fashion, and each move special effect is no less than the performance in the animation, restoring the classics of the original work and breaking through the limits of the card. I believe that such an MT is the MT that players want the most.

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