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Introduction to "The Mob" BOSS and Playing Strategy

Introduction to

Although the 2017 mobile game masterpiece "The Moon: The Gathering of Justice" has repeatedly dropped votes, the players' enthusiasm remains unabated, and its exquisite and strategic plot PVE levels are highly anticipated. The plot is not difficult to pass the level in the early stage of PVE, but it is very difficult in the later stage. This difficulty is often not particularly related to the numerical values such as the vitality of the hero itself. What plays a decisive role is whether the skills are matched in battle are reasonable. So if you want to kill the boss, you have to mention the attack skills and kill behind the scenes? Catch fire and kill? Escape? Various gameplay and strategies are revealed to you today. Playing bosses is actually a very simple thing.

Grenades - Chapter 1 Section 1

As the first boss to appear, it is difficult for novices to say whether it is too big or small. Throwing a grenade at the hero's feet will explode after 5 seconds. It has a high range and high damage, basically the rhythm of instant killing. Of course, it is also very simple to deal with this boss. Just move continuously (avoid the AOE damage area), or just use a knife, a military dagger, or a Mark grenade.

Heavy Machine Gun Tower - Chapter 1, Section 5

The difficulty of the second boss has increased a lot. Players who do not read the system prompts carefully will wait to die. Because the heavy machine gun tower has high damage and the frontal attack is ineffective, there is only a dead end to the brainless frontal attack. It is also very simple to deal with this boss. A reinstalled profession attacks head-only and control the other 3 people to attack the back. Or it can be easily solved using a combustor, flash bomb, or electromagnetic flying knife.

Bunker - Chapter 2 Section 2

The difficulty of the third boss has increased again. The defense of the bunker is extremely high, and only the City Armor damage skill can cause damage to it. It seems unbreakable, but in fact it is also a way to crack it. The rotation angle of the bunker machine gun is only 90 degrees, so running over quickly is not a solution. Of course, why is the hero so embarrassed? Then use your explosives and detonator air strike to destroy it.

Heavy-armed soldiers - Chapter 2 Section 4

Heavy-armed soldiers are quite difficult to fight. Not only are they thick skin, the damage is too high, and the attack behind them is useless. What to do? Firm front! Since he can only face the front, he used damage reduction, increased armor, and flash bullets to blind him and slowly grind him to death.

Armor Machine Gun - Chapter 3 Section 2

The difficulty of eliminating the armor machine gun is not high, but the damage is indeed not low. It is highly recommended to use armor penetration. It can be done in 1 second, or you can run through it invisibly.Go, electromagnetic pulses and bazooka are also good choices, but it's a bit of a waste to use on armored machine guns.

Special Forces - Chapter 3, Section 5

Second Forces are special as the name suggests. They are invisible when attacked and will recover blood. They are simply ruthless and desperate. But don't panic, just concentrate fire. High-damage bazooka, electromagnetic pulse, and armor penetration are all very effective.

Incendiary Bomb - Chapter 4 Section 3

So far, I have encountered the most troublesome boss. The damage is not good, the range is very large, the CD of the incendiary Bomb is very long, and the throwing frequency is very high. Is it very troublesome? A must-have fire-proof suit, a fire-proof biochemical suit is a must. Then bring a flash bullet to make him dizzy and then kill him quickly.

Flamessenger - Chapter 4, Section 5

Flamessenger is also very troublesome. After locking the target, it sprays flames, which is very long, and ordinary attacks are ineffective against it. It can only move behind him quickly to explode his fire-breathing weapon. It is highly recommended to carry electromagnetic pulses, holographic images, and bazooka to kill.

Radar - Chapter 5 Section 3

It is not a problem to say that damage is not the case, but it is quite disgusting. Basically, where there are radars, they are heavy enemy soldiers and castles. Therefore, stealth escape is basically no chance, radar will let you show your appearance, and mechanical related skills cannot be used within the radar range. Therefore, traditional high-damage traditional physical damage is very effective, and it is essential for TNT explosives, incendiary bombs, and detonator explosives.

Poisonous gas biochemical soldier - Chapter 6 Section 2

The very painful boss, the damage is not high but the damage is very long-lasting, and it is an AOE skill. Essential gas masks and anti-virus clothing. Then use flash bullets and fragment grenades to kill at high damage. The longer the poisonous gas biochemical army survives, the more trouble it is.

Renovation Soldiers - Chapter 7 Section 1

Hello, it’s already Superman to be able to fight until Chapter 7...The transformation Soldiers have appeared, and the most difficult boss has appeared. Not only can you have a shield to ineffective attacks, but you can also continuously absorb damage, making people desperate. Only by continuous attack can it be eliminated. It is highly recommended to use electromagnetic pulses to destroy the shield, and use anti-aircraft cannons and satellite positioning to concentrate fires in seconds.

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