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"The Endless Territory of the Wild" Freely Creating Skills

The authentic version of the novel of the same name is authorized, and the first heavy H5 immortal cultivation masterpiece "The Endless Territory of the Wild Chronicle" has been logged into major channels! A large number of benefits welcome all players who come to cultivate immortals and explore the secrets. The twelve levels of benefits are open simultaneously, and the road to the great gods begins~ No need to download and install, click to start playing!

As the most distinctive combat gameplay in the game, combos and pursuits make the game more strategic and interesting, with more combinations and more possibilities, making the entire battle situation more challenging. Players can simulate combat combo effects through lineup ratings, adjust the heroes to achieve the highest combo, and deal the strongest damage.

The endless territory of the wilderness-arrangement

The game has six major professions, hundreds of talents, each with unique professional skills - warriors, flesh shields, and auxiliary professional heroes knock the enemy away or fall to the ground, and then output professional heroes such as ninjas and archers start chasing the fallen and floating enemies. Finally, the mage output professions launch the final skill of launching the attack, causing a large amount of damage to the entire enemy.

Routing Plan 1: Single Start Three Combos and One End

Under this scheme, combos can be maximized, and high combo damage can be easily caused by complete connections, and finally the ending skill can complete the high attack group damage. The disadvantage is that the number of combos is small, and it is easy to cause the death of our combo personnel, causing the combo chain to break, and the ending skill cannot be achieved.

Endless Territory Combo Simulation

Arrangement Plan 2: Double Start Double Combo Strike One End

This plan is a relatively conservative array layout method - double start combos can deal beautiful damage to two enemy personnel in one round. Although the combo is not high, the focus is on practicality and no ending skills are wasted when the attack is maximized.

The Endless Territory Combo Simulation 2

Routing Plan 3: Double-start triple combo

Under this array plan, there is no ending combo, but it can produce 2 rounds of high combo damage in one round, which is very considerable to the single BOSS.

The Endless Territory Combo Simulation 3

Of course, there are more ways to arrange the array waiting for everyone to explore. The first wave of power of prehistoric erupted in the first year of 20017, a super classic H5 game that must not be missed in "The Endless Territory of the Wild"!

The Endless Territory of the Brutal Era-Combat Effect

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