If you play too many commercial games, you will often be surrounded by various inducements, and it is easy to forget the original intention of "finding happiness". Although "Yugong Moving Mountain 3 Zhishou's Counterattack" is just a placement mobile game, it is unique in design and full of entertainment spirit, and it is unexpected everywhere. However, when the entire game seems to be unreasonable, it has a very deep and playable gameplay.
This is really a very unscrupulous game. When you first enter the game, you will find that the opening video of more than 1 minute is able to feel three completely different experiences, a very high-end movie opening, a very serious classical Chinese recitation and... ghost beasts? Yes, that's right, the developer is just teasing you.
In addition, in terms of plot, the game is far less than its name, and it seems so serious. Its core is mainly the extension and spoof of allegorical stories. The first and second generations tell that because the mountains blocked Yugong's wifi signal, he decided to have children and grandchildren to remove those mountains. Zhisou, as a villain, was naturally bullied miserably. By the third generation, Yugong's reproduction plan had broken through the limitations of nature and affected sustainable development. So Zhisou fought back angrily, and players needed to play Zhisou's identity, learn alien black technology, and go straight to the yellow dragon step by step to launch a powerful counterattack against Yugong. So, this is no longer a feud.
Inappropriateness continues to the style of this work. Although it is a simple black and white style, it looks much more refined, with many details inside, and you can deeply feel the righteousness, such as a doll tied up by your whole body, a delicate cucumber, a beautiful posture, and a private photo of a girl with high school students...
As for background music, it's hard to describe. To be honest, I have never seen any game music that can be made like this, and I never even thought about it. Sometimes I even feel that I have missed the B station. When the sentence "If the heart is there, the dream is there" that appears when I was killed, I really want to know what the planning of this game has experienced...
In terms of content, this game is very serious. "Yugong 3" is a game that is different from any placement category and any rpg. It includes elements such as exploration, cultivation, integration, sandbox, placement, strategy, etc., and the connection between each element is very tight, which will not make people feel like jumping, and there are also amazing details.
For example, the core doll gameplay. In the game, the collected dolls can be placed directly into the battleship. The effects are different depending on the position. The dolls can be combined. Each time they merge, not only will the skills change, but the image will also have some corresponding fusion. The body and the head are freely combined, with certain sandbox elements.
There are special fusions between some dolls. When I saw two Erkangs fusions, they were actually aWhen I was in Sikang, I was shocked. When the two of them merged into one, I was drunk. Then a friend told me that the combination of Water Bingyue and Keri Tiantian could be combined into one. At that time, I could only say that I was promising to the planning idea.
In addition, players can conduct various explorations based on the doll's hobbies and constellations, including ordinary exploration, ocean exploration, interstellar navigation, etc. They can not only explore some special high-level dolls, but also explore some synthetic drawings of props. Through the formula of laboratory and synthetic drawings, they can then synthesize various props such as composite props, training props, casual props, etc. Through these props, they can then replenish the dolls.
Of course, it is still a placement game that focuses on clicking and hanging up, but the difference is that planning gives it more meanings, such as clicking on the battleship to add blood and clicking on descendants to attack. At the same time, based on the attack distance of the battleship, the number of attacks, and the attributes of the descendants to the monsters (such as blood, melee, range, tank, etc.), it gives players more strategy.
In addition, when placing and hanging up, different benefits will be obtained according to the doll array and selection on the battleship.
The series of black technologies in the construction system serve this, and the editor will not say much about it here. In general, the content of this game will be less at the beginning, and it will become more and more complex after playing. It may not be particularly friendly to game novices, but if you are an old game bug, then it can definitely meet all your needs!