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"Dungeon and Adventure" Android first test review: The Carp King who was beaten 800,000 times

The first Android test of the ultimate horizontal action mobile game "Dungeon and Adventure" ended at 24:00 yesterday. What is very touching is that until one hour before the server was closed, more than 3,000 people still logged in to the game. Although the test is short, it can bring you 8 days of happiness, and there are still so many friends reluctant to leave as they are about to end. As game developers, I feel very pleased that a game can bring you happiness is our greatest satisfaction. Thank you for accompanying the first test of "Dungeon and Adventure" and for bringing direction to the optimization and modification of the game.

Screenshot of dungeon and adventure game

100,000 Warriors came to Mobius Town

As of 5 pm on December 1, a total of more than 100,000 friends have participated in the first test. This late autumn, Mobius Town, you have been here.

Average per capita beating Carp King 8 times

As a big welfare boss in the game, Carp King is a common occurrence for friends to beat three times a day. According to statistics, Carp King was beaten 800,000 times in total, and 8 times per person, and his head was beaten out!

Brother Dao was teased 1 million times

Every friend who comes to play "Dungeon and Adventure" may be because of the picture, maybe because of PK, maybe because of the character setting, but they all did something when they came in! Teasing a dog in the novice village! This dog-type NPC named Dao Ge can talk. According to statistical tests, it was teased by players for more than 1 million times, shocked! What did you all do to this dog!

Dungeon and Adventure Game Screenshot 2

59% of girls are very violent

The test period was conducted on their friends. 59% of girls did not choose a female hammer girl, but chose a swordsman, and 23% of girls chose a magician.

Dungeon and Adventure Game Screenshot Three

More than 3,000 friends persisted until the end of the server

Until the last hour when the server was closed, more than 3,000 people still logged in to the game. Thank you for your friends who persisted until the end of the game with us. It is officially launched and see you all.

Dungeon and Adventure Game Screenshot Four

Produced more than 5 million pieces of equipment

Eight days of testing, and a total of more than 5 million pieces of equipment of various grades were produced. With the support of high explosion rate, brushing equipment in the dungeon is one of the great fun for many friends.

About "Dungeon and Adventure"

"Dungeon and Adventure" is an ultimate horizontal action mobile game. The R&D team comes from companies such as ubisoft, Gameloft, and Jet Gameloft. They gathered together in order to create an ideal horizontal mobile game. Nearly half of the team is composed of art colleagues. They graduated from the Southern California Institute of Art and carefully carved each.A beam of light and shadow, every building.

In addition to focusing on combat performance, the game is also another important element. I hope to create a game that allows friends to make friends, strong interaction ARPG, relaxed main city atmosphere, rich appearance and special effects are enough to show off, and the chat teaming system is the basics, guild system, friend system, etc. break social barriers.

Dungeon and Adventure Game Screenshot 5

As the core gameplay of horizontal version games, dungeons have great significance. The game has designed 128 levels and given them their own different interesting gameplay. Unlike the general horizontal version games, the trick is very important in "Dungeons and Adventures", and it interacts with rich scenes. The team planning is worried about protecting, passing levels, limited time, destruction, escort, etc. for a richer dungeon experience.

The team has devoted a lot of effort to give them vitality to the design of NPCs, including town NPCs and dungeon monsters. Many of them use colleagues in the team as prototypes. I guess the most curious thing about Dao Ge's prototype is who (sneering). There are as many as 523 types of dungeon monsters in version 1.0, most of them have distinct personalities and are no longer cold AI.

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