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Review of "Sword and Weapons": Very, very sincere

Review of

The masterpiece of fifteen years of sentiment, with 30 million sword players looking forward to it. The genuine mobile game "Sword Weapons" created by the original sword team was launched on October 11 in Jiuyou, opening the first test, opening the prelude to the struggle between grievances and grievances in the world! The editor can't wait to try the game and hereby present an evaluation so that everyone can have a look.

Sword and Weapons Score

【Picture: Gorgeous and Dark, Apocalypse Chinese Style】

The overall art style of the game continues the Gorgeous and Dark Style of the Sword, and more Chinese Style elements are added to show sincerity in detail processing.

Sword and Weapons Score Game Screenshot 1

The game continues to use the prototype and classic scenes of group heroes in "Sword 2". In order to pursue the perfect presentation under 2D effects, the art has performed secondary sculpting on the original basis, rendering the characters more detailedly, and at the same time, portraying and reconstructing the original scenes more refinedly, presenting the original sword world to players.

Sword and Weapons Score Game Screenshot 2

【Sound effects: sonorous and powerful, realistic rhythm】

The sound effects in fighting games are related to the combat experience, and the fighting sound effects of "Sword and Weapons" make people feel very refreshing. The fighting process is accompanied by the clanging sound of weapons dancing and collision, which is very pleasant. With different weapons, different moves, and different attack rhythms, the sound effect will also change accordingly, realistic and powerful, and full of sincerity.

Sword and Weapons Score Game Screenshot 3

【Fighting Experience: Choose Eighteen Weapons and Smooth Combo】

The Sword and Weapons List has created a Chinese fighting mode with weapon control as the core, and has carried forward the essence of Chinese martial arts. The game's first Chinese FTG is based on the motion capture of the world martial arts champion. It cuts out the dragging parts, simplifies the movements, takes the essence, and speeds up the rhythm of the movements, making it more in line with the requirements of fighting, and has a more detailed and ruthless visual impact.

Sword and Weapon Score Fighting Design

Blade, spear, sword, halberd, axe, hook and fork, each with its strengths in length. In the game, players can choose their favorite weapons and compete with the enemy. Different weapons can be matched with different skill keys to create ever-changing smooth combos.

The game also specially designed empty-hand fighting characters and weapon drop settings, so that even if the character is at the disadvantage of no weapons, he can still seize the opponent's weapons by controlling the chance of killing and reversing the battle results.

Sword and Weapons Score Game Screenshot 4

The game also includes an inscription system, with dozens of inscriptions available, and players can create their own unique weapon skills.

Sword and Weapons Score Game Screenshot 5

【PVE: Multiple levels of play, fight against various heroes】

The game inherits the complete martial arts plot of the "Sword" series. In addition to the orthodox main level, there are also modes such as challenge, exploration, and survival. Each mode has different gameplay. Players have different gameplay.Be able to fight against knights holding various weapons, experience different combat methods, and hone your martial arts skills.

Sword and Weapons Score Game Screenshot 6

The game creates a group hero system. Each group hero has his own story and ability to walk around the world. One sword and two autumn red leaves, the Nine Heavens Xuannv Shang Junxiang, and every knight has a unique martial arts routine. If you want to defeat the enemy, you must be diligent in thinking and use your strengths to attack the enemy's weaknesses.

Sword and Weapons Score Game Screenshot 7

【PVP: Multiple combat methods, fight anytime, anywhere】

Players' previous battles mainly use 1V1 fighting mode, and cooperate with multiple PVP modes such as matching, ladder, and chaotic fighting to create the purest arcade-like fighting feast. If you want to compete with your friends, you can also scan, shake, face-to-face, etc., and you can compete anywhere.

Sword and Weapons Score Game Screenshot 8

【General Comment: Orthodox National Style Fighting, Full of Sincerity】

The fighting games on the market are mostly Western or Japanese, and "Sword and Weapons" adheres to the tradition of the sword series, and at the same time innovates in the national style pictures and fighting experience, integrates eighteen weapons characteristics, carries forward the essence of Chinese martial arts, and provides players with an authentic fighting world! Various special systems such as heroes, weapons, inscriptions, etc. have enriched the sword world, allowing every player to feel a different fighting experience. It is a high-quality fighting mobile game full of sincerity.

Because the first test just now, the game currently has few open gameplay and personalized systems, and the social system is somewhat insufficient. I believe that with the update of the game version, these problems will be improved, and I hope the game will be better and better.

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