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How to calculate the power of the main card upgrade? Strategy for calculating the power of the main card upgrade

How to calculate the power of the main card upgrade? Strategy for calculating the power of the main card upgrade

The editor has introduced to you the method of calculating the power of the sub-card in the game before. It’s the main card turn! Do you also want to know how to calculate the power of the upgrade main card? Then let’s take a look at this Upgrade main card power calculation strategy!

Upgrade main card power calculation strategy

Big Ghost = 3 points, (1 photo) A pair of big Ghosts = 7 points. (3 3 1)

The little ghost = 2 points, (1 picture) A pair of little ghosts = 5 points. (2 2 1)

Level cards = 1.5 points, (4 pictures) One pair of levels = 4 points.

K10=1 point, (2 photos) A pair of K10=3 points. (Play 10 and 1010 is 5 points)

Other=half point. (10 photos) There are 2 points in total.

(The tractor is ignored. If there is a tractor, the maximum is 8 points, and no other calculation will be calculated repeatedly)

A deck of cards has a total of 18 main cards, totaling 18 points. The average card is 1 point.

The second deck has 36 main cards, totaling 54 points, with an average of 1.5 points per main card.

Because it is impossible for the main cards to be in pairs, take an average of (54 points, 18 points).

is (54 18)/2=36 points.

In other words, the sum of the main cards of the four main cards is 36 points, with an average of 9 points per person.

Therefore, only when the main card exceeds 9 points can you have control.

So how many points of main card power do you need to have relative control?

This must occupy 1/3 of the card power, that is, 12 points.

If the dealer exceeds 12 points of main card power, then the bottom can be basically guaranteed. If he has 18 points of card power, he will be guaranteed without worries.

If the Bianjia has 12 points of card power, the main card can be basically controlled. If there is 18 points of card power, the main card will be controlled without worries.

Example: Try 3. The dealer is called Hong3

Master. One big ghost, one main red 3, one pair of 33, KQ, JJ9852 (12 main cards in total) We are confident that we can guarantee this combination of main cards. There is a great chance of guaranteed. So let’s take a look at the strength of this set of main cards.

Big Ghost=3 points. Level card red 3, sub-33=5, 5 points.

Plant: K=1 point. JJ=2 points. Q9852=2, 5 points.

Total 14 points of main card power.

The following changes the card type:

1. If you add a little ghost, the card power control point is 16 points. The ability to maintain low levels has been greatly enhanced.

2. If the little ghost becomes a big ghost, there will be 13 card power. There is also a certain guaranteed ability.

3. If J is removed, the card force becomes: 12:5. Don't give too many pointsNow.

4. If the big ghost is removed, the card power will become 11 points, and you will lose all your strength by relying on the main card to ensure the bottom.

5. If there is no big ghost, you need to add 3 san Zhangs, or add a pair of small masters to have control.

The main card force control point provides certain theoretical guidance for the dealer's bottom and the four companies' highlights and oppositions.

1. If the dealer wants to rely on the main card to guarantee the bottom line, the main card strength must exceed 12 points.

2. If there is a main card tractor in the Bian family and the tractor has the effect, the dealer must have 14 points of card power.

3. The three players must have 9 points of card power before showing their cards.

4. Whether to show cards is based on the reference standards of large and small ghosts, counterparts, level cards, and sub-cards.

Of course, it is impossible to have time to calculate your card power during the process of playing cards. This requires us to master it skillfully based on experience so that we can see the card power at a glance.

The above method of calculating the main card force is relatively correct and very practical.

Why do we calculate the main card force control point like this? Please think about it together.

Then the strategy for upgrading the main card power calculation in this issue is over here. I hope this strategy can help you in the end! More exciting strategies for upgrading games are available on 87G mobile game network!


Upgrade strategy

Upgrade rules and upgrade gameplay upgrade skills card control skills banker play helper play method and yesteryear play method card calculation skills card calculation skills are called main skills

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