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How to play "Future War: Rebirth" Practical Running Shooting Guide

How to play

The 360-degree action shooting mobile game "Future War: Rebirth" was officially launched on the 1st of this month. The ignited gun battle duel and the intense and exciting test of doomsday survival. The game attracted a large number of loyal players at the beginning of its launch. During the game, you can always encounter some difficulties, such as difficulty in shooting operation and insufficient ammunition, and practical running shooting can easily solve such problems and become a necessary strategy for survival on the battlefield!

Future War: Rebirth

How to effectively penetrate with limited bullets, lock-free shooting, and surrounded by zombies? The following running shooting skills can help you easily solve it:

Technique 1: Temptation and pulling monsters

At present, all levels of "escape" zombies and alien creatures have very low attacks and defenses. It can basically achieve temptation and pulling. Continuously search for monsters, let the monsters run with the characters, reduce shooting one by one, save ammunition, and complete tasks as the main direction.

Technique 2: Concentrated Shooting

For concentrated Shooting, the damage of firearms and weapons is relatively higher than that of zombies and alien creatures, and the killing time is relatively short. This can achieve the effect of group attacks and speed up the acquisition of achievement rewards. The running process should be constantly changed to prevent being surrounded by zombies and alien creatures. When moving, you should pay attention to stings. The group attacks are crowded with stings, and find ways to avoid them. We must effectively use obstacles to block the attacks of "Death Crown" and "Crashers".

Technique 3: Curve dodge

Curve dodges shooting is mainly aimed at emergency situations, especially when facing the stinger and the storm. The stinger is a medium- and long-distance attack. If you see a aperture in the soles of your feet, you should run away immediately, otherwise you will be hit. Don't be too close to the storm. You can't avoid it when you hit. Once you see the storm, remember to run at a 90-degree angle, and you can basically dodge it.

Skill 4: FLY Escape

FLY (Jump) Escape is mainly for being surrounded by all monsters, or after being followed by groups of monsters, they will only be used if they want to distance themselves. In the process of pulling apart, you first get time to shoot the monster in front.

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