No matter what mahjong you play, the ultimate goal of players is Hu card. Yes, it is Hu card~ Of course, this also requires understanding some rules, How about Hu card of Nanchang Mahjong? Go to the Nanchang Mahjong Hupa Rules to learn about it immediately!
Nanchang Mahjong Hu Card Rules
There are three types of card types in Nanchang Mahjong Kehu: basic card type (four decks plus one pair of players), pair type (small seven pairs or big seven pairs), and thirteen bad card types (among the fourteen cards in the hand, the ordinal card interval is greater than or equal to 3, and there is no card type composed of repeated cards).
1. Stop the Hu system, without a single shot.
2. If you don’t have to be humble, you will not be allowed to reconcile cards in the same circle. You need to touch yourself when fishing carefully.
3. The Hu card count is doubled, that is, X2 is enough on the original basis. If other conditions are met, each item will be X2 on the previous basis. Special brands such as Germany, Seven Stars and Thirteen Bad are also included.
4. You need to make a son without a card. Whether the firecracker is fired or not, the firecracker will pay 2 times and the other two players will pay 1 times.
5. When touching yourself, each family needs to produce a child and the card score is doubled.
5. When the dealer pays the Hu card score, both the gains and losses should be doubled.
6. There are snatches, and three companies pay. (The player who was robbed did not settle the bill by fire)
7. There are bargains, and three companies pay. (Add to add multiples of self-touch)
8. Tiandihu: The three families pay 20 sons. (It does not count the multiples of self-contact, multiples of the dealer or the cannon)
9. In some regulations, the dealer needs to pay 3 idle players 5 subs each, and still needs to settle the card.
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Hupai Type
The scores are divided into two categories: reward points (including fine cards, le cards and other reward points), and the other is Hu card points. The sum of the scores of the two is the scores of the player's gains and losses in this game.
Reward points
1. Barbar: Secret barbar, 2 sons per family; open barbar, 1 son per family.
2. Essence: regular ejaculation, 2 sons; secondary ejaculation, 1 son. See the previous article for the calculation of the pass and the Overlord Spirit.
3. Barrier: Each company pays an additional 10 sons and continues to calculate the card score. No more barrier scores will be calculated. The pass and overlord spirits are effective.
4. Copying the dealer: The dealer pays 5 sons to each of the other three companies, and the calculation is performed separately here.
Hupai Point
1. Self-touch: X2
2.Bankmaker: X2
3. Point Cannon: Point Cannon X2
4. Grab the bar: X2. It can be regarded as a self-touching, that is, the card that has been added to his family (the hand has been touched for a moment, and the fourth same card is touched to the leverage) is the card that we are not interested in. At this time, the leverage is established, and the original leverage card isThe action is aborted and does not count. Grab grabbing can only happen in the bargaining action, and secret bars and open bars do not count.
5. Bar open: X2. Since it can be regarded as self-touching, it is actually an X4. That is, the card you add at the end of the card after opening the bar is just right to make your own card, and you can repeat the calculation with Jingyu, Germany, etc.
6. Tianhu: Family of 20 children. The dealer starts with 14 cards and meets the conditions for Hu cards, which is considered to be Tianhe, and the conditions for doubled transactions such as dealer and self-touch are not calculated. The trick is to make 40 sons in the fishing world.
7. Dihu: 20 children in the family. The dealer plays the first card and makes the idle player's card be regarded as the earth's card. The three local Hu families need to pay, and the conditions for double-doubling such as dealer and cannon are not calculated. The starting point is 40 pieces of land that form a card with exquisite fishing.
8. Fine fishing: X2. The self-touch doubles and calculates it separately, and can be repeated with other cards.
9. Big Seven pair: X2. Bump Hu, that is, when Hu card is 4 pairs of engravings/bar + 1 opponent. There is no requirement for the silhouette and the silhouette to touch or silhouette at will. It can be repeated with other card types.
10. Xiaoqi pair: X2. When you have 7 pairs in your hand, you can have 2 pairs of the same cards (if there are hidden bars, the seven pairs will not be valid). The seven pairs of children must be clear and cannot be eaten or touched. It can be repeated with other card types.
11. Thirteen bad: X2. No ordinal cards of any two "10,000, tube, and strip" in the player's hand cannot be relied by cards or repeated (including 147, 148, 149, 158, 159, 169, 258, 259, 269, 369), and the wind cards and three-yuan cards will not be repeated in either two (at this time, the white white hair in the southeast, northwest and middle hair will no longer be regarded as straight). The card type that meets this requirement becomes Thirteen bad. Thirteen rotten must be clear, and there must be no need to eat or touch the lever. It can be repeated with other card types.
12. Seven Stars Thirteen Bad: X4. When the thirteenth bad Hu card was made, it turned white in the southeast, west, north, and middle. If you have a good card, you can only explain the meaning itself.
13.Germany: When touching, it is X2+5 for each company; otherwise, the one who points the gun is X2+5, and the one who does not point the gun is X2. It is counted as Germany when it is restored, and the score of the fine card is still calculated. It can be repeated with other card types.
14.German and China: When touching, it is X4+5 for each company; otherwise, the one who points the cannon will be X4+5, and the one who does not point the cannon will be X4. It can be repeated with other card types.
Dear novices, do you know the rules of Nanchang Mahjong Hupa? If you haven’t practiced it yourself, hurry up. The skills are slowly honed from practice. Try to get rid of the title of rookie!
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