Mahjong can also be said to be a national treasure. I wonder what all the skills of the piano are? For novice players, mahjong is still a bit unfamiliar. This article is dedicated to those who have just come into contact with mahjong~ Detailed explanation of the rules for Chinese mahjong opening. Rookies who don’t know how to open Chinese mahjong will come and have a look~
After the card number is good, the dealer will take the lead in starting the card. The dealer decides at which pier to start the card on which side is not arbitrarily. Otherwise, he can cheat while building cards, thus getting a good hand of cards. Therefore, a custom has formed a rule: before starting the card, it is necessary to roll dice to decide which pole to start the card, which is called opening the door.
The dealer first rolls the dice once, and the sum of the points of the two dices will determine the direction of opening the door, and the person in that direction will roll the dice twice. The mantras for deciding to roll dice for the second time are: five and nine, two, six and ten, three, seven and eleven pairs, four, eight and twelve to the end. That is, if the dealer throws the first time at five or nine o'clock, then the second time is to throw it himself; if it is two, six or ten, it is to throw it next door; if it is three, seven or eleven, it is to throw it from the opposite door; if it is four, eight or twelve, it is to throw it from the previous house.
Then add the points of the dice twice, which is the number of poles left from right to left from the opening direction. If the dealer's dice has seven points, the counterpart dice has five points, and 7 plus 5 is 12, then count 12 cards from right to left from one side of the opponent. This twelfth pier is the "bar head". The dealer starts from the thirteenth pier. If you play vegetarian mahjong, each company only has 17 pieces of money, and there is also a set of catchphrases for starting cards. For example: Ten, three families have taken one left. It means that the second dice adds up to ten points. After 17 piers, the dealer, the second and third pier each took two piers, and only one pier was left. For example: 11, just enough to get three companies together; 12, the third company takes one side; 13, the dealer and two companies work two hands; 14, the dealer only has one left after taking one; 15, just enough to get the dealer enough; 16, the dealer makes two ends; 17, the dealer turns and starts to lift it; 18, the dealer starts to get it after the beginning; 19, the dealer takes it after two piers. There is another saying about playing cards. When the tenth day of the family gathers, they meet one or three people. If they take two and get three left, they will see three or two, and they will see four or two and get one left, and they will throw five or more. Six is the dealer, and seven is the turn and lift.
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Starting cards is also called "trap cards" and "take cards". After opening the door, the dealer will start two cards with two sequence positions after the first. If the bar head is the 12th pier, the dealer starts the card from the 13th pier and starts the 13th pier and 14th pier. Then, the dealer's right hand, the opponent's right hand, and the dealer's left hand, each of which will take two cards in turn. Continuing with the above example, after the dealer sets 13 and 14, the right hand starts 15 and 16, the opposite hand starts 17 and 18, the dealer sets 19 and 20, the left hand starts, and this cycle startsCard. Each company starts three times, that is, after each 12 cards are set up, the dealer raises one more card and jumps one more card, which is called "jump card". The other gates will set up a card in turn. The starting card ends here. The dealer has a total of 14 cards and each other has 13 cards. There is a problem of using two opposite directions in the entire process of playing mahjong. That is: for people, such as dice positioning, setting the bank, opening the door, touching the card, playing the card and round the bank, they are from left to right, in a counterclockwise direction; for things (cards), such as counting the stakes and holding the card, they are from right to left, in a clockwise direction. The two cannot be confused. This is a rule that people have formed for a long time.
Okay, the above is the introduction of the relevant mahjong opening rules. Players who have not mastered it all at once will know that it will take several practical battles on the poker table~ Anyway, mahjong can make perfect, practice more!
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