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How to match the lineup of Neptune's Starting Energy Reduction Flow? Recommended for the Strongest Energy Reduction Flow

How to match the lineup of Neptune's Starting Energy Reduction Flow? Recommended for the Strongest Energy Reduction Flow

How to match the Neptune’s energy reduction lineup for setting off the navigation? How much do you know about energy reduction flow? For this popular strong lineup, let’s follow the editor today to take a look at the recommended introduction of the strongest lineup for King Navigation’s energy reduction flow, and see which of the strongest partners they have~

1. The cause of energy reduction flow

Speaking of the cause, it is the important core of the generation of this school, the core figure of the SS-level physics department - Big Bear.

Neither of the Voyage set sail for the Big Bear

As a cadre of the Revolutionary Army, his strong appearance and mysterious identity make him extremely popular. The SS-level hero in the game, the core of the physics department! Big Bear has very practical skills. And the third skill "Fruit of Meatball" is the core of energy reduction flow.

The skill effect is shown in the picture:

One Navigation's Big Bear skills

Strike the ground twice in a row, causing damage to the first time and will definitely knock down the enemy in front of the Big Bear. The second time it will fire a shock wave forward, causing damage to the enemy being hit, and applying a meat ball mark. The marked enemy has a 50% chance of losing 75 energy when subjected to physical damage.

Although the skill description "a marked enemy has a 50% chance of losing 75 energy when physical damage is taken", the actual effect is almost 80%. I believe that all players have experienced the words "-75" falling off the heads of their characters.

2. The strongest partner in reducing energy flow

Since the effect of the "meat ball mark" can only be triggered when physical damage is suffered, it is naturally a physical character to match it. Among them, Luo, the death surgeon with the widest attack range and the most common attacks, is the strongest partner of Big Bear.

Neira Navigation set sail

The effect of the courtroom skills is shown in the picture:

Neon Navigation's Skills

Ro dealt multiple damages to all enemies over a period of time and made them straight. Awakening skills will extend the duration and damage. Awakening skills with more than 3 awakenings will also cause all enemies to move and gather together. The displacement effect is invalid for enemies that have been affected by effects such as stun, petrification, etc. When Luo is approached, the displacement effect will knock all enemies back.

Inflict 6 physical damage to all enemies in 4.5 seconds. Each damage will cause the enemy to enter a hard straight state of 0.65 seconds.

This skill has a large range, and it also has a control effect while reducing energy. It is the best choice for matching the "meat ball mark". Then the energy reduction flow lineup of the combination of Big Bear and Luo has been initially finalized.

III. Energy reduction flowThe guardian

Diamond Joz

One Navigation set sail for Joz

The energy reduction flow is so strong, do you still need a protector? Yes! The core of the energy reduction flow lies in the "meat ball mark", but if the enemy cannot be effectively marked, the energy reduction flow will not play its due role!

After the editor repeatedly tested the wanted list on the battle list, if the Big Bear + Luo combination encounters Jacks and Sand Crocodile in the opponent's lineup, the opponent's Jacks can dizzy the Big Bear for about 2 seconds at the beginning, and then the Sand Crocodile's third skill "Desert Sunflower" will just interrupt the Big Bear's "Fruit of Meatball", resulting in the inability to mark it smoothly. So we need to avoid the Big Bear being accused of the opening game, so Joz's "Shining? Crashing" will provide perfect protection for the whole team. The skill effect is shown in the picture:

One Navigation's Navigation Joz skills

Opening release, imposing physical shields for all teammates. The shield will not be affected by the additional effects of physical attack skills before the end of the shield. A skill that is very restrained by Jacks. With Joz's opening shield, Jacks' opening stun skill is completely offset, protecting the Big Bear's smooth mark.

4. The killer weapon for reducing energy flow

Even though our lineup can control the opponent's energy value infinitely, the battle on the wanted list is within 90 seconds. If all the opponents cannot be knocked down within 90 seconds, it will be judged as a draw. Then energy reduction flow also needs to have its own killer weapon, that is, powerful output characters!

1. Jacks

One of the Navy set sail for Jacks

Jacks as an output character is undoubtedly his powerful ultimate move, one-sword clearing is not uncommon. As a powerful output character in the physics system that can be finalized, it is most appropriate to match the energy reduction flow of the physics system!

The disadvantage is that the position is too high, the energy acquisition is slow, the output is directional, and it is easy to be killed instantly by Magellan, or the output direction is wrong by Luz and Doflamengo's fantasy guidance.

2. Evakov

One of the Voyage set sail for Evakov

Evakov, as a free prison character, has always been sought after by all players. Although he was once weakened, his status as physical output still exists. Free characters and exclusive fragment sources, excellent passive agility and increase skills, powerful multi-stage directionless physical attack ultimate move, and is also very outstanding in combination with energy reduction flow!

The disadvantage is that Evakov's output does not have the absolute clearing ability as Jacks. It requires top-quality refinement and resonance with advanced objects, crystal stones, and the ultimate move has no additional state effect. If the output is not enough to kill the opponent in seconds, the opponent's energy will surge, resulting in team destruction.

3. Second gear Luffy

One of the Voyage sets off Luffy

As a highlight of the new version, Luffy, the second gear, is sought after by all players. Although Luffy is a front-row meat shield type figure, he is also very outstanding as a team with energy reduction flow. Especially Luffy's second skill, JET machine gun, the skill effect is as shown in the figure:

The range of this skill has increased significantly compared to before the breakthrough! Although the skill range is written in the front middle row, for the 104 or 203 lineup that does not have the middle row, this skill can be played to the back row! And the multiple normal attacks of continuous strikes can provide better auxiliary effects for energy reduction flow!

The disadvantage is that Luffy is a front-row shield character after all, and he has insufficient output and is more defensive.

One Navy's ability to set sail Luffy

4. Ruze

The nightmare in the enemy's back row! Luz itself is the powerful physical output of the middle row, excellent passive skills to increase critical damage, excellent displacement cutting skills, and powerful immune abnormal state skills, all of them are Luz's killer moves. In conjunction with energy reduction flow, it is specially designed to deal with the enemy's back-row output characters, making them unable to accumulate energy.

The disadvantage is that the output skills are mainly single-piece, and cannot be cleared on a large scale, which is suitable for the team's second output point.

5. Lineup combination of energy reduction flow

The editor recommends a lineup combination with Joz, Big Bear and Ronaldo as the main structure, Jacks as the main core output, and Luffy, Ruz and Evakov as the auxiliary output.

That is: Joz, Jacks, Big Bear, Ronaldo, Luffy (Evakov, Ruze).

6. Characters and configuration requirements for reducing energy flow

1. Big Bear, the basic requirement is 2 or more, and there are no exclusive weapons. You can wear a defensive crystal to resonate with it. Remember to be penetrated by the opponent with high penetration Jacks's dizziness skill breaks the upper limit of Joz's shield damage reduction, causing dizziness and affecting the marking effect.

2. Luo, the basic requirement is 3 or more, exclusive orange, wear energy crystals to resonate, so that it releases its ultimate move between the first and second rounds, and achieves a perfect energy reduction effect with the Big Bear mark.

3. Joz, basic requirements are 2 or more, equipped with orange, wear advanced defensive crystals to resonate, ensuring its front row of meat shield role and mocking role.

4. Jacks, basic requirements are 3 or more, exclusive to orange or above, wear high-end objects to resonate with crystal stones to ensure its output is strong.

7. How to restrain energy reduction flow

The energy reduction flow is extremely powerful, but it is not uncontrollable! First of all, we must know that the core routines of energy reduction flow are: marking, energy reduction, and output clearance. In view of the above three stages, some restraint methods can be created.

1. For the mark, the beginning of the game, Jacks's stun skill breaks Joz's shield and reduces damage, causing the opponent's Big Bear to dizzy, and control his sexual partner for his side.Compete for time, so as to achieve the effect of preventing the big bear from successfully marking the meat ball. But this method is relatively difficult!

2. For energy reduction, the main energy reduction method of energy reduction flow is through Luo's ultimate move, so the excellent displacement ultimate move of the advanced energy Luz can quickly start the game and cut into the enemy's back row. Since the game itself sets the default attack object to a person with a relatively closest distance, the enemy's back Pai Luo's ultimate move cannot cover our entire team. Or use the new hero Doflamenco's illusion creation skill to also achieve the goal of limiting the opponent Ro's ultimate move position. In addition, Doflamenco can also operate any hero of the opponent to make it use for you, which can also limit the energy reduction flow. This method is relatively practical.

3. For output clearance, the energy reduction flow mostly uses Jacks as the output core. Since its position is slightly higher than Joz, Magellan can use the strategy of killing Jacks in seconds to make his team lose its output point. But this method is also relatively difficult. Faced with the red hair of high awakening and high-level war resistance, it is difficult for Magellan to quickly kill it.

Okay, that's all, the recommendation of the Neptune's sailing energy reduction lineup this time. Have you understood it clearly now? This is the strongest lineup that deserves to be the strongest lineup at present, and there are even fewer ways to restrain it. If you want to achieve good results on the wanted list, you must try this lineup. Hurry up and combine it!

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