In "Age of Magic", the Tower of Magic can be said to be one of the dungeons that every player will brush every day, and it is also one of the important sources of Rune Dust. But if you encounter a floor like a double nurse, it is a situation that players often encounter if you can't get through a long time. Today, Xiao Ba brings you the "Magic Tower lineup guide for the Magic Age, so that you can go up the floor with ease and pressure.
No more nonsense, just put the picture first and then go to the battle:
God of Death Protagonist God Slayer
Dracula Monkey Archbishop
Run: Rage, Furious, Wind, Balanced
Hero Analysis:
1. Death: a horizontal ultimate move, high critical strike, and mark the target at the same time, increasing teammates' damage to the front row by 20%.
2. God Slayer: horizontal ultimate move, critical strike to recover blood, and reduce front-row defense by 30%.
3. Monkey: All ultimate moves, high critical strikes, good damage.
4. Dracula: High critical hit, mark the target, and increase teammates' damage to the back row by 20%.
5. Archbishop: Enter the field to reduce injuries, return blood and add attack.
Linear Analysis: This lineup is specifically for the treatment of the front row of the Magic Tower. The God of Death No. 1 position. The manual rune at the beginning made the God of Death, Dracula, and the monkey get angry. Then the God of Death opens and reduces the front blood line, marks the target, the God of Death opens and reduces the front armor, Dracula opens and reduces the back blood line, marks the back row, and then manually gets angry, and eats the angry monkey that is terrifying and harvesting! (I don't believe that the front row will not die!)
After this lineup adjusts its position, competitive picture push is also very powerful, players can try it! !