The picture push, leveling, battle, exercise, and expedition in the Battleship Girl game all require different lineups, so that the suitable lineup can be used to easily pass the picture. So how should these lineups be matched? Let’s take a look at the lineups that the editor brings to you.
A full introduction to the lineup of the battleship girl
PuTurn the map configuration
There are currently 5 chapters of maps in the game, and the more difficult it is, the more the team configurations are different, and the maps have different conditions, so the configuration is not fixed and needs to be changed according to different levels. The editor will briefly talk about the configuration of pushing pictures below.
Chapter 1 is very simple. Use the initial destroyer plus the DD/CL to push it out casually. Of course, it will be a little difficult in 1-4. However, at this time, I believe that several better ships will be built, such as battleships, battle patrols, etc., to replace the previous expulsion and light patrols.
Chapter 2 is a little difficult. After 1-4, the system will send Lexington aircraft carrier. I believe there is no big problem with aircraft carrier + battleship + battle patrol + other ships. If 2-4 is not easy to fight, you can first upgrade the ship level, because after the upgrade, hit, dodge and other attributes will be improved.
After Chapters 3, 4, and 5, you need to use the main ship to configure the fleet. It is recommended that CV/CVL be blown up, of course you have to bring one or two battleships, or use BB/BC to bombard it. Recommended battle lists include Rodney, Nelson, Bismarck, Tilbitz, and Nevada, and Hood, Reputation, Guam, and Alaska. The aircraft carriers are Lexington, Saratoga, Assault, and the rare Kaga, Akagi, etc.
Leveling Configuration
If you level up, you are mainly in the push-up picture. If you have too much aluminum, then use CV/CVL to blow it up and put the ship you want to upgrade in the flagship position. If the levels are all the same, then level up together. In addition, the editor often upgrades ships with high consumption such as battleships/war patrols.
Boat fishing configuration
The fishing configuration requires a low consumption and efficiency. The fleet configuration is elementary school students (DD) + nanny (heavy artillery and heavy patrol light patrol). During the day, the nanny relies on the nanny to sink one or two light patrol or elementary school students from the opponent. Then, the night battle is time for the primary school students to contribute their efforts.
Battle Configuration
The battles can obtain the expulsion core, the cruiser core, the battleship core and the aircraft carrier core respectively. The difficulty and difficulty battles will force their own fleet lineup, so the editor will talk about how to set the ordinary difficulty fleet configuration.
[Expulsion Core]: Naval Battle of Narvik, the enemy's normal difficulty lineup is 6DD+1SS, so it's very simple. The fleet averages about level 20, and you can bring a torpedo to strike a submarine. It is recommended to blast it with CV/CVL+DD, or battleship/war patrol + expulsion;
【Cruise Core】: Matapan Corner BattleIn the battle, the enemy's ordinary lineup is 3BB+3CL. It is recommended that the fleet is equipped with CV/CVL with torpedo aircraft, because the opponent's air defense is high and the bomber does not have much effect, so the aluminum consumption may be higher. Another fleet configuration is that the six DDs carry dodge and torpedo equipment and fight by night battle, or 5DD plus Helena changes, using a complex vertical or single horizontal formation to ensure that the enemy's army can be discovered, thereby reducing the loss of DDs on their own.
[Battleship Core]: Battle of the Denmark Strait, the enemy's ordinary lineup is BB+CA+4DD. It is recommended that the fleet configuration be used to directly blow it up with CV/CVL, which is very easy.
【Aircraft Carrier Core】: Coral Sea Battle, the enemy's ordinary lineup is CVL+4CA+DD. It is recommended that the fleet configuration is the same as the battleship core. Just blow it up, it is very easy.
Expedition configuration
The expedition configuration is either fixed, or some expeditions have fleet requirements. For example, the fleet must have two expulsions, as long as this condition and flagship level and number of ships are met. 1 heavy patrol + 2 light patrol + expulsion can meet the expedition conditions of the first 3 pictures.
Because expeditions can increase the favorability of ships, the editor recommends that after meeting the requirements, you can try to fight the ships you want to get married. The most important thing is that the higher the level of the fleet, the better, the greater the chance of success, and the better the reward you get.
Exercise Configuration
In the fleet configuration of the exercise, targeted fleet composition is also needed. The editor here teaches the admirals a method, which is to use all BB and BC to sink the opponent's flagship as much as possible with their high firepower, because in the exercise, you can get the B remaining as little as possible. At the same time, if the opponent has a much higher level, you can use the last trapezoidal array to fight to the opponent's flagship to critically kill.
In addition, if you are sure to win and there is a Level 1 ship that wants to upgrade, then put the ship you want to upgrade in the flagship position and the main ship in other positions, and you can upgrade quickly.
If the other party is an aircraft carrier, then bring two SSs and battleships to teach them how to be a human being.
Do you guys know how to match the lineup? As long as you use different lineups well, you can pass the picture and pass the level, everything is a cloud!