Now the Heat is being launched in "The Three Kingdoms" and attracts players the most are the two major events "The Strongest Lord" and "The Most Beautiful Goddess". Whether it is a competition of combat power or a competition of appearance, players must first understand the professions in the game. Today we will talk about the most powerful profession "Light Cavalry" in "The Three Kingdoms".
The Light Cavalry series focuses on single-body damage and tear formations, and is a powerful output profession.
In terms of attributes, attack is the highest among all professions, and the fastest among all professions. Dodge is higher than ordinary professions, second only to the supervisor. Defense and resistance are relatively low in melee battles, and other attributes are average.
Super high attack and super fast movement speed, this is the first impression of the light cavalry. These two strong attributes determine that the light cavalry must be a powerful output that comes and goes like the wind. High movement speed allows him to cut into the battlefield faster and make up for it in time after being knocked back. It can effectively impact the opponent's front and pose a threat to the long-range behind. But correspondingly, excessive exposure to the frontline will put his survival on the test.
The following is analyzing the positioning of professional skills in each stage.
Level 1 (green name profession), level 5 can be advanced, no branches:
Light Rider:
Have skills: Attack
Skill effect: Inflict 108% attack damage to enemy individuals and increase their own 20% knockback
The first skill of the Light Knight brought him the ability to force his backwards. His own super high attack will make this 108% attack look particularly painful, and he will increase his repulsion ability by 20% in the next few seconds, which makes his several attacks during this period look threatening. If the enemy fails to react, it is very likely that our melee breaks through to the long range. Everyone knows what will happen if the long range is close to the close by several melee battles.
Summary: At this time, you are positioned in the formation and use powerful attacks to cause a lot of damage to the enemy. It is recommended to cooperate with other melee battles to protect yourself.
Second level (blue name profession), level 30 can be advanced, 2 branches, divided into:
Jiebu Light Cavalry:
Have skills: Charge
Skill effect: Increase your own dodge by 8% in 3 seconds, 30% movement speed, 30% knockback
This skill will replace the attack.
This skill is an enhanced version of the attack and repulsion part, which can be said to have raised the ability of the light cavalry to break through the front to a new level. First, it goes without saying that the opponent's line can shrink faster by 30%. Secondly, the movement speed is increased by 30%, allowing the Jab Light Rider to approach the opponent's long range faster. In the end, it also increased the dodge by 8%, which can be said to have increased his survival rate of brave charge to a certain extent. After all, as long asDodging an attack may be decisive.
Summary: The Jibing Light Cavalry has a very strong impact on the enemy's melee combat. If the opponent is not careful, it will cause long-range exposure to artillery fire. You can try the Jiejian Light Cavalry to cooperate with the Supervisor and the Armies to form highly mobile melee troops to restrain those enemies who lack range damage ability.
Raising the Light Cavalry:
Acquiring skills: Assault
Skill effect: cause 135% attack damage to enemy singles
This skill will replace the attack.
This skill is so simple that it is outrageous and practical that it is outrageous. What's more refreshing than a direct big damage? The higher the damage a single time, the easier it is to cause the enemy's single body to die suddenly. The treatment cannot keep up with this damage rhythm, and it is easy to reduce the opponent's personnel.
Summary: It's that simple for all attacking lineups.
The introduction of "Crashing the Three Kingdoms" ends here. I wonder if the editor has analyzed the Light Cavalry to you from so many aspects, has players already had a certain understanding of this profession?