The large-scale national war expansion film "Dragon Pattern Three Kingdoms" is officially released this month! The legendary "Over King Continent" national war 2.0 was fully launched within the month, and the brand new national war has been fought for three rounds. The tactics and strategies of the various legions have undergone significant changes, and even conspiracy and alliances at the political level have emerged. Although the manifestation is speechless... Forecast for details, please see this month's summary of the national war!
Tactical changes—Agents behind enemy lines show their power
The tactics in National War 2.0 are currently the trend of the defense tending to be half-defense and half-offensive, while the attack tends to be full-offensive. The defenders often station the main defensive forces under the two arrow towers closest to the city wall to resist the attack on the attacking side. Once the defender gains an advantage on the field, he will send a small group of troops deep behind the enemy to destroy the enemy, with the effect of being outstanding. Compared to the past, many city-guarding legions blindly guarding the city walls, now everyone is much more vulgar.
The counterattack and counterattack of many defending legions relies on the accumulation of destruction by these enemy agents. If the attacking party cannot maintain the suppression momentum, it will face the threat of a fire in the backyard. Therefore, it is even more necessary to remain full, and not to get involved in the so-called soybean or even maliciously slacking off work.
Dark War Art Upgrade--How can we still form an alliance like this? !
Last month, the Dragon Pattern Paparazzi reported on the unconventional defensive moves of some Dark Legions - forming a trumpet legion itself, signing up to attack itself, so as to occupy a quota of an offensive legion, and then maliciously slacking off during the war, seriously affecting the strength and morale of the offensive party, and eventually winning the victory shamelessly.
In the National War 2.0 version, because the legion that attacked the royal city needed to obtain a capital first, the threshold was greatly improved, so this dark trumpet tactic has failed. But now the shadow of the evil alliance has appeared again! Some defending legions occupying the royal city will use their interests to win over some attacking legions from their own country or district, so that they can passively slacken in the siege. This trumpet tactic version 2.0 actually exists in various national battles and even in real history, and belongs to the political category. The cracking method may also require players to find it in social work and even historical stories.
2.0 version funny bug—Multiple shadow clone
Because of too many participants in the National War 2.0, a ghost bug appeared, and one person would reappear on the battlefield at the same time (of course, only one is the real body, and the rest are all still phantoms). I don’t know when this bug will be fixed, so save some ghost screenshots now and please. You can see the screenshots of this issue.The most appeared 4 times...
Postscript for No Responsibility
As part of the Dragon Pattern Carnival Month event, the first two national battles after the expansion pack was launched, you can get additional rewards. After successfully occupying the city, you can get additional Legion gold coins +500, Legion material treasure chest +50, Legion advanced fragments +10, and Legion members can get additional gold coins +200, copper coins +1000000, and Dragon Pattern Order +30.
Although there is no additional reward in the third National Battle 2.0, the popularity has not decreased at all. Because everyone has gained a lot of national war experience in the first two games, they generally have a spirit of being eager to fight another game. Especially in the third national war, the competition in some small cities was very fierce, the scene was heroic and inspiring!
The Dragon Pattern Paparazzi whispered in a private suggestion: Your lords can log in to the official forum and Weibo in the future, and ask for additional rewards to continue to be opened! Event planning is very soft... Of course, you won't be allowed to beat people if you don't have approval in the end...
For the national war next month, which is next January, the Dragon Pattern Paparazzi irresponsibly predicted in a low voice: The highlights are mainly on small towns and royal cities. There are various wild ways to play in the small town, which is very ornamental and entertaining. Although the Royal City National War does not solve the problem of the Dark Alliance, the changes will not be too big, but if the Royal City really changes hands, it is probably because there are strong upstarts who have strong insertions to make the sky, thunder and earth fire, or the original guild has made an internal strife - no matter which one is the news material that our Dragon Pattern Paparazzi likes!
Appendix: National War 2.0 Information Memorandum
City output has increased significantly, and the materials increased include: gold coins, copper coins, dragon pattern order, smelting stones, and true essence pills. The rules of siege will be adjusted, and the siege will be divided into four rounds. After the war starts at 10 o'clock every Thursday, the first round of war is 5 minutes, and the small city sieges starts for 10 minutes; the second round of war is 5 minutes, and the big city sieges starts for 10 minutes; the third round of war is 5 minutes, and the capital sieges starts for 10 minutes; the fourth round of war is 5 minutes, and the royal city sieges starts for 10 minutes. In the battle for small towns, the winner wins the city, and the loser becomes the opposition army. In the battle for the big city, the winner occupied the big city, and the former big city legion retreated to the small city. If multiple small city legions siege, the most damage legions and the big city legions will be exchanged after victory. And so on.