As a mobile game that perfectly combines the Three Kingdoms and opera styles, "Crash!" Three Kingdoms is unique. Although our impact is not as beautiful as those ink painting style games, nor as cute as those pure Q Japanese and Korean styles. As a Chinese, this kind of opera is still very charming! Our official also revealed the data on the first test deleted file: the retention rate of players on the test server reaches more than 55% the next day, and the retention rate of three days reaches 40%, and the trend is rising. Although the editor hasn't seen the picture yet, I believe the data will not be much worse. The game's first horizontal charge concrete combat mode is loved by players, and all kinds of funny dialogues are also one of the fun of the game.
1. Concrete battle: Although the generals in "Crash the Three Kingdoms" show their cards, they are very different from traditional card mobile games. This work abandons the simple shaking of cards in terms of combat performance.
The digital change form pursues a more intuitive "dynamic" expression. Enemies
The two sides will charge and collide with complete character movements on the battlefield to enhance the sense of introductory and authenticity of the game.
2. Funny character dialogue: Will you laugh in a silence when you see that the legendary eight-foot-long Master Guan Er is actually a cuckolded, big and small red nose? That’s right, in "The Three Kingdoms", all the looks of military generals look very funny, thanks to the unique character design of the game’s “Peking Opera Facebook + Shadow Puppet Style”. In addition, the character and dialogue of the general will make you laugh: Dong Zhuo, who always speaks half a beat slow, Diao Chan, who has a crush on Lu Bu and becomes a stupor, Zhang Liang, who is possessed by Sailor Moon... More efficient plots are waiting for you to reveal.
3. Precision strategy operation: operation? That's right, it's just operation! Speaking of which, what are the operations of mobile games in automatic combat mode? In the editor's opinion, the operationality of "The Three Kingdoms" is more of a combination of its strategic nature. Before players pass the level and PK, they need to make tactical arrangements, which involves strategic links such as general profession and equipment configuration. There are 4 types and 10 different professions in the game, with their own characteristics of attribute positioning, and there are many equipment options in the game, and the equipment required for different professions is different. A complete and reasonable combat lineup will definitely beat thousands of troops. Players can also develop technology to refine their souls by smelting the generals, further improve their strength, and become the overlords who won the Central Plains and unify the world.
In the 14 years since the outbreak of mobile games, both the Three Kingdoms themes and the Journey to the West have filled our mobile game market. Various plagiarism gameplay have made many players vomit. Although this game has similarities, it has indeed broken through the current card battle mode! Then, our "Crash!" Can the Three Kingdoms " bring new Three Kingdoms fever again? Can we completely complete our opera style?How to show it to the world? Fans of the Three Kingdoms and fans of mobile games, let’s wait and see!