The arrogant and adventure palace is the core building in the game, and most buildings need to be built on the level of the palace. So if the palace level is low, you can't build many buildings, including many tasks, so in this case, upgrading the main city in your spare time is a very good choice, which can allow you to develop rapidly in the early stage. There are also many options for upgrading the building, but here the editor recommends the following order:
Gold Coin Warehouse >Emerals Warehouse >Station Camp >Train Camp >Study Institute >Trade Union Fortress >Resource Miracle >Attack Miracle >Defense Miracle >Pharm House >Altar >Gold Mine >Emerals Mine
This order can not only allow you to smoothly overcome the early development, but also make sufficient preparations for the later expansion of territory.
Of course, there are also many types of building facilities, including resource facilities, defense facilities, etc. Taking the gold mining site as an example, gold mines produce gold coins, and upgrading gold mines can maximize gold coin production. When the storage space of the gold mine itself is full, it will stop production, so remember to collect the gold in the gold mine into the gold coin warehouse. Similarly, as all buildings gradually improve the level, the upgrade time and resources required will gradually be lengthened and increased.
Of course, "Arrogant Adventure" has implanted the "picture push" model based on the concept of tower defense. Players use war chess battles to control mercenaries to capture cities and land, and push maps to pass the level. The entire map is split into exquisite grids, and players need to complete the map push task through grids as much as possible in the shortest turn.
This innovative gameplay has not appeared in previous tower defense games. I believe this game will bring players a different tower defense game experience.