In the game scene, there are many mechanisms everywhere, and players cannot directly escape from prison and avoid the character. All they can do is to use a pistol to create routes. The character will continue to run forward according to the route created by the player. The player needs to use a pistol to draw the route, and the system will automatically judge the drawn route as a priority walking path. No matter how rugged and winding the route, the character will step on without hesitation.
Since it is a fugitive, the person pursuing is naturally the police. On the way the character escapes, the police will continue to harass, such as shooting out a long sword, throwing out a long spear, etc. It greatly improves the playability of the game. Players who like this type of game must not miss it.