If "The Knights of the Fire Dragon" is the most fun war chess game, everyone has no objection!
Foreword
In the 1990s, when the game was at its peak, what was the most classic strategy war chess RPG game you have ever played?
At this time, "Fantasy Simulation War 2", "Light 2", "Flame Emblem", "Royal Knights 2", and "Frontline Mission" on the console platform were all able to be awarded the gods in their respective fields, and at that time it was considered the most perfect SRPG game in history. Leave the most beautiful memories for countless players.
What is a little regretful is that at that time, MD and SFC were not as popular as FC. Most players were able to access these games in the game hall where they were charged on time, as well as on Xintianli (playing games without power off). Once you miss it in the most suitable era, you will regret it for life, and you won’t find that feeling even if you experience it on the simulator many years later.
The games in the 1990s all have relatively hard-core difficulty and quality. After passing the level several times, I still want to continue playing, and I can find fresh content every time.
For example, "Knights 2" was considered the ceiling of the strategy RPG at that time, but the difficulty was surprisingly high. It is estimated that only players of that era had the perseverance to persevere! The error tolerance rate is very low, and one wrong appearance may lead to a constrained in all games. There are also various restrictions on operation in each level, which greatly improves the difficulty and operability of the game.
Look at the current games, they are obviously pleasing to players, and the difficulty is not high. All developments are carried out according to our expectations, and there is no longer the challenge passion that was back then.
Compared with games on the console platform, the "Knights of the Dragon" series played on the computer seems to be more popular. After all, there is no threshold for getting started with this type of game, and you don’t need to buy a host to go to the computer room to play it.
That's true. If you talk about the most fun chess game on the early computers of "The Knights of the Dragon", I think everyone has no objection!
The most successful strategic battle flag work in this series is "The Mystery of the Golden City of the Fire Dragon Knights 2". Why do you feel that the early games have become popular since the second generation?
Although the first generation has also gained a certain reputation, the most influential ones are often the second generation.
In the DOS era, there were a large number of SRPG games, and the quality was very good at that time. But perhaps because of the characteristics of the times, some pictures that are not suitable for children are often inserted, making it difficult to have a sequel, and it is gradually forgotten by players.
Of course, there are also some games that are more deeply rooted in the hearts of the people, which have been treasured by players on computers for many years.
《Knights of the Fire DragonIt was a rare game that was not to beat the edge and had excellent quality at that time.
Most players probably feel that the experience is very poor" for the first time! I play by the rules and have never been to a hidden store, and the level cannot be improved, and the pressure is huge in the later stage. In the end, there was no sky key, so I could only play 27 levels and watched Yongni go to heaven alone to face unknown risks.
But later, after playing it a few more times, I completely fell into it, and the game has too many highlights.
Pictures from the Internet
So, what are the more amazing things about "Knights of the Dragon 2"?
Innovative job transfer and relaxed levels
The transfer system was quite popular at that time, but "The Knights of the Dragon" innovatively added two different directions. You can use props to change jobs or directly change jobs, with completely different effects.
Trading props include: Bad of Braves (Sor), Elf Seal (Yuni), Book of Enlightenment, Book of Heart Eyes, Platinum Badge, Ring of the Saint, Flying Dragon Egg... Can be obtained in the Hidden Store and on the Map.
Generally speaking, using props to change jobs is better than directly changing jobs, except for the protagonist Saul.
Sor can change his position to become a hero if he uses the Warrior Badge, and learns great mage spells such as regeneration, teleportation, sky fire, earth-breaking, and divine thunder. However, if he does not use props, he can change his position to become a sword saint, and use the strongest skill in the game, "Dragon Breaking Strike".
Dragon Breaking:
If you want Thor to become the main combat power, then change your position and become the "Sword Saint"! Other fancy skills are not of great value, except for "teleport". But there is someone in the team, there is no need.
Yunni must use the "Elf Seal" to change her post and become a summoner, so she has the strongest attack spell, the strongest blood-enhancing spell, the strongest auxiliary spell, the "Destruction God", and the more used "Dark Evil Ghost".
In the later stage, I even dared to teleport Yoni to the enemy's hinterland, and the two seraphs passed directly.
In addition, the "Dragon Knight" in the game must be made more, otherwise many scenes will be more passive in the next episode.
You may find it hard to imagine that you can play 255 rounds in a war chess game? This game can do it. If players do not level up, at least more than half of them will not be able to reach the highest level before passing the level. The biggest highlight of the game is the leveling.
Find a good location, and then use two members with higher defense to block all the enemies. The defense is far beyond the enemy soldiers, so they will not attack, and as long as they do not attack, they will actively recover their health. Each attack from our side has experience value and healthIt is proportional to the experience value, and as long as you don't die, you can provide players with a steady stream of experience value.
255 rounds! Most characters can be upgraded in one game.
When I first played, I would change my job as long as the character reached level 20, and it felt very difficult to play later.
Especially when facing the final boss, if the level is not 40+40, it is difficult not to be taken away. The Sky Demon God is the only villain in the game that can attack twice, and uses the strongest divine thunder technique. Even with the blessing of Yoni, most members cannot bear the damage twice in a row.
This is also true. When we swipe three times and four times in the later stage, we will change our positions after level 40, and improve the character's attributes to the extreme. I can handle all levels later with ease.
Just-like action and teleportation
The characters who joined us in the later stage of the game are basically useless. Although they have transferred their positions, their combat effectiveness is often very poor, and their range of movement is very limited.
With teleportation, there is no movement problem in the game, and anyone can teleport to any location. There are 3 people in the game who can use teleportation techniques, including: Marlene, Thor, and Yoni. In addition, the Hilashine can be used to teleport with a teleportation staff, and the effect is the same.
But under normal circumstances, Thor does not have to change his position and become a hero to get teleportation. It is enough for 3 people to use.
Telection technique appears in the strategy war chess game, which is clearly a plug-in!
However, this is not over yet. There is another character in the game, Sophia, who can use "action techniques", which can allow five players in the "cross" range to act again, and can also gain a lot of experience points.
After having action and teleportation, players can gain an advantage every time they start. You can teleport up to six people out in one game.
Sophia usually follows Yooni and Saul. After the action is completed, the teammates can act again by standing on the cross. Yongni's "Serraine" and Thor's "Dragon Breaking Strike" have two consecutive attacks. Which boss can withstand it?
If there are two people who know how to act, they will be invincible. The boss doesn't need to move anymore, he will be beaten throughout the whole process.
In fact, many years ago, some players thought that action and teleportation were too perverted. After all, in other war chess games, similar skills can only target one person, and teleportation should also have a range limit. And this is exactly the biggest highlight of the game.
There are many things worth remembering in the "Knights of the Fire Dragon" series, and one or two articles cannot be sorted out. There are still details that have not been mentioned, and everyone is welcome to discuss in the comment section.