"Zhuancuo" is a Chinese horror and suspense puzzle game developed by Otter Otter Club 663 Games. The game adopts the 2D horizontal scroll form. Players will control the heroine An Zhen, who is looking for her missing brother, and set foot on the legendary island alone. An unknown search for relatives is born. With in-depth exploration, there is a shocking secret related to you behind it. The mysterious organizations and cult forces here also hide a huge conspiracy.
Game Start Screen
Game opening CG-Full Minnan dubbing
Rich interactive and immersive experience
"Zhuancuo" adopts a fully hand-painted style, creating a Chinese-style horror atmosphere, and some comics are added to the plot. These comics do not appear statically, but are combined with dynamic comics. Each comic also has a dynamic performance effect, allowing players to deeply understand the details of the plot development here. The dubbing is used throughout the process, and it is dubbed in Minnan. The dubbing of the environment is very consistent with the music of the scene. During the plot, the music also controls the rhythm of the plot well. The combination of painting style and music well restores the historical background and local local characteristics at that time, allowing players to experience it immersively.
The game is in a hand-painted style
The plot and comics are all dynamic performances
The plot and comics are all dynamic performances
The plot and comics are all dynamic performances
A very contemporary village
The game has many interactive elements with the scene during the exploration process. It has an understanding of the story background here, and there are also many clues and props for players. The design of these props, clues and other items is very consistent with the Chinese scenes of the old era in real life, giving players a strong sense of substitution. For example, when players enter the cottage just after entering the Tsukishima, they need to light a kerosene lamp and turn on the stove to keep warm. At this time, we need to find kerosene and matches through interaction with the scene elements in the room, pour kerosene into the lamp, then ignite with the matches, and then ignite the stove to keep warm. These details make us feel as if we are in the scene, and with the very atmosphere surrounding the surroundings, the details of the entire experience are very in place.
There are many interactive elements in the scene
It's good to find the items you need to do the task
The interaction details are done well
The cabin on Tsuki Island
Props that fit Chinese scenes very well
In the game, the player will control the protagonist Anzhen and another mysterious character (the demo version is not yet open) to collect interactions with scene elements and characters. During this process, you will encounter many puzzles. These puzzle designs are carefully crafted based on the current scene and current items, which is in line with the feelings of the players at that time. After solving puzzles, they have been solved.There are also thoughtful prompt messages to players during the process, so solving puzzles will not allow players to completely get stuck here and search for strategies. In addition to puzzle games such as puzzles, there will also be puzzles that interact with scenes, such as finding keys, finding switch buttons for lights, trying to unlock the box, etc.
Puzzle Game
Puzzle Game
Puzzle Game
Puzzle Game
Puzzle Game
The operation method of the game is to use full keyboard operation. In scene interaction, many horizontal scroll games only have one-way interactions, while "Zhuancuo" can interact with objects above and below in horizontal scenes. We only need to pass by the interactive animal object. If this object is below the screen, we can press ↓ to interact with the items below the screen, which increases interactivity and authenticity.
The horror atmosphere in "Zhuancuo" is very appropriate. Combined with the tension of the music and ambient sound, the horror atmosphere in this work is very expressive. In addition, the atmosphere of the scene has been created, the horror and tension in the entire game process are strengthened to a degree. Whether it is dubbing or sound effects, or the scene atmosphere, it can incite the players' inner fear, and at the same time increase the tension and excitement. Of course, the game will not always be in the dark, and there are many places during the day for players to explore the strange things that happened on the Moon Island.
No malicious killing
Tsukishima
A good horror atmosphere was created
Chase
There will be no sudden appearance of jumping face killing. A female ghost will appear in front of you to remind the player first
A good horror atmosphere was created
Interactive comic story experience
The heroine An Zhen set foot on the Moon Island alone for her missing younger brother. This cursed land will encounter many supernatural phenomena here. After exploring step by step, a series of clues such as the fires many years ago, the strange expressions of the villagers, the supreme blessing fish, etc. will point to the mysterious organization here, and the supreme Wancanghui mentioned by the villagers.
The game will reveal the unknown truth on Yuedao bit by bit based on different time and space and different characters' perspectives. It is full of realistic stories with oriental characteristics, and players can also see familiar shadows in the story.
Fuyu
Mysterious Organization
Fire years ago
After all, it's DEMO, so there are still many shortcomings
The game has very good details in scene interaction and mini-game puzzles, but when investigating clues and props, whether it is a place that has been investigated or not, clickIt takes several seconds to display the relevant information. The developer may slowly show it to the players in order to fit the reality, but it is a game after all. Such a long period of cutshots will make players feel anxious and impatient when waiting.
The game uses the entire Minnan dubbing in the plot, but during the conversation, we must listen to this Minnan dubbing before we can press a dialogue, which undoubtedly increases the waiting time. Although the voice dubbing is very good, not every player can understand Minnan dubbing. At this time, the buttons should be added to display the sentence, and the voice is playing, but I can still switch directly to the next sentence. When the voice switches to the next sentence, the next sentence will play.
The game currently does not support controller operation. It uses a full keyboard and does not have the support of a mouse. When switching menus, press the up and down arrows of the keyboard. For PC players, there is no problem with the full keyboard, but in some cases, the mouse should be released for players to operate accurately. In addition, I hope to increase game controller support.
The whole process of displaying props or explored prop information is too slow
Conclusion
The overall experience of "Transfer House" is very immersive and substitutable. The fully hand-painted style, dynamic comics, scene atmosphere, etc. all make players immersive. The rich puzzle solving system allows players to experience the scene that was very suitable for the time being. However, in the current fast-paced society, all kinds of slower shots are expected to be faster. Of course, it would be better if there is Mandarin dubbing. However, the game is still in the demo stage. The demo stage is currently short, and the overall evaluation of the plot cannot be made. I hope that the official version will improve the shortcomings while adding more interesting puzzle gameplay. I believe that "Transfer" can become a very good suspense puzzle game with Chinese horror themes. The demo is currently open for free. You might as well try it and add a wishlist.