The Last Survivor/The End of America" full collection of products (hidden doors, full dialogues, jokes, props and items)
All Collectible, All Shiv Doors, All Optinal Conversations, All Ellie Jokes
Instructions:
TLOU has a total of 141 collections and 13 hidden doors. 37 triggerable conversations and 5 Ally jokes all involve trophys.
The progress of the collection is bound to your PSN account, which means you can collect part of it in one archive and another in another archive. There are two ways to check the progress of your collection:
①On the main menu of the game. You can select "Special" - "Favorites", in which you can display all the collections you have collected (all archives add up) by type.
②In the game process, press SELECT and press R1 twice in a row to view the collection items. The collection items you have collected in your current archive are displayed here.
Best favorite route: Start the EASY game first and collect collecting items as much as possible. After passing the level, the Easy+ and Survivor difficulties will be unlocked. At this time, open another Survivor difficulty archive, but to be honest, if you want to collect the remaining collections in Easy+, it is also a bit of a waste of time. You can also collect the remaining collections under Survivor difficulty. If you still miss some, you still have a chance to obtain Survivor+ difficulty after Survivor passes the level.
Every time you get a collection, it will be saved only when you reach the next CP point, but this game does not prompt you to CP point, so it is best to press START to check whether the automatic save has been updated in time.
full collection
37 trigger dialogues, trigger conditions
5 Ally's Jokes===
13 Hidden Doors
Toolbox
full collection
Chapter 2: Quarantine Zone | Chapter 2: Quarantine Zone (Collected Elements: 11)
Artifact - Military Pamphlet Military Flyer
Must be obtained in the process
Artifact – Boston Q.Z. Map Boston Quarantine Area Map
Must be obtained in the process
Firefly Pendant – David Michael Vigil Firefly Pendant – David Michael Vigil
After the first time I took a ladder and came to a building with Cuisine, Cuisine would wait for you at a staircase, and there was the first firefly pendant on the table in the room next to her.
Artifact – Note To Brother’s message to brothers
The first time I used Joel to enter the listening mode, go upstairs on the table in the room on the left.
Firefly Pendant – Ben Glueck
Come to a yard with a white sofa, with a second firefly pendant on the big tree and shoot it down with a gun.
Artifact – Drafting Notice
After coming to a camp and passing through a bus, Tris would wait for Joel at the exit. Ignore her, on the ground on the other side.
Artifact – Wanted Poster Reward Poster
Over the previous document on the container not far from it.
Artifact –Warehouse key warehouse key
The second battle after leaving the camp. There is an enemy wearing a beige vest that will fall after subduing him.
Artifact – Shipping Manifest Cloud Delivery Order
After coming to the dock, near the railings near the sea on the right.
Artifact – Dock Notes
After picking up the previous collection, walking on the right, on the ground near a cargo box in the warehouse.
Firefly Pendant - Philip Liu
After acting with Ellie, I went to a yard full of corpses, leaning against the corpse in the distance against the wall.
Chapter 3: The Outskirts | Chapter 3: Peripheral (Collected Elements: 15)
Artifact – Tess’ List
After meeting with Thai Silk, it started raining outside. Don't talk to Taisie for now, come to the next room, on the table.
Artifact – Patrol Routes Map Patrol Roadmap
Start the generator and take the elevator down, and then go to the ground on one side of the house.
Artifact – Evacuation Leaflet Shelter Flyer
Obs away from the first enemies and then passes through the tube and comes to the ground again. Distant traffic lights near.
Firefly Pendant - Joseph Lenz
When you first see Capital Building, you need to enter a building. Don't go in first, just walk straight and turn, throw a brick or shoot it down with a gun.
Artifact – Field Ops Log Live Operations Record
Entering the building, the body of a soldier was found halfway upstairs next to him.
Artifact – Firefly Map
When you come to the bottom of the building, you will pick up a fire bomb on a corpse. In this area there is a staircase blocked by a landslide, next to the body.
Artifact – Note to Derek
After this, we will come to a place full of sound followers. On one side of this floor there is a shop inside the drawer of the shop counter.
Artifact – Medical Pamphlet Medical Flyer
After escaping from the building, you need to step over a truck. Turn over and enter the van and on the table.
Firefly Pendant - Michael Kiper
After seeing the first workbench, you need to climb a collapsed ceiling to the upper floor during the process of moving forward. There is a narrow road in the opposite direction of the progress. Climb up and move across the board, on the end of the table.
Artifact – Firefly Orders Instructions
Dawn, I came out of the museum and came to another building with wooden boards. After going down the iron ladder, he turned around and on the corpse deep in the alley.
Firefly Pendant - Melinda Davidson
The green pond opposite Capital Building has a pavilion composed of columns on the ground of the pavilion.
Artifact – Smuggler Notes smuggler notes
Enter the subway to start swimming, you need to dive and then come to the other side, on the left there is a platform to climb up, next to the body.
Firefly Pendant - Shiyao Jiang
Spent into the main tunnel again after getting the previous collection, on the other sideThere is a place to dive in and swim all the way to an office, on a shelf.
Chapter 4: Bill's Town | Chapter 4: Bill's Town (Collected Elements: 16)
Artifact - Pills Notes
Come to Bill's town. Entering the iron net area, the red house in the center can be accessed on the floor of the 2-story house.
Artifact - Perimeter Note Border Note
There is a record store called MARQUIS on the empty street. After entering, on the table in the inner room.
Artifact - Note to Bob's message
The end of the street was blocked. Blocking road obstacles.
Firefly Pendant - Hui Wang
There is a RV near the record store. Climb up from the police car next to it, at the end of the roof of the RV.
Artifact - Note to Rachel's message
When you encounter an iron door with two bomb traps, don't enter first, enter a building at the end of the alley on the left, on the cabinet in the living room on the second floor.
Artifact - Bill’s Map
After preparing to act with Bill, he will tell you to get supplies casually, on the table on the right side of the bar.
Artifact - Fences Notes Barbed Wire Notes
After obtaining the previous collection, turn around and enter the inner room, on the low table.
Training Manual – Shiv: Sharpening Training Manual Switchblade: Sharpening Blade
On the bar.
Artifact - Hunters Note Hunters Note
When going upstairs, turn right, on the small round table in the room.
Firefly Pendant - Alex Raymond Vincent
Fight against infected people in an open place. On the street lights in the distance.
Artifact - Bombs Note Bomb Notes
After entering the safe house, take the stairs to the second floor and you will see a small chapel. On the table in the inner room.
Firefly Pendant - Peter Mrozik
After leaving the safe house, you will come to a T-junction, with two runners opposite and one runner on the left., after solving them, continue upwards, through the broken fence, into the turquoise house in the highlands, turn right into the laundry room. On the dryer.
Artifact - Boy’s Diary
Enter the large house with a dry swimming pool in the yard, go up to the second floor and on the balcony of the children's room.
Artifact - Note from Frank #1 Frank's suicide note
After coming to Frank's house, the plot happened to prepare for a cart. Don't push it to the other side of the house. On the desk.
Artifact - Note from Frank #2
Then hand over the previous collection to Bill. After the conversation he would throw down Note from Frank #2 and pick it up.
Artifact - Syphon Hose
Must be obtained in the process
Chapter 5: Pittsburgh | Chapter 5: Pittsburgh (Collection of Elements: 27)
Comic Book - Force Carrier
Must be obtained in the process
Artifact - Tourist Manifest
When I opened the door of a garage with the help of Ellie, there were corpses everywhere inside. On the table on the right side of the room.
Training Manual – Health: Splinting
Get the previous collection and then go to the second floor. There is a room full of mattresses next to the corridor, on the shelf on the side of the corridor.
Artifact - Ambush Map
The same corridor, far end of the house on the wall.
Comic Book - Termination Shock
After coming out of the building, jumping onto the road, there is a bus not far away. Enter the ground at the rear rear car.
Artifact - Lost Hill Note
There is a counter on the right side of the enemy's base camp, and you can find it below by jumping over.
Artifact - Traitors Flyer
After entering the enemy's base camp, you will see 3 people chatting. There is a FEDRA logo on the door, passing by the logo on the wall next to it.
Firefly Pendant - Kazden Risk
On the right side of the enemy base camp is a bookstore. Enter the farThe dark alley ends, behind the trash can.
Artifact - Abandon Zone Note
On the table in the room on the other side of the 1st floor of the bookstore.
Artifact - Applicant Checklist
The other end of the room where the previous collection was obtained was a wooden ladder, underneath the wooden ladder.
Artifact - Lost Areas Map
There is a coffee shop on the second floor of the bookstore. There is a hidden door on the right side of the coffee shop, which is hidden on the shelf inside the door.
Artifact - Mother’s Letter
After coming to the flooded street, there is a hidden door with a red cross painted on the sofa in the house near the billboard on the left.
Artifact - Stash Note
The second floor of the coffee shop, you need to swim to the stairs on the first floor, and then go upstairs on a cabinet.
Artifact - Note to Staff
After entering HOTEL, there is a place where you need to move a ladder upstairs. After going up, turn right along the wall to the other side, on the ground in the corridor.
Training Manual - Melee: Techniques
After obtaining the above collection, you will obtain the password of the safe behind the counter on the first floor, and then open it.
Artifact - Hotel Keycard
The items that must be obtained in the process shall be taken up in the basement to the guard room on the second floor.
Comic Book - Accretion
Climb up after meeting Ellie. There is a house with a collapsed floor on the left side of the corridor, and you can get it along the wall on the small table.
Firefly Pendant - Colby Reed
While moving forward, you will jump down several slopes and come to a straight corridor. There is a women's toilet on the left, next to the toilet in the innermost compartment.
Training Manual - Melee: Knots
After leaving the women's bathroom, walk along the corridor, on the table.
Artifact - Fireflies Note
After coming to Financial Street, I will work with Ellie to clear out a large number of enemies. On the upper right side of this area is a hotel called Don Fiocchi, which is on the floor of the refrigerator in the middle of the hotel.
Artifact - Final Attack Note
Enter into a officeLater on the second floor of the Public Building, you will see the Human Resources Department. There is a large open four-open window in the room under the nearby desk.
Artifact - Mob Attack Note
Come to an area full of wire-pulling bombs. Ellie will remind you that there are people on the second floor. After going to the second floor, you will get rid of 3 enemies on the ground behind the counter.
Artifact - Truck Note
After going downstairs, there is a wall with NO HOPE written on it, and the upstairs next to it says: Ration Depot, you can pick it up on a table after entering.
Training Manual – Molotov: Construction
After encountering the black group, on the countertop of the kitchen.
Comic Book - Deep Phase
The hidden door can be opened during the process of going downstairs. Inside the stool of the cottage.
Firefly Pendant - Lucas Rios
The four-player group encountered three enemies for the first time, and they were eliminated and climbed up and solved two more enemies. Stepping over the wooden board, you enter the second floor of the building, on the toilet in the bathroom on the left.
Artifact - Trial Note
After getting the previous collection, you will come to the office area and enter the conference room on the floor of the room.
Chapter 6: The Suburbs | Chapter 6: Suburbs (collected elements: 18)
Artifact – Boat Note+Comic Book - Antiparticles
The opening coast, walk to the distance, there is a broken boat, and go up to the deck to open the door. There are two collections in it.
Firefly Pendant - Josh Scheffler
Get the bottom of the previous two collections and jump out of the hole in the deck to see it.
Firefly Pendant - Robert Rightti
After coming to the sewer, there will be a left and right fork, two black people on the left and Ellie on the right. At this time, do not enter the fork in the road. There is a drain on the right side, and climb in behind the pillar inside.
Artifact – Sewers Note
Enter into the right side of the fork and let Ellie enter the small hole. When she goes in, she will open the door and find it on the table.
Firefly Pendant
Come to a large room flooded by water, you can jump down to the left, there is a scrap car in the water, near the scrap car.
Artifact - Trading Note
After solving the puzzle in the room just now, you can go to the other end of the gate, go ashore, climb the ladder, turn right, and near the mattress deep in the room.
Training Manual - Bomb:Containment
You may accidentally touch a noise trap when you pass through the sewer. Then, there was a large shelf on it.
Artifact – Rain Catcher Note
After killing a group of infected people, then move forward. At this time, there will be an iron ladder on the right leading to the living area, on the shelves inside the house.
Artifact – Cornered Note
After getting the collection item just now, return to the main tunnel and then move forward. There is a room on the left after going upstairs, with a corpse inside, next to the corpse.
Artifact - Kid’s Drawing
After separation, I will fight a large number of infected people in an extremely complex area. In this center, we will keep moving up the ladder. Turn left and see a children's area on the bookshelf.
Artifact - Looting Note
The first house I encountered after leaving the sewer, went into the second floor and was on the small table in the room next to the toilet.
Training Manual - Melee: Techniques
There is a workbench near the ice cream truck. The big house next to the workbench. After going to the second floor, you will see a rope, pull it down, and then transport Ally to it, and she will help you get it.
Artifact – Father’s Note
The same place as the previous collection, enter the largest room and put the TV on the small cabinet.
Comic Book - Messenger Particle+Artifact - Survivors Note
Just next door to the house, I went up the second floor and entered the house, and there was one on the toilet and the table.
Artifact – Matchbook
Come to the 3rd floor and just turn your perspective and you can see it on the nearest table.
Firefly Pendant – Matthew White
The swing of the yard of the house just now hangs on the branches.
Chapter 7 - Tommy's Dam | Chapter 7: Tommy's Dam (Collected Elements: 7)
Comic Book - Foreign Element External Factors
After the beginning of this chapter, walk to the lowest point of the riverbed, at the top of the hillside on the right.
Artifact – Power Plant Map Power Plant Map
Don't touch the big iron gate when you come to the power plant gate first. There is a small house in the distance, on the wall inside the house.
Training Manual - Smoke: Chemistry
After entering the power plant, you will see a dog crossing an iron bridge. There are two workers looking at the drawings in the room next to the dog, on the console not far away.
Firefly Pendant - Ryan Oliverio Firefly Pendant - Ryan Oliverio
Follow Tommy to the depths of the power plant, where someone was repairing the turbine and downstairs, inside the iron cabinet in the house.
Artifact– Plant Schematics Factory Structure Diagram
After the fight broke out, I went back to the place where the two workers looked at the drawings just now and picked up the drawings.
Firefly Pendant - Brent Pino - Brent Pino
Search into the big house after finding Ellie's horse. On the table in the upper right room on the 1st floor.
Comic Book - Zero Point
Go to the cabinet of the room on the left behind the second floor.
Chapter 8: The University | Chapter 8: University (Collected Elements: 17)
Comic Book - Free Radicals
After the beginning of this chapter, riding a horse back, and coming to the abandoned jeep in the highlands.
Artifact - Sniper’s Nest Log Sniper Point Record
After entering the university, passing through the first vacant lot, on the right side of the next area there is a garage with a workbench inside, go upstairs to the top floor, enter the balcony, and on the corner ground.
Firefly Pendant - Hope Pino - Hope Pino
Get out of the garage and then walk forward up the steps, turn right, hanging on the trees.
Artifact - Wall Panel Note Wall Panel Note Message
After being blocked by the iron gate, you need to enter a building and turn on the power supply, next to the switch box on the first floor.
Firefly Pendant - Alex Rohner - Alex Rohner
Restore the power and enter another yard and then turn left. There is a barbed wire mesh that needs to be riding a horse. Don’t jump over first. Climb up the box on the right and enter the second floor of a building, on the table.
Training Manual – Health Kit Steering: Disinfection
Win over the wire and came to a large yard with a statue in the center. There is a building on the right without windows. Climb in and up the stairs to the second floor, then climb out of the window to the periphery, and go around to another room, on the table.
Artifact - UEC Campus MapUEC Campus Map
After getting the previous collection, leave the building and turn right to the end and turn left, then turn right at the first intersection, with Dormitory written on the door. Bent over and enter at the counter not far away.
Artifact - Student’s Journal Student Log
After getting the previous collection item, go upstairs, in the drawer behind the door of the room 202.
Firefly Pendant - Joe Warren - Joe Warren
Go downstairs and then came to an area full of spores. One of the other enemies here is a giant. I picked it up after killing it.
Artifact - Newspaper Clipping Newspaper Notes
Kill the giant and go upstairs. Turn right on the box in the first room.
Firefly Pendant - Erik Griggs Firefly Pendant - Eric Griggs
Come to an area where there are many white tents, the farthest tent on the table.
Training Manual - Molotov: Deployment Gasoline: How to use
Push the trash can and boarded the truck and came to the second floor of the university's laboratory building. There was a hidden door deep inside, pried open on the nearest table.
Artifact - Office Recorder Office Recorder
When you come to the third floor, turn left and then left, open the door next to a photo frame inside.
Artifact - Fungal X-Rays Microbacterial X-ray
Walk forward to the 3rd floor to a place where you want to pass through a white tent, inside the houseon the table.
Artifact - Lab Recorder Laboratory Road Introduction
Walking forward to a room, the door opens, the monkey escapes, on the table in the center of the room.
Firefly Pendant - Sadie Pearle Hickman - Sandian Pearle Hickman
Same room, on the shelf in the corner.
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Artifact - Firefly's Recorder
Must be obtained in the process
Chapter 9: Lakeside Resort | Chapter 9: Lakeside Resort (collected elements: 17)
9
No Pun Intended (not intended to be funny), No Pun Intended: Volume Two (not intended to be funny: Episode 2), To Get To The Other Side, Riley’s Pendant, Sam’s Robot, Walkman, Note from Mom, Switchblade, Joel & Sarah Photo. After the beginning of this chapter, start manipulating Ellie, open the backpack to view, if there is an option, press △ to view
Comic Book - Uncertainty Uncertainty
During the deer hunting process, you will come to a small wooden house, inside the drawer of the table.
Firefly Pendant - Travis Kristof - Travis Christopher
There will be a large number of sound followers inside a factory. After climbing to the second floor, you will encounter a sound follower again. After killing it, there was a house nearby, on the wooden box in the corner of the wall.
Firefly Pendant - Paul D Braun Firefly Pendant - Paul D. Brown
After the horse is shot, Ellie will face a large number of enemies. There is a pavilion on one side of the backing of the area, on the stool of the pavilion.
Comic Book - Negentropy Negative Entropy
When you come out through the first pipe, turn on the steps, on the bench.
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Laker Resort Map Lakeside Resort Map
Must be obtained in the process
Training Manual - Smoke Shaping
After operating Joel again in the blizzard, go straight across the road and enter the house opposite. Jump out of the bathroom window, and there is a hidden door on the left, on the wooden box.
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Artifact - Ellie’s Backpack
Must be obtained in the process
Artifact - Meat Ledger Meat Ledger
After getting Ellie's backpack, on the shelf in the small dark room.
Chapter 10: Bus Depot | Chapter 10: Bus Station (Collected Elements: 9)
Artifact - Family Photograph Family Photograph
After the beginning of this chapter, you can see a RV with the door open, and you can find it after entering.
Firefly Pendant - Katerina Perich Firefly Pendant - Katerina Perich
After getting off the viaduct, there is a white scrap car on the left, and I go around and find it in the corner.
Artifact - Note to Wife's message to my wife
Enter into the building called Logan James Bus Station, go down the stairs to the left and walk in a suitcase.
Comic Book - Precipitate Acceleration
After seeing a group of giraffes, I went downstairs to a large room, on the ground in the men's bathroom.
Firefly Pendant - Nicole Hoo Firefly Pendant - Nick Hu
Out of the bus stop, I arrived at a tent filled site with lights in the center of the site.
Artifact - Salt Lake Q.Z. Map Salt Lake City Quarantine Area Map
There is a bus blocking in the direction of the journey in this area, and there is a white tent on the right side of the bus, on the table inside.
Firefly Pendant - Natalie Hoo Firefly Pendant - Natalie.Hou
There is a bus on the downhill before entering the tunnel, and after going around it, it is on the ground.
Training Manual - Bombs: Shrapnel Bombs: Explosion Fragments
At the exit of the tunnel there are two giants guarding, and there is a white truck with a red lion head on it nearby., climb onto the truck to see it.
Comic Book - Catalysis Catalysis
Don't jump down after handing Ellie a ladder. There is a ventilation duct on the left, above the end of the duct.
Chapter 11: Firefly Lab | Chapter 11: Firefly Lab (Collected Elements: 5)
Artifact - Doctor Surgeon’s Recorder
The 6th floor of the laboratory, you can find it on the table in front as soon as you enter this floor.
Firefly Pendant - Bryony Stewart-Seume Firefly Pendant - Brinie Stewart Sam
After picking up the previous collection, there is a room, use a switchblade to open the hidden door, and enter the table on the right.
Artifact - Marlene’s Recorder 1Marlene’s Recorder 1
Enter the 6th floor and turn right on the first room, on the table.
Artifact - Marlene’s Journal’s Journal
After entering the 6th floor, turn left, enter the door on the right, and see a tent with fireflies logo, next to the microscope on the innermost table of the tent.
Artifact - Marlene’s Recorder 2
After entering the 6th floor, Joel will lock a door and reach a corridor after the first battle with Firefly. The first room on the right - on the small wooden table in Room 608.
Chapter 12: Jackson | Chapter 12: City of Jackson (Collected Elements: 1)
Comic Book - Singularity is unique
After the beginning of this chapter, we walked over the wire and walked to the right, on a pickup seat covered in plants.
All Ellie's Jokes | Ellie's Jokes
After entering Pittsburgh, all the way to the sewer, there are 5 times that can trigger the cynical Ellie to tell a cold joke. In general, it is hot and everyone will get cold + a hidden gold cup. The following are the trigger location and trigger conditions.
Joke 1 | Joke 1 (Pittsburgh)
After coming to Pittsburgh, you will encounter a place similar to a car cemetery. A tilted bus in the distance, jumped from above 3An enemy, after you solve them, you can wait next to the bus. After a while or a few minutes, Ellie will come over to adjust the atmosphere and take out her treasured joke book and tell a bunch of cold jokes.
Joke 2 | Joke 2 (Pittsburgh)
Cleaning all enemies in the bookstore and waiting at the exit for Ellie to get angry for the second time. . .
Joke 3 | Joke 3 (Pittsburgh)
When passing the bookstore, I went to a half-flooded street. The normal process required Joel to swim over and transport Ellie with the boards. Don't transport it first. Come to the other end of the street. There is a model poster on the left. When Ellie comes over and chats with her, Ellie complains about how she doesn't eat for weight loss. After waiting in this area for a while, Ellie was lonely again and took out a joke book and told Joel cold jokes. . . .
Joke 4 | Joke 4 (Pittsburgh)
If you look carefully, you will see a safe. Don’t leave before climbing onto the second floor. Follow the wall on the other side to pick up the “Notes for Employees”, get the password and open the safe to get the “training manual”. After climbing onto it again, Ally will do it. . . . .
Joke 5 | Joke 5 (sewer)
Get out of the sewer and come to a residential area. There is a house with signs written on the downhill turn, which triggers the conversation. Then come to the kitchen across the street and trigger the conversation again. Then we walked forward to the ice cream truck on the street for the third conversation. Arrived at the end of the road, and after a while, Ellie finally took out the final joke. . . But in the end, the first army was defeated~
All 13 Shiv Doors | Full Hidden Doors
Chapter 3: The Outskirts | Chapter 3: Peripheral (Hidden Door Number: 2)
Shiv Door 1 Hidden Door 1
The first time I encountered the soundtrack, there was a room with several drink vending machines in the house next to it.
Shiv Door 2 Hidden Door 2
After separating from Tess and Ellie in the museum, pass through the collapsed part. After coming to the corridor, I walked straight away. The first room to open the door was the cafe, and the other door next to the door was.
Chapter 4: Bill's Town | Chapter 4: Bill's Town (Hidden Gate Number: 2)
Shiv Door3 Hidden Door 3
There is a door at the lowest point of the building to the left of the red house.
Shiv Door 4 Hidden Door 4
Back the record store, in the alley.
Chapter 5: Pittsburg | Chapter 5: Pittsburg (Hidden Gate Number: 4)
Shiv Door 5 Hidden Door 5
Shiv Door 6 Hidden Door 6
Shiv Door 7 Hidden Door 7
Chapter 7: Tommy's Dam | Chapter 7: Tommy's Dam (Hidden Door Number: 1)
Shiv Door #9Hidden Door #9
Before coming to the dam, you need to turn a movable bolt, and the door of the room next to it is movable.
Chapter 8: The University | Chapter 8: University (Hidden Number: 1)
Shiv Door #10Hidden Door #10
Push the trash can and boarded the truck and came to the second floor of the experimental building of the university. It was not far away after passing a drink vending machine.
Chapter 9: Lakeside Resort | Chapter 9: (Hidden Door Number: 1)
Shiv Door #11Hidden Door #11
Use Joel again to find Ellie in the snowstorm, cross the street to the opposite house and jump into the window, then flip out from the bathroom window, and the wooden door on the left is.
Chapter 10: Bus Depot | Chapter 10: (Hidden Door Number: 1)
Shiv Door #12Hidden Door #12
In the tunnel, ask Ellie to go to the right and there is a hidden door.
Chapter 11: Firefly Lab| Chapter 11: (Hidden Door Number: 1)
Shiv Door #13Hidden Door #13
All 5 Toolboxes | 5 Toolboxes
Toolbox #1 | Tool Level 1 (Chapter: Chapter 4 - Bill's Town)
After acting with Bill, you will come to a safe house, Bill will give you nail bombs, right hereOn a shelf somewhere in the place.
Toolbox #2 | Tool Level 2 (Chapter Appears: Chapter 5 - Pittsburgh)
Short after the beginning of this chapter, you need to open a roller shutter door with Ally, enter the garage and on the iron rack next to the roller shutter door.
Toolbox #3 | Tool Level 3 (Chapter Appears: Chapter 6 - Suburbs)
After entering the sewer, there is a puzzle that requires opening the gate and sending Ellie to the other side to turn on the motor to transport two black people over. After that, the black people will pull you up. If you walk forward a few steps, you will see a room on the left, go in, on the ground.
Toolbox #4 | Tool Level 4 (Chapter Appears: Chapter 8 - University)
Hidden door #10 inside the house.
Toolbox #5 | Tool Level 5 (Chapter Appears: Chapter 10-)
When you come to the tent full of tents, there is a large white tent on the far left, and you can find it on the table after entering.
37 Optional Conversations | 37 triggerable conversations
In fact, there are more than 37 triggering conversations in the game, but the following 37 involve trophys, and only these 37 conversations are required for trophys. Many people complained that they could not get the trophy according to the top strategy, and were stuck at 36/37. I made an EASY+ SPEEDRUN this afternoon, and the trophy was unraveled when I reached the 30th dialogue. The 30th dialogue is Chapter 9: Fighting side by side with David, investigating the corpse on it in the last big house. I'm very sure that I've triggered this conversation at least 3 times, 2 times in the first and second week items, and 1 time in the chapter selection. In other words, the game system does not think that I've triggered this conversation at all, and it's actually 3 times! So for those members who are stuck on 36/37, don’t doubt the location of the 37 conversations on the top guide.
So suggest:
1. 100% of the way to get this cup is to do a weekly event, do not miss any dialogue. Pause the game after each conversation is triggered. Special numbers - statistics. When you turn to the bottom, the number of conversations will be displayed, and one will be triggered to check one. If it is not saved by the system after triggering (the system will save it after triggering by default, and then it will not be used to checkpoints), read the checkpoint repeatedly and trigger the conversation until the system saves it.
2. If you are stuck on 36/37, don't stop the chapter selection to trigger each conversation, because the system will save the conversation that you did not trigger. Sometimes several conversations may not be saved, but I just have 2 conversations not saved.
Chapter 2: Quarantine Zone | Chapter 2: Quarantine Zone (Dialogue)Number: 2)
#01 Don’t go through the Sentinel Station for now. There are two people chatting on the street opposite the Sentinel Station, and it will be triggered in the past.
#02 Passing a restaurant, Tess will wait outside and trigger it over.
Chapter 3: The Outskirts | Chapter 3: Peripheral (Number of Dialogues: 4)
#03 After nightfall, we will act with Tess and Ellie. Tess will come to the window to look out and trigger it.
#04 After entering a building, there is a soldier's body next to the door of the must-pass road, which was triggered by the past.
#05 After a fierce battle at the museum, the sky became brighter. When it was about to leave the museum, Taisi would wait by the window and go over and trigger it.
#06 Same place, talk to Ellie.
Chapter 4: Bill's Town | Chapter 4: Bill's Town (Dialogues: 5)
#07 Come to the town, there is a pizza shop on the left side of the road, and there is an arcade machine in the pizza shop. Ellie will go over to check it out and can trigger the conversation.
#08 There is a chess board on the left after acting with Bill, which triggers the conversation. #09 On a large house with a dry swimming pool in the yard there is a children's room on the second floor, which can be triggered next to the bunk bed. #10 In the garage, Ellie would get in the car and try to start, go over and talk to her. #11 You can pick up his notes in Frank's house, and after picking them up, you will talk to Bill who is leaning against the car. Chapter 5: Pittsburgh | Chapter 5: Pittsburgh (Number of Dialogues: 10) #13 When you come to the car cemetery, you will see a corpse next to a car and a suitcase next to the body. Wait for Ellie to come over to talk to her.
#14 The wall on the right side of the entrance to the enemy base camp reads: "Don't lie, just rescue." Ellie would go over and express her sigh and talk to her.
#15 Come to the flooded street and go in the other direction. There is a poster of a model in a pink skirt on the left side of the road. Ellie will complain and then talk to her.
#16 There is a bar on the left corner of the hotel lobby, and there is a coffee machine inside the bar, which is triggered by the past.
#17 On the third floor of the hotel, there are two bodies lying in a bathtub, waiting for Ellie to come over to talk to her.
#18 The hotel dance hall, the big room where you need to push the piano, there is a model from the sunny beach in the corner, waiting for Ellie to come over to talk to her. It is necessary to trigger 3 times in a row until the conversation is completely over!
#19 After leaving the hotel, Ellie will take a sniper on it, clear out the enemies below, wait for Ellie to come down to come to the big tree with the body hanging, and talk to Ellie.
#20 To move forward to a place, you need to climb up the fire ladder and move forward. After going down to the street, there is a sign of a military school on the right, and wait for Ellie to come over to talk to her.
#21 Just opposite the military school, there is a poster with the movie "Dawn of Wolf", and Ellie complains and talks with her.
Chapter 6: The Suburbs | Chapter 6: Suburbs (Number of Dialogues: 3)
#22 After passing through the sewer with two black men in the suburbs, they will come to a residential area. On the way downhill, a house reads: "I have weapons, don't come here, or shoot!", waiting for Henry to come over to talk to him.
#23 Then walk forward and you will see two dogs fighting. There is an ice cream truck in the middle of the road, waiting for Ellie to come over to talk to him.
#24 In the house at the end of the street, after collecting the other 3 collection items, Ellie will stay in the dart room with the black boy, go over and pick up the dart, throw it away and hit the wall. . . .
Chapter 7: Tommy's Dam | Chapter 7: Tommy's Dam (Dialogue: 3)
#25 Build a bridge across the dam and come to the other side. When you jump over a big tree to the left, you will see a teddy bear. . .
#26 After entering the power plant, Ellie will be excited to see the horse. She will walk over and look at the horse and talk to her.
#27 When walking with Tommy, you need to cross an iron bridge, and there is a woman holding a sniper rifle on the right, talking to her.
Chapter 8: The University | Chapter 8: University (Number of Dialogues: 3)
#28 After coming to university, there is a building shining with sunset, with large graffiti on it, which can trigger conversations.
#29 There is a large statue in the center of the university, and monkeys will also be seen here. Next, the forward will be blocked by an iron door with no power supply. Another firefly sign on the wall on the left side of the gate opening will be triggered in the past.
#30 When you enter the laboratory building and go to the balcony outside, Ellie will shout out fireflies. There is a truck at the entrance of the stairs with a plyboard on it, which will be triggered in the past.
Chapter 9: Lakeside Resort | Chapter 9: (Number of dialogues: 1)
#31 After escaping to a large room with an elevator with a scum, I went up the steps to see a body, which went over and triggered.
Chapter 10: Lakeside Resort | Chapter 10: (Number of dialogues: 6)
#32 Qidian in this chapter will talk to Ellie while walking, and the conversation will be triggered after walking for a while.
#33 Walking forward you will see a door-opened RV next to it with a plant-covered bus with airline advertisements. First enter the RV to investigate and come out to talk to Ellie.
#34 At the bus stop, Ellie will come to the center of the stone bench and sit down and talk to her.
#35 Walking forward for a while Ellie was excited to see the giraffe, which triggered the conversation.
#36 On the roof of the bus stop, Ellie would stare at the giraffe in the distance and talk to her.
#37 In a tent-filled field, when you want to pass a bus blocking the road, Ellie will call Joel to give him a photo and talk to her.