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Ace Air Battle 7 Game Newcomer Guide (Ace Air Battle 7 Player Operation Guide)

Ace Air Battle 7 Game Newcomer Guide (Ace Air Battle 7 Player Operation Guide)

Ace Air Battle 7 Level Guide (no dlc level)

"Ace Air Battle 7" tells the story of the Eugia Continent of the virtual world "strangreal" (Star), which was launched by Ergia, the enemy country of "Ace Air Battle 4" in 2019 by Ergia, who was the enemy of "Ace Air Battle 4", using the establishment of space orbit elevators on the mainland as a symbol of aggression.

Task 1 Premeditated Attack charge assault

Our island base was attacked by Ergian bombers, and the newly-served protagonist attacked and fought.

Use F16 to configure 4AAM to pass the level. This level is mainly familiar with all combat operations such as controlling aircraft, using weapons, switching targets, etc. Destroying all bombers can complete the task, so one bomber can be left to destroy all escort enemy aircraft.

Task 2 Eastern Wind

Continue to use F16 and 4AAM to clear a piece of airspace for the troops heading to the track elevator, destroy all radar vehicles in the mission area, and then attack enemy airports, air defense facilities and incoming fleets. Most of the aircraft are targeted (helicopters, fighters and airport transport aircraft) and therefore use air-to-air weapons. The fast speed can wipe out all targets before the enemy drone launches, destroying the last five MQ99 drones that appear to clear the level.

Task 3 Two-proged strategy

This level uses F16+4AAM or F14D+L/8AAM. The cut-in scene when using land-based fighters in this level is air refueling, and the carrier-based aircraft is ejected and taken off the aircraft carrier. First, shoot down the enemy aircraft in the field, try not to fly into the cloud and not let the cloud be between you and the target. Otherwise, the locking will be affected or even the body manipulation will be deteriorated and the field of vision will be blocked. The G key can throw jamming bombs to prevent enemy missiles from finding.

After cleaning up the enemy plane, the UAF Ordnance Giant Bird attacks by launching a wave of missiles. Do not get too close to the Giant Bird, and immediately stay away when it emits the sound of charging the shield and generates the shield outline. After the mission is completed, the mission is completed.

Task 4 Rescue

This level uses fighter ammunition the same as above.

The front part needs to bypass the enemy's radar, avoid the red areas or penetrate into the gap between them. Arrive at the track elevator.

After clearing the air defense units on the elevator ground, go to the port to attack the enemy container drone, and then the president will take a large number of enemy drones after he takes the Ergia V22. Attacking drones close to V22 has a high probability of triggering the "misfire" cutscene: In fact, an enemy unmanned F18F disguising the signal of the European and Western airplanes has captured the V22, but the sixth side of the team is saying that it was the protagonist who did it... After the mission, the protagonist was delegated to the informal 444 air force.

Task 5 444

This level uses F16C and other fighter jets with air-to-spectral weapons.

The weapon launch system will be locked at the beginning of this level, avoiding enemy aircraft attacks until the command tower is hit. You can use weapons. All enemy fighters and bombers (leave one to attack missing enemy aircraft) will be wiped out, and then you can pass the level after landing.

Task 6 Long day

This level uses F16C and other fighter jets with ground-to-ground weapons.

Destroy as many enemy facilities and fighter jets as possible within the time limit. Using LAGM or multi-target attacks to ground missiles can reduce the difficulty of ground attacks. Secondly, pull up and roam when it is about to touch the ground, set the appropriate attack route and then attack the ground. Get no less than 11,000 points before the end of the time to pass, and if you fight quickly, you can clear all open and land targets before the end of the time.

Task 7 First contact

This level uses F16 and other fighter jets with air-to-air weapons, and it is best to have QAAM.

The first half of the enemy's ground air defense units are cleared. After the fight, the drone that attacks your NPCs should be cleared like in the third level. Then the enemy's ace Mihai's Su 30SM will appear. If you are not sure, don't follow him into the low-visual canyon. If you hit him for too many shots, he will escape. The mission is completed.

Task 8 Pipeline destroy pipeline destruction

This level uses MiG 29 and other fighter jets with LAGM and other ground-to-ground missiles

A new plot will be triggered even if the specified score is not reached before the end of the time. The enemy tanker truck will be destroyed in a sandstorm. At this time, the radar will periodically mark the position of the tanker truck. After all tankers are eliminated, the task will be completed,

Mission 9 Faceless Soldier (foreshadows the enemy's unmanned manned fighter jets) faceless soldier

Use F15C/J, Weapon PLSL/QAAM.

The first half of the enemy's radar facilities are destroyed. After jumping out of the clouds, you must fly back to the clouds for a certain time to avoid the missiles that will definitely hit you. A camouflage signal will appear behind the scenes. Dodge the enemy aircraft for a while and re-identify the enemy and us. After you can complete the task by killing the enemy and us, you will be able to complete the task. During this period, there will be shock missiles launched by giant birds. Don't fly into the red circle in the map to avoid damage.

Task 10 Transfer orders

Use F15C, weapon PLSL.

Eliminate all enemy troops attacking the aircraft where Commander McKinsey is located to protect Commander McKinsey. You need to observe the missile trails to find the enemy's air defense position. Finally, the sub-plane of the enemy's unmanned fighter ADF11 will appear, and the maneuverability is not as strong as the end. Use PLSL and missiles to decisively fire when it flies straight.

Mission 11 Fleet destroys fleet dstruction

Fighter aircraft with F15C and anti-ship missiles, weapons PLSL/LASM.

The second air refueling starts. Destroy enemy facilities and units in large quantities within the time limit. ASUS/Aircraft Carrier/Cruiser must be destroyed by LASM. The close-range LASM will be destroyed by close-range guns. Enjoy the pleasure of using PLSL and LASM to blow the enemy through. Pay attention to the attack route and do not fight. The number of enemy aircraft should retreat or retreat to a place with fewer enemy aircraft to fight. The core of the platform will not be included in the lockable range at the beginning, and it must be destroyed by blind shooting. This level is also the most profitable point in the whole game. Playing a few more times is enough to buy F22.

Task 12 Defend stonehenge defendsive

Use F15C/F22, weapon PLSL/XSDB or 8AAM.

This level is the only giant cannon that guards the Stonehenge giant cannon position. When attacking enemy ground forces in various directions, pay attention to the approaching enemy bombers and the last helicopter group. A giant bird appeared at the end of the pass because the observation vehicle was destroyed and the giant cannon was changed to visual aiming. Destroy the two main propellers in the middle of the giant bird. After the time is over, the giant cannon shot down the giant bird and the mission is victorious.

Task 13 Magic Spear magic spear

Using F22, special weapons are occupied by TGTP pods for guiding ground-boring bombs.

Use pods to guide bombers to destroy missile wells in bad weather, set the attack route, and keep the pod sight on the missile well (keep the marking red) until it hits. Inadequate guidance accuracy requires re-launch missiles to completely destroy missile wells, and some fake missile wells. If you are not sure, just destroy the missile wells. Then, the hidden missile wells will be launched, and the horsepower will be fully launched to a distance that can lock the missile, and then climb to the instantaneous climb to launch missiles to allow the missile to pursue from the rear of the target (the rear attack will definitely hit). Destroy three missiles and clear the clearance.

Mission 14 Raid Cape Rainy Assault

Use F22, Weapon 8AAM.

The opening is to refuel in the air at night. Flying at a low altitude within 600 meters and sneak into the enemy base, the mission is illuminated by a searchlight or exceeding the limited altitude failed. Because the enemy airport has many aircraft targets, the ground ammunition cannot lock the aircraft, and 8AAM is used. It is also conducive to attacking the enemy's support fleet. Destroy all airport targets and win.

Task 15: Battle for farbanti

Use F22, weapons XSDB, QAAM.

Fabanti's strategy battle in the main city of Ergiya, with a large number of enemy three armies targets. Blow and blow it up, pay attention to the targets in the ruins of the sea, and do not attack. Fight the enemy fleet without fighting. If the damage is high and the time is less than 1 minute, return immediately to replace QAAM to prepare to fight the enemy's ace Suns. Mihai leads 4 Su 30M2s and debut, QAAM hit his teammates away. Then he beat Mikhaisu 30SM for a long time, but he locked his blood. Even at the last moment, the display system failure caused by the destruction of the satellite could not be defeated... The mission ended.

Task 16: Last hope

Use F22, weapon XSDB or QAAM.

Long and disgusting night ground mission, aim the nose at the target to speed up the recognition speed. After the VIP is picked up by the helicopter, encounter the transport plane of the Belken technician, do not attack it or guard it.

Prepare the level after shooting down the enemy, the faulty F18F and the out-of-control MQ99.

Task 17: "On the Way of Return" homeward

Use F22, weapon XSDB/8AAM.

Identify the enemy target and destroy it, and use 8AAM to facilitate bombers and enemy aircraft groups in the middle and rear sections. Then, attack enemy vehicles close to your 444 friends, and finally launch a transport aircraft carrying shock missiles in the thunder clouds. This level ends.

Task 18: Lost Kingdom lost kingdom

Use F22, Weapon QAAM.

Destroy the enemy ground units, and then the Suns Su 30M2 came and got beaten. Then Mihai drove the second plane X02 and played with him until he finished saying "There are pilots like you in every era..." After he didn't lock the blood and was knocked down by us. Pass the level, the Swifters headed towards the track elevator.

Task 19: Lighthouse lighthouse

Use F22 or F35C (in the end, landing on the aircraft carrier, choose a carrier-based aircraft for authenticity. Friends who use land-based fighter jets can skip landing to avoid unlimited landing failures.)

This level is the last large-scale air battle, and 10,000 points are easy to complete. If you score enough, you can enjoy the scenery in a place without enemy planes, and leave a certain amount of missiles to fight giant birds. In order to avoid having to wait for the loading of ordinary missiles when they run out.

The giant bird comes out and tries to hit the machine first. The giant bird shield disappears because Princess Ergia smashes the energy supply in the elevator. If you want to adapt to the climax of the BGM, fly to the back of the giant bird and wait for the shield to disappear, and the firepower will be fully turned on. You can also turn the machine completely on and reduce the difficulty.

Destroy all propellers and self-defense weapons of the giant bird, among which the beam cannon of the nose must be attacked from the front to be destroyed. The PLSL aiming circle of the F15C can be fired and fired. Finally, attack the bottom connector and core of the giant bird, and then destroy the last giant bird, the complete ADF11 dual-plane attack. The protagonist team retreated and landed on the aircraft carrier.

Task 20: Dark blue

Warrior 4/QAAM using F35C and F22 and other fighter jets with QAAM and multi-target attack missiles.

The protagonist attacked from the aircraft carrier to face two ADF11s, firePush it all and grab it and attack it when it is facing you. The damage to ADF11 will release a laser machine, and the main machine will fall. After shooting down two ADF11s, they will separate the sub-machines in front of the fuselage. One of them will be shot down when fighting with the protagonist; the other will fly into the track elevator.

Pay attention to the guide arrows of the map, find the road entering the undersea tunnel to slow down and enter gently. Pay attention to the speed increase brought by the initial drop and dive, and the sub-opportunity controls the gate to close. Choose a slow-closed tunnel and step on the accelerator to enter. The sub-machine even uses three tunnels to turn back to the protagonist and sneak attack. The second male lead was hit and finally landed at the bottom of the elevator to survive.

Destroy the sub-machine and equipment, continue to pay attention to the guidance arrows. Fly into the track elevator from the road with red prompt lights, avoid three elevators and then rush out of the track elevator. The whole play ended

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