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"Eldon Flying" ray tracing test is more intensive

The ray tracing patch for "Eldon Far's Ring" has been released, and FromSoftware uses ray tracing to enhance the game's shadow and ambient occlusion. Foreign gaming website DSOGaming conducted a benchmark test on the ray tracing effect this time.

This test uses AMD Ryzen 9 7950X3D, 6000Mhz of 32GB DDR5 memory, NVIDIA's RTX 2080Ti, RTX 3080 and RTX 4090. Operating system and drivers are Windows 10 64-bit and GeForce 531.26. The test location is the initial area of the game. There is a lot of vegetation in this area, and its RT effect will take up most of the GPU.

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With 1080p/highest picture quality/highest RT effects, the RTX3080 and RTX4090 can provide a smooth gaming experience, with an average frame rate of around 60.

With the 2K/highest image quality/highest RT effect, the only graphics card that can provide a constant 60fps experience is the RTX4090. As for native 4K/highest picture quality/highest RT effects, the RTX4090 can also provide a smooth gaming experience.

For comparison, here are the performance of these three graphics cards without any ray tracing effects. It can be seen that all graphics cards can reach 60FPS stably except at 4K resolution.

DSOGaming said that in short, the ray tracing effect of "Elden Far" is very demanding. Nevertheless, if the player's configuration is high, you can enable them willfully. Now hopefully FromSoftware will add support for DLSS 2 or FSR 2.0 through future updates.

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