Newbie Tips for "Dream Three Kingdoms 2"
Does many novice players encounter many problems when playing Dream Three Kingdoms 2? How can they avoid these problems? Today, the editor brings you newbie skills, hoping to help you!
Newbie Tips
This article mainly introduces: damage calculation, grasp of skill CD, control of magic amount, understanding of distance, time calculation, 5 contents.
1. Damage calculation
Each skill has its damage value, either high or low, which is the most important calculation.
Take it when laning for example. There are Xu Chu and Xu Huang on the opposite side. If Xu Chu gets the level, Xu Huang will choose the attribute or.
At this time, if you don't want to give one blood, you must always judge: Xu Huang throws a hammer over, and then Xu Chu has a W+E and will have a W+E to see how much physical damage the two people on the other side will be within 4 seconds.
Sometimes you even need to judge the damage of Xu Huang's second hammer and the normal attack, how much damage will it cause to you in a round of attacks. Generally speaking, if the position is too high and the teammates cannot control it to help you, you will be given the first blood in the early stage (really tragedy).
You may often see some newbies who think that they can throw some small skills at their opponents before team battles when they are full of blood, but they are knocked down by the opponent's set of crackling...
I became immortal again (why do I have to say "Re"?)...
If you do a small calculation in advance, you may not be so careless.
Of course, the calculation of damage depends more on practical experience, after all, there is no time for you to do the addition slowly.
Because the hero itself has 25% magic resistance, the spell damage of 100 points must be multiplied by 0.75, which means the actual damage of 75.
However, if the opponent's skill is dizzy, the damage will be far more than this number, because when you are dizzy, you can only stand in place and be beaten. At this time, you are ordinary, stayed and controlled continuously, which is possible.
For example, if the other party has a level 7 and level 4 W, he will dizzy you first and then chop you.
Then you may lose 300 blood or more in the time before you can act again.
And Xu Huang's W CD is just 4 seconds in entertainment. Even if you run, he can faint again soon.
If you only have one person and Xu Huang on the opposite side has a helper, you may die if you have 600 blood.
If there are 3 heroes, you may die if you have 1,000 blood.
Of course this is just data. If the other party consciously controls continuously and you don’t have teammates’ help, 2000.3000 or even more blood can be burping.
Tips
For GANK, you must use the reconnaissance lights correctly, place them in rivers, high grounds and other locations, and discover enemy personnel coming to GANK in time, and then hide in the woods or even go home directly...
If there is no reconnaissance light, it depends on your consciousness. For example, the enemy who was originally vulgar and strategist suddenly came up to Ai and even if he could be killed, he would fight against you. This means that his teammates are likely to be nearby. When will they stay if they don’t leave?
For more related discussions, please go to: Dream Three Kingdoms 2 Forum
2. Grasp the skill CD
The grasp mentioned here is not only to grasp your own CD, but also to grasp the CD of the other hero. Otherwise, sometimes you may not know how to die.
In the entertainment picture, the shortest and most troublesome single-body skill with CD is Xu Huang's W.
4 seconds a hammer, one hammer is dizzy for two seconds. Any control hero can achieve at least 6 seconds or even more control.
When you understand its skill CD, will you still rush up to fight alone?
If you want to get it, just get it! Anyway, entertainment will lose only if you give 60 tickets.
When the control skill CD is so short, basically there is a shorter CD control hero who can control the opponent who can even kill a sheep knife. For example, Zhang Liao, E first, then the sheep knife, and then E, control for up to 10 seconds.
When cooperating with teammates, you should also pay attention to CD time, because if the control skills are smashed together, the control time will not be superimposed. So how can you control it with the maximum efficiency?
This is a question of teammates' tacit understanding and a question of understanding heroes!
For example, Sun Ce waits for 1.5 seconds and then connects the control skill, calculates the skill control time and CD time, and can achieve infinite control. This is the origin of control to death.
The best way to destroy the enemy's continuous control is to disrupt the opponent's camp. It is usually done by the first-hand group control or flesh shield. When the opponent's skill CD is calculated well, controlling the enemy in advance is equivalent to extending the opponent's skill CD.
3. Control of magical power
The function of showing blood and blue can allow players to quickly predict how many skills the other party can use and how much damage the opponent can bear. Here we need to use the first chapter of damage calculation knowledge.
And the magic power, I will talk about it slowly here.
Let's take an example now.
Just say...
Just talk about jelly...
Oh, no, it's Xu Huang!
Xu Huang, I know it's Xu Huang again. Is he very popular in this film? Then that's itBar.
Xu Huang's big skill, Brother Xinchun, needs blue. If you only have a hammer blue or use it for resurrection, and you may die yourself, then you must use this skill with caution.
If you cannot ensure that there are no reinforcements on the other side or that they will die, then throwing this skill may cause you to die. Or when Xu Huang faces Deng Ai, it is sometimes necessary to take the initiative to use big skills.
Or, if you are Zhangjiao and Zhangjiao three-combo, the blue-blue consumption is about 400. If you are not enough for three-combo blue, EW, FFF...
F…
F…
F
F, your uncle, why did I die!
If F does not come out, it's just that little bit of blue, and the regret of Huangquan. This is also applied to the enemy. If a laning player abuses your skills and ends up lacking magic, you find that one skill cannot kill you, and if Blue does not throw the second skill, then you can fight with him with confidence and kill him!
In addition, here I have to mention a magical equipment: Lingyu,
The 5-point spiritual jade can instantly recover 225 points of life and magic. Then when you need that little magic and life very much, escape and kill, and everything is possible!
If you just don't calculate magic, you can't make progress if you only know how to choose a bald head. According to the choice of heroes on the opposite side, such as Huang Gai and Pu Yuan, the skills CDs are very short, and you often use skills to scratch people. The effect of a spiritual jade is sometimes more practical than some attribute equipment.
4. Understanding of distance
Most of them are calculated by casting distance, and of course the attack distance is sometimes fatal - at least in terms of replenishing troops, heroes with longer attack distances have more advantages.
The most obvious thing is that during team battles, long-range heroes have much more output space than short-range heroes (but they can get three tips in melee...).
Skill casting distance calculation and action distance calculation are the key points. The general remote control skill is the casting distance of 500~600.
For example, Xu Huang (you are the protagonist today!)'s hammer, Sun Ce's W, Liu Zhang's F
Of course, the farthest ones, such as Gongsun Ce's E (have you picked up the hero Zhan Zhao?), are 2,000 distances, with a maximum dizziness of 5 seconds.
When you were concentrating on replenishing troops, an arrow suddenly flew from afar, and then slowly walked up to kill you (Is this called a remnant thought?).
For example, Wei Yan's W, in the enemy you can't see, a big stick fooled him. He was originally thinking that the enemy could not kill you, so he cooperated with this skill to take him away.
This is helplessness, sadness, tragedy!
But, isn't this because I didn't consider the skills of the heroes on the other side????
There is another ultra-long-distance control that is Xiahou Yuan. If there is a light on the opposite side, then when you can't see the other party, the picture suddenly changes and you are surrounded by four big men.
At this time, even if you call it a broken throat, it will be useless (Princess: a broken throat! a broken throat! a broken throat: Who is looking for me! Who: I didn’t look for you! I didn’t: I didn’t look for a broken throat!…………………)
Of course, there is a very important prop about distance, that is, jumping stones/jumping shoes. It has the same function and is used to shorten the distance instantly, and it is effective for escaping or attacking.
When you see the heroes with control skills on the opposite side such as Zhang Fei, Guan Yu, and Liu Zhang jumping, and you continue to replenish troops online, then what awaits you is either one hammer, two hammers, or three...
In order to prevent being raided, lights are very important, and raising teammates is also a very effective method of targeting. Of course, personal awareness is also important.
5. Time calculation
From the 0th minute of the official start of the dispatch of troops, the river channel will refresh an essence on the upper or lower lane, and then refresh it every two minutes, and a wave of soldiers will be released every 30 seconds.
The first wave of wild monsters is refreshed at 0 minutes and 30 seconds, and then every minute is used to refresh the wild monsters.
Grasping the time can help you pull the wild: first dominate a wild monster with a lot of blood, and then pull it next to the wild monster on your side (be careful not to attract the hatred of the wild monster).
Fight the wild monsters at 51 seconds per minute, attract them to run out of the refreshed place, and then take them all the way to another place.
And then a wave of new wild monsters will be refreshed throughout the minute. When these seduced wild monsters return to their nests, they will become two waves of wild monsters. If you repeat this, you can pull a lot of wild monsters.
Therefore, with reasonable calculation time, you can achieve the best route to grab elite elements, pull wild monsters, control troops, and even design the best route to jungle.
When it comes to jungler routes, many people may not care. In fact, jungler routes are very important. A good route choice determines the efficiency and experience of junglers. Even if they are well calculated, they can play BOSS, GANK, etc. along the way.
For example, there are three closer wild points in the bottom lane of Wu Kingdom. First, pull the wilderness and let the soldiers and monsters fight, bring the soldiers back, and then go to eat the essence. When the soldiers and the soldiers are close to the tower on the opposite side, you can kill them, kill them, and win three goals at one stroke.
According to the time of the troops dispatch, the possible location of the heroes on the opposite side can also be determined. For example, the light behind the tower on the upper road of Wei State can be seen, and the scene of the heroes on the opposite side can be seen following the soldiers.
So, if there is no light, can you still catch the other person off guard?
As long as you calculate the time, you can do it.
Watch it frequentlyThe time in the upper right corner will be of great help to you, and more importantly, make more use of the role of time points.