V Club officially announced that "Counter-Strike 2" will be released this summer! The new content of the game is as follows:
The player's CS:GO inventory will be synchronized into "Counter-Strike 2". All accessories will be adapted to Origin 2's lighting and material effects.
Counter-Strike 2 uses a sub-tick update architecture, and the server will know the exact moment when the movement begins, shoots, or throws objects.
The "Responsive Smoke Bomb" will provide feedback on flashes, gunfire and explosions.
The fully renovated maps are rebuilt from scratch, taking advantage of all new Origins 2 tools and rendering capabilities.
All visual effects in Counter-Strike 2 will be updated. Thanks to Origin 2, the game's lighting and particle system, water, explosion, fire, smoke, muzzle flame, tracer bullet, impact effect, etc. have a brand new appearance and performance.
The user interface in Counter-Strike 2 has been completely renovated, including a brand new visual effect.
G Fat counts 2 again. Do you think the changes in "CS2" are in line with your preferences? Welcome to share your thoughts in the message area!