"The Replica of the Underworld Saints 3" review 7.5 points Revisiting the absurd performance of the Saints
Although it has been 9 years since the "Third Street Saints"'s exaggerated GTA-style adventures in Gangbu City are still deeply imprinted in my memory. Now, this performance has finally been reproduced in this generation of consoles and in a new look.
Another savoring the absurd stories of the saints filled with violence, crime and sex can still bring me a lot of pleasure; but it has to be said that the skeleton wrapped under the new skin has almost no change compared to 9 years ago, making it difficult for players who have experienced the original version to discover new surprises.
Compared with the original version, the model and material details of the replica version have been significantly improved. If you observe carefully, you can even see the pores on the character's skin; at the same time, judging from the shadow casting and some reflection effects, the lighting of the game is closer to a "modern game".
However, there are still many obvious rough details that are preserved, allowing you to see the rings of the game at a glance - the characters' hair is still sluggish like dough; the characters' expressions and movements look quite stiff, and they seem a little out of tune with the emotional dubbing; the clothing material is also relatively rough, and the contrast with the characters' skin is very vivid...
Therefore, from the perspective of the improvement of the picture alone, "The Underworld Saints 3: Replica" may be considered as expected, but there is obviously still a certain gap from the excellent level of this generation. But we don’t need to worry. Even if "The Underworld 3" is no longer young, its gameplay is not outdated. The simple operation and refreshing rhythm can still make you immediately addicted to it.
Replica version mainly improves the picture performance of the game
But what attracted me the most about "The Saints of the Underworld 3" was not the gameplay, but the fact that it maintained the usual style of the series, full of absurd, funny, but climaxy, and irresistible stories - you have to lead the "Third Street Saints" to retake the Gangbu City, compete with other gangs for assets and territory, and finally compete with the army that came to "suppress the bandits".
From the plot point of view, this routine of "decline, rise again, and revenge" has long been common in gangster films; in terms of narrative rhythm, the game also tends to fast-paced popcorn films. And the only way I can immerse myself in it is because the game creates very personal characters and closely connects the characters with the protagonists - I have irritable but loyal female thugs, hackers who are not good at speaking but skilled, and pimps who are weird but proficient in business. Each character is weird, but it also makes an indelible contribution to the Saints' Gang regaining the city.
Successful role-making mobilized my emotions well. In the climax of a scene, my capable general was captured by the enemy, and I drove the car and listened to the classic "Holding Out For A Hero", and broke into the enemy camp alone to rescue my friends. At this momentThe anger, worry and excitement in the protagonist's heart were also projected into my mind, and this emotional change also made the game process full of pleasure.
The most attractive thing about "The Underworld Saints 3" may be personality
The reason why I call "Absurd" of "The Underworld 3" is because the game uses some extremely exaggerated expression methods in terms of both the plot and the gameplay. In terms of story, the protagonist is like a superhero, fighting all kinds of hostile forces all the way; in terms of gameplay, in order to cooperate with the protagonist's performance, there are also many "cheat-making" experiences - sometimes we have to drive tanks to destroy them; sometimes we have to use the rocket launcher of unlimited ammunition to cover our teammates; sometimes we have to fly fighters to destroy the enemy's base... This game often makes me feel like I am reading a "cool article".
In the level that impressed me the most, the protagonist hacked into the enemy's network system with a virtual body, and finally transformed into a demon holding a giant sword in the digital world and fought with the boss. This level not only fully demonstrates the absurdity of the Saints, but also adds a completely different experience to the game.
Transform into a demon in the virtual world
In the protagonist's absurd performance, many funny plots are also interspersed. For example, there is a level that actually allows you to go to the middle of the road to "hit the car". The original fire button becomes a slump forward. The more violent you are hit, the more "insurance (score)" you will get. So at this level, it becomes a funny scene where you are hit by a vehicle on the road and flew around. These unique levels add a lot of fun to the game.
Play the "Shooting" level again, it's still very funny
The various challenges scattered across the map are mostly variants of mini-games that have appeared in the main plot. To a large extent, these challenges were used as fillers to make the originally empty map look more colorful, but in fact the repeated experience did not bring more fun, and soon I lost the motivation to complete the challenge.
We can also use the reputation and money we earned from completing tasks to upgrade various skills, unlock weapons, or transform vehicles. The skills are very obvious in combat, such as unlocking dual-holding, increasing the life limit, increasing the amount of bullet reserves, etc.; in terms of weapons, the experience of several heavy firepower is more impressive. UAV can directly strike air-to-ground missiles, while tracking missiles are powerful to the vehicle - no matter which one, the refreshing explosion always accompanys the protagonist, giving the game a full popcorn flavor.
Upgrade to unlock dual-held weapons
The surplus money can also be used to purchase various assets in the city to expand the scope of actual control of the Saints Gang while obtaining more long-term income. Although I don't enjoy those repetitive mini-games, I'm very happy to paint every corner of the map as "saint purple" as possible. This may be the biggest motivation for people to continue to play after passing the main line - as was the case with me 9 years ago. But now, after repeatedly experiencing the game several times, it is already difficult for me toIt's too much fun to find in this process.
In addition, we can also go to the clothing store to buy various clothing to create a more suitable dress style for the characters. There are indeed many clothing, but many of them have changed patterns or slightly lengthened in the same style. In fact, the choice of matching different styles is relatively limited. The replica version contains all DLC clothing, including many suits with different styles, but the addition of new outfits still makes the game lack some freshness.
You can buy costumes and dress up for your character
It is worth mentioning that the game does not provide official Chinese yet. Players who are not particularly confident in English can temporarily choose to wait and see.
Conclusion:
"The Saints of the Underworld 3: Replica" is like a beauty who has entered middle age. Although her thick makeup still looks beautiful, after you get closer and carefully, it is not difficult to find the wrinkles on the corners of her eyes - the remodeled picture looks closer to this generation, but the game does not provide any new content; the crazy performances of the "Saints of the Third Street" are still exciting, but old players may be a little tired of watching it.
If you haven't experienced "The Underworld 3" before, this may be the best time for you to experience this game. The size of the game is not large, except for the main line, there is no too attractive gameplay, but more than 10 hours of fighting, racing, and gang battles are enough to give you some pleasure.