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The strongest lineup of Duoduo Auto Chess (sharing the latest version of Duoduo Auto Chess)

The strongest lineup of Duoduo Auto Chess (sharing the latest version of Duoduo Auto Chess)

Duoduo Auto Chess: The current version of the powerful lineup magic guide, teaches you how to control thunder and lightning

In Duoduo Auto Chess, there is an awesome race that looks down on other races. They are unwilling to coexist with other races on the same field, and that is the gods.

Since the gods landed on Duoduo Island, the popularity of divine law has not diminished. Divine law is a fun enough and very strong school, so it is loved by many people. Let’s take a look at the chicken-eating rate of divine law with a maximum of 44.2%, and the average ranking is 2.5. If you can’t reach the top, it’s a good thing to be a bad score.

Divine Technique, as the name suggests, is a combination of the gods + mages. Today, I will teach you how to play the magical Technique so that you can control thunder and lightning!

Bond Effect

Without triggering any other race effect except the gods, the cooldown time of all friendly chess pieces is reduced by half.

Everyone must note that the bond effect of the gods must not be triggered before it can take effect. Race is different from professions. For example, demons, caves, humans, etc. are races, but warriors, assassins, mages, etc. are professions, so as long as the racial bond is not triggered, it is okay to simply trigger the professional bond.

So as long as these pieces appear on the field, the bonds of the gods will be invalid. Do not play: all the pieces of the demons, dwarf musketeers, dwarf helicopters, and wizards. When you set up new pieces, please pay attention to whether the bonds of the gods are locked.

There are currently two gods in the game, namely the God of War (one fee card) and Thor (five fee card). When a single god is present, the cooldown time of all friendly chess pieces skills is reduced by half. If the two gods are present, the cooldown time of friendly chess pieces can be reduced by 75%. Therefore, the bonds and ultimate moves are very good.

The mages in Duoduo’s auto-chess all rely on their ultimate moves to make a living, and the three methods have the effect of reducing the enemy’s magic resistance. Therefore, in a game, the mage can use the ultimate moves to deal high damage many times, which is the reason for the high output of magic.

Linear composition

The most basic lineup of divine magic is the two gods and three methods, that is, as long as you have four core cards: God of War, God of Thunder, Source of Magic, and Spirit of Thunder, then the most basic lineup of divine magic is available, and other pieces are for supplementing output or controlling.

Recommended lineup of magic method: double gods, double magic, three methods

The picture above is a 9-population-formed lineup recommended by Xiaogua. As mentioned earlier, the magic lineup is very flexible, so when you use it, don’t stick to the lineup matching. You can choose your chess pieces based on the dealer’s cards, the opponent’s lineup and the keeping of cards.

What does it mean? For example, you have never seen the Wind Chaser in the whole game.But if you have two thunder spirits or light scale dragons, you can both play, and you are even lucky enough to have two thunder gods... Then, you know.

If your opponent has fewer mages, more knights, assassins, etc., you can replace the Storm Shaman with a Siren. In the case of economical and extra grids, the Blaster and the Claw are good chess pieces to play.

Recommended lineup of divine magic: Double gods, double shamans, three shamans

This lineup actually replaces the witch doctor above with the confused person, because the existence of the double shaman can transform a pawn on the opponent at the beginning. If the confused person can have three stars, it can also be the entire venue. If you feel that the control is still insufficient, you can replace the Light Scale Dragon with a Siren in the later stage to supplement the control.

Operational ideas

Previous Excess:

Double craftsman: Dominator, Tearman, and Sky Boomer. Choose two of the three, and give priority to the higher-level chess pieces. The craftsman bond is a very good transitional bond in the early stage.

Three Warriors: Choose any two warriors and the God of War to form the three warrior bonds to support the tank level, and then add some output pieces to get through the early stage better. It is recommended to swordsmen, walrus boxing champion, and red axe chief, but be careful not to trigger the bonds of the double-hole tribe.

Three mages: Thunder Spirit, Magic Source, and Light Scale Dragon. Because the current version of the mages, except for Thunder God, only these three pieces will not trigger racial bonds when they appear on the field at the same time. Therefore, when the Thunder God cannot be caught in the early stage, we must use the Light Scale Dragon to form three methods. In the later stage, if there is Thunder God, you can replace the Light Scale Dragon. Of course, if the Light Scale Dragon has three stars, it can not be replaced, and the output is quite high.

Equipment allocation:

The blue equipment should be given priority to control chess pieces, such as Storm Shaman, Glacier Witch Doctor, Siren, Defensive Equipment to the God of War, Magic Output Equipment to Thunder Spirit, Thunder God, and Wind Chaser (skills are magic damage).

Teachers worthy of three stars: God of War, Source of Magic, Spirit of Thunder, Glacier Witch Doctor. If you are the European Emperor and still have money, please do whatever you want.

Finally, if some students ask me, I have never encountered the Spirit of Thunder and have never even seen the God of War, how can I play the magic method?

Then I can only give you one suggestion: don’t play magic! If there is any panacea strategy for auto-chess games, then Xiaogua will teach her all today and listen to the dealer!

Okay, that's all for the guide to the magic method. You can share your experience with magic method~

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