Analysis of gameplay experience and skills of "Metal Equipment 5: Phantom Pain"
There are many tips in the game "Metal Equipment 5: Phantom Pain". This time, the editor brings you the game skills shared by the player "Yaguo・王・的ヾす", let's take a look!
Skills Experience:
1. After the hero value is too much, the small soldiers in the wild can be seen everywhere.
2. When approaching the door, press ctrl and walk quietly. When the door is opened, there will be no sound, causing the enemy to be alert.
3. Pounce the space, instantly press the right button to aim, then press C to squat up, and then continue the space to pounce the space, which can cancel the animation delay in the middle, and after proficiency, you will jump into the frog
4. Before doing a task, first push off a series of tasks that destroy the enemy in the dispatch, which will greatly reduce the difficulty of infiltration (it is recommended to use dispatch time to reduce the MOD)
5. The first free suggestion when opening a FOB is recommended to choose one with more fuel
6. When the nearest enemy is about 50 yards or more, Fulton will not be found directly in the open area; when the distance is about 30 yards or more, Fulton will not be found behind a higher wall. (The distance here is a rough value, and the specific one needs to be calculated based on the weather and time. For example, a sandstorm, you will not know if you recycle it under his nose. The open space in broad daylight costs about 7-80 yards)
7. Development equipment priority upgrade auxiliary 3-piece set: Tab-key navigation device, F-key telescope, and E-key Fulton recycling
8. It is necessary to choose combat uniforms based on the terrain. The stealth uniform does not perform well in the desert camouflage uniform
9. After having Jingjing, a humming sound came from the earphones. This is not a noise, but means that Jingjing is ready to shoot the headshot
10. After the main line was landed in the early stage, you will find a two-ha on the ground. If you recycle it, it is a DD dog
11. The side missions should be carried out, otherwise the Jingjing appearance time would seem to be postponed. If you only do the main line and not the side line, Jingjing appearance would seem to be much later. This is uncertain, and has not been tested. XD
12. During the mission, it is best to recycle prisoners other than the target, as there is not much garbage, and it will bring a lot of new technologies to help develop new equipment.
13. The telescope aims at the enemy and can hear and speak, which facilitates eavesdropping and obtaining intelligence and completing additional targets.
14. Dizziness time length: up to 5 combos, moderate anesthesia, shortest fall on the floor. (I can't remember it clearly, usually I'll recycle it if I get dizzy)
The above are the skills shared by players, I hope it will be helpful to all players!
For more related information, please pay attention to: Metal Equipment 5: Phantom Pain Special
For more related discussions, please go to: Metal Equipment 5: Phantom Pain Forum