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Is "The New Era of the Lone Gunner 2" fun (Is the New Era of the Lone Gunner 2 a good game experience)

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"Lonely Gunner 2: The New Era" review: Only the picture quality has been improved

The treasures from ancient times are now on sale.

To be honest, this is my only feeling after playing "The Lone Gunner 2: The New Era". Whether it is the operation method or the type of weapons, there is almost no change compared to that year - even in some angles, it cannot even compare with the first "The Lone Gunner" in 2003.

Compared with previous generations, only the picture quality has been slightly improved

Speaking of which, the first version of "The Lone Gunner" should be the first computer game I came into contact with. In that era when material conditions were not abundant, a computer was a burden that many families could not bear. It was the first time I touched the computer at a relative's house and came into contact with computer games that were completely different from the Red and White Computers operating methods.

Because it has been too long, the memories of "The Lone Gunner" have become a little blurred. In order to avoid errors in my cognition, I also went to Bilibili to check out the game video of the first version of "The Lone Gunner".

Facts have proved that I was not wrong. This "Lone Gunner 2: New Era" released in 2022 has almost no changes in its operation and gun types compared to the first generation. Even after the past 19 years, the only improvement that people can see is probably the picture quality.

In "The Lonely Gunner 2: The New Age", 50 years have passed since the invasion of alien alien monsters, and survivors on Earth are forced to survive in scattered abandoned cities. As a "lonely hero", the protagonist chose to embark on the journey after receiving the distress signal.

But in fact, the plot is really a redundant design for this game (will anyone really watch the plot seriously?).

As soon as you enter the game, the protagonist is located in the wilderness of an abandoned city, looking for the so-called missing fleet - it's all done, who cares about you so much.

After passing the first level, I had the money to get the No. 2 weapon, that is, the shotgun, but when I saw the relatively simple store interface, I felt something was wrong. It seemed to be about to start "paying tribute to the classics" - the later game also confirmed my conjecture. The types of guns in this "Lone Gunner 2: The New Era" are just as monotonous and simple as the first generation.

In fact, in addition to "The Lone Gunner", which is a childhood memory of many people, although "The Lone Gunner 2" is not that famous, but with its equipment system with dozens of weapons and military props, the playability of "The Lone Gunner 2" has reached an unprecedented height based on a generation.

But if "The Lone Gunner 2" has taken a step further in the game quality, then this time "The Lone Gunner 2: The New Era" will completely regress to the level of a generation.

Of course, this is not a belittlement of the first generation of "Lone Gun"."The best of the hand". In that era, such a game was definitely a classic. But the times are progressing after all. If a sequel launched in 2022 still has to compete with the game in 2003 in terms of game quality, it would be a bit too funny.

The monotony of the weapon system is destined to be as colorful as the second generation. In order to pass the level quickly, most players will choose to pick up the powerful "Blue Fire Gatlin" in the first and second generation "The Lone Gunner" and then fight from beginning to end.

The monster is monotonous, not even BGM

In fact, it is not just the weapon system, but also the monster species.

The Green Scythe Dragon is still the main monster that players face, and although there are also other monsters, there are pitifully few (I doubt whether these alien creatures were slaughtered too many by the protagonists of the previous generation, which led to them becoming protected animals). The entire game experience can only be considered moderate with the fact that the weapon system is not rich and the number of monsters is quite limited.

Since it is described as "the treasure of the ancient times" at the beginning, the shortcomings of "The Lone Gunner 2: The New Era" are obviously more than that. Another problem that makes me feel quite uncomfortable during the game is: there is no bgm.

Yes, no bgm. This is a big disadvantage in my opinion. Because the design of a large-scale monster pileup in the "Lonely Gunner" series is destined to be a "meat grinder" game that makes players' adrenaline soar.

Watching the monsters falling down like harvesting wheat in front of me, the pleasure is something countless players can't stop. But without bgm, it was like preparing a big meal in front of me, but I forgot to season it, and I only had a light taste in my mouth.

In contrast, the works of the previous two generations have a very exciting and exciting background music, which is also their very loud signature - the protagonist grops in the dark room, and the background music is quite soft, but once the lights are turned on, the background music becomes "restless" instantly, and uses quite passionate rock to tell the players: the next will be a bloody storm.

But what about "The Lone Gunner 2: The New Era"? Without background music, there are only the "da da da" of the gun in the protagonist's hand and the humming when the protagonist is attacked by a monster.

In addition, all battles are almost in dark environments, and the only light source is the player's flashlight. The slightly depressing and monotonous game process, even if the monsters can be slaughtered in large numbers, the sense of accomplishment has been greatly weakened.

In fact, this "large massacre" is an exaggeration. Because in "The Lone Gunner 2: The New Era", even a pile of monsters is not understood. Speaking of this doomsday "meat grinder" style game, this may appear in the mind of players:

Excessive short process, hastily ending

Even if the production team is really limited, there are still examples of previous works. The overwhelming monsters bring players not only a strong sense of oppression, but also a sense of craziness in mowing grass.

But in "The Lone Gunner 2: The New Era", players often have contact with each other head-on only a dozen monsters. With the "atomic gun" that instantly kills everything in their hands, I feel a little annoyed many times in the middle and late stages of the game: Can you quickly kill monsters? That's all?

Just when I was bored because of my excessive firepower and the number of monsters, the game entered a black screen transition, and it turned out that it was over.

The so-called game plot advancement is just a simple communication between the protagonist and a teddy bear, and no other NPCs interact in the entire process.

The simple weapon system combined with the short game flow makes the overall game experience of "The Lone Gunner 2: The New Era" not ideal. Even because there are too few monsters piled up and there is no bgm, players can't even feel the pleasure of being a "meat grinder".

If its name is "The Lone Gunner: The New Era", it may be easier for everyone to accept it. After all, compared with the first-generation games, it has indeed improved the picture quality to a certain extent. But compared with "The Lonely Gunner 2", this so-called sequel is really too far apart, and it is even difficult for people to raise the intention of carefully comparing the two.

But no matter how much I scolded, for the sake of its "predecessor", I still received a good review after passing the game, but even so, I can't save such a bad reputation...

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