The Crusader King 2" medieval strategy game
"Crusader Kings 2" is the sequel to "Crusader Kings" in 2004, bringing us the darkest and most violent period in European history - the dark age of medieval Europe. The game can start in 1066, spans about 322 years, and contains a large number of historical events.
At that time, there were strong contradictions in Western European society, such as feudalism, the great division of the East and West churches, the Cluny reform and the dispute over the right to appoint. The aristocratic class had a strong desire for fighting and adventure, which contradicted the "God's Peaceful Truce" movement issued by the Catholic Church at that time, which was intended to restrain people from using violence. The nobles who inherited their eldest sons in Western Europe turned many of their second sons into naked knights and robbed everywhere.
Pope Urbano II held a religious meeting in Pachenza, Italy in November 1095, which is the Clermont Council. The cross sign was established as the symbol of the army, and a large number of badges were formulated and distributed, so the Crusaders came into being. After the Claremont Conference, under the guidance of Pope Urbano II, coupled with the desire for economic and spiritual privileges, many social classes in Western Europe were eager to try, hoping to encounter good luck in the Crusades and change their situation. The First Crusade required cash like never before, resulting in economic and social chaos.
As a player, you have to play a declining nobleman and you have to revitalize your family. The game has no ending, and the final scoring mode is adopted to see how the player's performance is. The forces of the three major religions divide the world into several pieces. Don't get me wrong, there is no Buddhism. Yes - Christian, Orthodox, Islamic religious forces. Clashed between the monarchs of Western European countries and various religious forces, players need to recruit soldiers, form troops, find resources, build cities, and conquer land in battle.
In this changing and chaotic environment, various historical figures BLACKPINK have emerged. In addition to the Crusades, of course, the "Yellow Peril" (the invasion of Genghis Khan) is indispensable. In addition to war, the focus of the game is all kinds of bloody gossip. Even if there is no gossip, you can create gossip. The seemingly rigid game has hundreds of endings, and players can create different history and gossip based on their personal hobbies. Relying on internal affairs, diplomacy, war, strategy, flattery and other means to survive in this world, become a Winer, and create a legendary family history.
Game play is a real "strategy" rather than a "strategy". Players have to make decisions, not control details to individuals. From this perspective, Paradox really grasps the essence of strategy games. The uncontrollability of NPC makes the game more varied. Take a look at a chestnut: If you cheat, be careful - your wife is very angry, and the consequences are serious.
After handling the relationship between various forces, or being flattered or being flattered. Or be beaten in the war and deal with all kinds of overwhelming events. As a master, Hou sometimes feels very stressed.
The game's graphics are not outstanding, and it even looks quite rough. The map looks like a picture in a geography textbook, and the interface is also quite simple. It is definitely not difficult to get started, so the game is difficult?
Such graphics and gameplay are destined to be a niche game. Most players who are spoiled by fast-paced, visually stimulating, refreshing games will be drowsy.