Pokemon focuses on durability. Almost what is the difference between a doll and a Jilidan?
When talking about the headquarters shield, many players probably think of the Jilidan family. Indeed, both Jilidan and Evolution Happy Egg have a high HP basis. They have high HP, strong standing ability in combat, and even have the ability to lay eggs. Because of this family, many other ordinary systems that mainly focus on shielding are difficult to have room to play. Originally, the Comprehensive Department was a department that was difficult to find out its attributes and characteristics, and Ji Lidan's volume stood in front.
Almost doll: attributes (general), characteristics (healing heart/regeneration ability/clumsy).
Generally speaking, shields are more suitable for auxiliary use.
Although they are all treasures from the General Department, there is still a big difference between the doll and Jilidan. The basic pace of Ji Lidan's family is to rely on outdoor consumption, and the auxiliary role it can play is very limited. From the learning of similar dolls' ball skills, it can be roughly seen that similar dolls are playing assistive. Ji Lidan has a stable easter egg for his own endurance, while the doll's endurance methods are similar, such as life drops, prayer, healing fluctuations, etc. You can serve your teammates more, and it is said that almost dolls can learn from it.
So, almost dolls are actually a dream that is more suitable for doubles. If you really want to learn Jilidan, you need to rely on special regeneration power. You can reply to HP by yourself when changing fields. Of course, the regeneration of doubles is also a regular choice. After all, although the characteristic of heart therapy is doubles, the effect is a bit too weak. Almost a doll can open space and double walls, so the auxiliary usage is quite diverse, and the comprehensive three-defense is not bad. But the problem with the doll is its combat function.
Recommended tricks: I hope heals and helps tricks. After you/yawn/freezing beam/blizzard.
This is a space-assisted game. In a multi-space environment, almost dolls must carry space to be competitive. In fact, it is almost a doll that can open double walls, but the pace of opening the walls at this basic speed will still be very slow, so it depends on how the player decides it himself, there are also routine games that are helpful after opening the trick space, and also seek help first, yawning, etc. If you really want to bring a skill to consume, you can also bring a dazzling ice lamp or something, but it is not necessary. When you finish your work.
Okay, the above is a personal supplement to the waiter’s fight against the similar doll. There is no shortage of traditional usage in almost dolls.