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When will the mobile game "Against the Cold" be publicly tested ("Against the Cold" is scheduled to be released on June 30)

When will the mobile game

Make MMO great again, "Against the Cold" mobile game public beta is scheduled for June 30

On March 2, the official mobile game "Against the Cold" announced that the "Dream Search Test" was scheduled for the internal test of the deleted file on April 28. Today, it will be announced quickly: the public beta of the full platform will be officially launched on June 30 this year.

This set-up of public beta at the speed of light may be related to the promise of the official blog of Nishuihan mobile game "forwarding over a thousand and public beta of early revelations." Of course, various platforms of Nishuihan mobile games have always been full of attention, and it is not difficult to forward more than a thousand.

On the TapTap platform, its reservations have reached 1.14 million, with a rating of 8.4 points, which is rare in the MMO category. According to the official website of Nishuihan mobile game h.163.com, the number of reservations for the entire network of the game has exceeded 15 million.

Such high attention, in addition to the outstanding quality of the game itself, is related to the official "roar-style" promotion that has been consistent since last year. If you read the public beta poster at the beginning of the article carefully, you will find two lines of small words that say "Subvert the gameplay and rebuild the ecology" and "Make the MMO great again." This ambitious slogan "King King Style" is the ultimate vision that the development team often talks about. The core players have listened to it countless times. Many old fans often leave funny messages under the official blog: "Play gently, I'm afraid", "The cake is too big and I'm going to hold on." Of course, the game has not been launched yet, so it is a bit too early to discuss whether it can really "revitalize the glory of MMOs". However, according to the current official revelations, the Unshuihan mobile game does have many refreshing concepts and designs in various aspects such as technology, gameplay, operation, and social networking.

For example, in terms of revenue innovation, the game announced the first season-based model of MMO open world games, which avoids the traditional MMO's rollover phenomenon by resetting the season, and does not sell the numbers at all, "equipment depends entirely on fighting." In order to subsidize revenue, the game will also be treated as a meta-universe, and various brand investors will be invited to implant advertisements, subsidize revenue by earning advertising fees, further reducing the game's kryptonian degree.

In terms of technological innovation, it was announced last year that it was the world's first large-scale role-playing game that supports ray tracing based on Qualcomm chips;

Thanks to the empowerment of Fuxi Artificial Intelligence Laboratory, the game has also launched novel AI face-pinching functions such as photo intelligent face-pinching and text intelligent face-pinching. It has announced that it is the first mobile game in China to load an artificial intelligence engine for NPCs. NPCs can understand any communication content of players and make logical feedback. In terms of development and innovation, in order to completely solve the painful experience of traditional MMOs, like going to work, the game proposes a "different paths and the same destination" mechanism, that is, no matter how you play the game, you can easily get a full reward. Even PVX casual players (i.e. farming, pig farming, fishing, playing chess, etc. interact with the environment), they can get the same rank reward as PVP players, and at least 80%. If you are proficient, you can get the daily recommended reward in just 5 minutes a day, so as to achieve "no liver and no rolling".”.

Because the revenue no longer sells the value, the development team put forward the slogan "return the magical powers to the world, and return the magical weapons to the world." Exploring the open world and playing in the world can obtain all martial arts and equipment. In terms of gameplay innovation, the game focuses on the "Great Oriental Open World", combining Chinese Five Elements and Zelda puzzle solving, and the content volume is extremely large. There are more than 1,600 puzzles and hundreds of butterfly effect NPCs in the first test version. It can be played as a stand-alone open world game with a huge amount of content, and all of them have been explored for at least 100 hours.

At the same time, it also integrates a variety of popular gameplay, such as the "Reverse Referee"-style case-breaking, the main plot can also experience the King of Fighters' horizontal board fighting, and the dungeon can also experience meat pigeons, barrage shooting, Mario-style horizontal level breakthrough, etc. In terms of social innovation, as an MMO, it does not force socializing, and there is no reward that must be socialized. All dungeons can be used as a single player strategy, and smart NPC teammates accompany the Lone Wolf players to form a dungeon. Of course, as an MMO, you can also make friends in a relaxed atmosphere based on like-minded and mutual needs.

In short, with a team of 800 million, 4 years, and 500 people, NetEase has invested a lot of R&D resources in the Neshuihan mobile game project. It is a well-deserved NetEase super ace project in 23 years. Can the sentence "Make MMO great again" be realized and whether it can inject new vitality into the MMO that is about to fall into a stagnant pool of water? This will be announced on June 30 this year. Before this, you can also go to h.163.com to register for the "Dream Search Test" for 50,000 people to reveal the mystery of this topical game in advance.

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