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Is Armed Raid 3 fun (Armed Raid 3 game review)

Is Armed Raid 3 fun (Armed Raid 3 game review)

Armed Raid 3: Orthodox sequel to Flash Point Operations, a most hardcore military game

"Armed Raid 3" is a tactical action game developed and published by Bohemia Interactive. It has been released as an orthodox sequel to "Operation Flash Point". If you are a military game enthusiast, please don't miss it.

1. Hard-core military simulation

The charm of Armed Raid 3 is first of all its multiplayer collaboration and military simulation. Imagine that you and your squad are performing a fire-guiding mission, you have overcome many obstacles, broken through the blockade and reached the high ground near the target, and marked the target with a laser indicator. At this time, a missile penetrated the clouds and blew the target, and then escaped.

Imagine again, your mission is to rescue hostages kidnapped by terrorists. Your teammates have discovered the enemy's location, firepower configuration, and hostage location through early reconnaissance. Then you and your teammates will develop detailed offensive plans, aircraft landing, long-range sniper, cqb, or direct firepower coverage, all as you like.

If your configuration allows, you can even fight a grand frontal war, hundreds of artillery are roaring, several armed helicopters pouring out fire, fighter jets roaring by, missiles are flying in the sky, tanks and armored vehicles form a torrent of steel, infantry propelling under artillery fire, and the front line has failed transportation helicopters shouting mayday! mayday! And the above are controlled by players, not script settings, nor are they controlled by AI. You can chat and fuck with them on the radio, encourage each other, and the unparalleled battlefield atmosphere and immersion. This is what Arma can bring to you, and it is also what I and my squad members personally experience in the game.

2. Interesting multiplayer mode

The whole map of "Armed Raid 3" is very large, enough to make people get lost. There will be various props such as compass, watches, etc. in the game to let players learn how to use it. It is very realistic, and the health points in AA3 will not be restored unless supplies are used. Moreover, it will be very dangerous to exchange fire in the game without cover. The AI in the game is more humane, and the enemy will also look for cover to protect each other. If the player runs too close to the enemy, he may be discovered. Just like ARMA2, with a certain sound and vision, the enemy can discover you.

The multiplayer mode of "Armed Raid 3" is also very interesting, especially with players who have already cracked the secrets of the game. We can share our own secrets. At present, it seems that the number of players on the unit server has not reached the upper limit, so in theory, it is completely feasible to fight hundreds of people against hundreds of people in this huge sandbox.

But in fact, new players now tend toYou will see rows of half-full servers full of novices who refuse to communicate, and all possible errors will occur in the confrontation. Since "Armed Raid 3" does not effectively stimulate players to cooperate, and even does not drive players to a place through system guidance, the current online battles are completely messy. Although this situation has its own fun, for this kind of chaos, you may prefer to watch some fun in the video rather than to get involved in it yourself.

3. Outstanding pictures and sound effects

The game has a good picture, and if your configuration is strong enough to run at an acceptable frame rate, the game's pretty good picture is still good. Whether it is the dust raised by bullets on the sand, or the blood splashed on the ground by being shot at close range or the enemy splashed on the ground, including the leaves blown by the wind, floating with the leaves.

The shadows of leaves will also move with the leaves, the details of the machine gun, the texture of the trees, the equipment on the characters, and the trees and the distance will all look very realistic. However, the effect of the bullet hitting the tree was not handled well. It was a yellow spoil with no bullet marks. The maps of the sea surface and sky at the farthest are not done well. According to the light and shadow, there should be obvious reflections on the vanishing point. The enemy's bullet trajectory can be seen in various colors in the game to determine the direction of the fire and counterattack. The compass above the screen can be used to indicate the game task according to the AI dialogue prompts in the lower left corner. The direction of the task indicator has a direction prompt in the center of the screen and has a distance.

The sound effects of the game are also very realistic. You can even hear the sound of the wind blowing through the grass in the game, but once you stand up, you can't hear it. There is also the sound of bullets hitting the ground. The sound effects of bullets hitting different places are different. The sounds on stones, wood, ground or people are completely different.

There are also voices of AI players in the game, which makes it more immersive. However, although different types of carriers have different sound effects, the sound effects of each vehicle are a bit similar. I don’t know if it’s my illusion, the sound effects of weapons and cars are amazing. Unfortunately, the robot's general AI target marking prompt sound slightly destroys the overall effect.

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