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Escape Room 24 Doomsday Crisis Game Review (Is Escape Room 24 Doomsday Crisis fun)

Escape Room 24 Doomsday Crisis Game Review (Is Escape Room 24 Doomsday Crisis fun)

Escape Room 24 Doomsday Crisis Review: Don’t advance but retreat? The latest escape room is ruining the classic

Escape Room 24 Crisis of the Doomsday is the 24th part of the classic puzzle game Escape Room. The game continues the usual adventure style of the series, allowing players to experience the fun brought by mysterious adventures while solving puzzles. However, compared with the same series "Escape Room 16 Temple Relics" we have recommended before, there have been great changes in both the storyline of the game and the design of the game process. You might as well take a look.

Escape Room 24 The Crisis of the Doomsday tells a story that takes place in the end of the world. Incarnated as the protagonist, you heard a radio from the government, which mentioned that the government found the undestroyed archipelago and will send planes to pick up survivors to the only safe zone in the apocalypse. This is your only way to get life, so you need to be careful to collect available props and quickly head to the East Airport, the gathering location mentioned on the broadcast.

The game is divided into 18 levels and a special level. Players will face different scenes in each level. What the player needs to do is to carefully search each scene, collect necessary props from these scenes and use them reasonably. These props can be used in combination. Players need to use them by clicking on props and then clicking on scenes. In general, there is no innovation in the gameplay. The only highlight is that players need to collect 15 special keys scattered in the levels. These keys can be used to open a mysterious treasure mentioned in the broadcast, namely the special levels in the game. Therefore, players also need to carefully observe and collect these important keys during the game.

Although the gameplay has not changed much, the plot changes of the game can be regarded as huge. For example, in "Escape Room 16 Temple Ruins", the game weaves a very vivid magical world through the hidden easter eggs and plot animations in the scene. Whether it is the imaginative Slavic myth or the legendary creatures full of mysterious aura, they are fully displayed. However, in "Escape Room 24 Doomsday Crisis", the importance of the plot is greatly reduced. In addition to the introduction of the first level, the description of the environment and characters in other levels is almost zero, and the switching of each scene is very stiff. In the previous level, the player was trapped in the gas station, and the next level came to the dark underground passage.

The game puzzles have changed a lot. The game has removed the small game design that makes people like it. There is only a simple and crude main line design. I have to say that this is a regret. However, correspondingly, the increase in the difficulty of the game. This improvement may not be easily noticed in the early stage of the game, but as the game process advances, the subsequent levels will become more and more difficult. If players want to quickly open it, they still need to work hard.

However, is the streamlined "Escape Room 24 Crisis of Doomsday" useless? In my opinion, this is not the case.The picture style of Escape Room 24 Doomsday Crisis" is very good. The rough and delicate American style shows the dark and decadent atmosphere of Doomsday. Moreover, from the characteristics of the game, "Escape Room 24 Doomsday Crisis" is more like a 100-door door in the end. Although the scenes available for players to investigate are small, the puzzle is not low, which is very suitable for players who like brain-burning games. Overall, although "Escape Room 24 Crisis of Doomsday" is not as delicate as the previous work, it is still very worth playing.

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