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Assassin's Creed Hero introduced vehicle gameplay (Introduction to Assassin's Creed Hero's new gameplay)

Assassin's Creed Hero introduced vehicle gameplay (Introduction to Assassin's Creed Hero's new gameplay)

Since the birth of Assassin's Creed, Ubisoft has been adding more new elements to this series. This year's new work "Assassin's Creed: The Hero" will be very different from previous works. This work has enabled the setting of a dual protagonist for the first time. Jacob and Evie, the brother and sister, will accompany players through the entire game. Recently, Scott Phillips, the game director of the game, revealed a lot of new information about the game in an interview with foreign media.

Jacob, one of the protagonists of Assassin's Creed: The Hero, was arrogant as his brother, and his style of acting tough and barbaric. And her sister Evie followed him like a shadow, and she was the most rational among the two. As the character grows, players can upgrade their skills, change their clothes and improve their weapons, etc. The two siblings will have three main skills, Jacob's skills focus more on combat, while Evie is good at stealth. However, players can choose their skills by themselves, and if you want, they can also make Jacob master stealth.

In an interview, Phillips said that through the continuous development of the story plot, the two siblings can carry out their own different tasks, and each has their own story process. Although they act differently, the two people's goals are the same - defeating the Templars.

At the same time, although Jacob and Evie have different tasks and skills, the experience or skill points obtained by controlling any of them can be assigned to both of them.

About the driving system of "Assassin's Creed: The Hero", it can be said to be one of the biggest features of this game, and it is also the first time that the series has introduced vehicle gameplay. When Ubisoft decided to add driving gameplay, the design of AI also changed accordingly.

"The driving system makes the game more complicated. The process of driving a carriage and vehicle, and even the environment of getting on and off, is a huge challenge for us. We have worked hard to make significant improvements to AI, so the number of AI will also change accordingly depending on every block and every time period you are in. Players will be able to drive a carriage to experience the thrill of galloping in London," said Phillips.

"There will be five or six different types of carriages in the game, and of course the horses will also change, so you can see all kinds of carriages. We have also added an upgrade system, and players can call their friends to enter a custom carriage and take a ride around."

If you hit an innocent passerby while driving a carriage and a policeman happens to appear in front of you, then they are going to do something to you. "Since the police did not have any intercoms or something at that time, the police would honk the horn, and then they would start chasing you, and at the same time, let the nearby police join in the arrest of you."

The rope launcher is another newly added prop that will help players move to another location more easily, but it should be noted that it also has length limits.

Lastly, Philips mentions the "train" system. The trains in the game have a schedule to play and board a train through every stop in the city and note their schedule. There are many cargoes on the train, and you can also be a robber to hijack these cargoes on the train. Such high interactivity is to allow players to truly integrate into this open world.

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