Assassin's Creed Series
Ubisoft spent two years carefully polishing and producing this work "Assassin's Creed", and is now officially released. Before officially starting the game, I will first listen to me about the improvements made in this area of Assassin's Creed.
1. England in the Ninth Century
This time the background came in 872 AD, when Viking pirates were in full swing invasion of Britain. When you walk on the road, you can also see some ruins of Roman civilization left in England. At that time, there were four ancient kingdoms in England that we could explore. At the same time, we can also play some Norway maps. Ubisoft once said that adding up all the explorable areas of this game will be larger than the previous generation of Odysseys. And it is certain that the terrain diversity of this game is also more diverse than the previous game. The rocky hillsides, beautiful grasslands, and snow-capped snow-capped mountains are all for players to explore.
2. Viking protagonist
In the game, we will play the role of Aivor, a Nordic warrior who died of both his parents and was adopted by the Viking King. Interestingly, like "Odyssey", players can choose to play both male and female, and this choice is Aivol's gender that can be changed at any time in the game, and the plot will not affect the entire story (it has no effect on the strategy NPC at all). Players only need to open the Animus menu to easily switch.
And, since this game plays the role of a famous Viking pirate who loves burning, killing, looting, and looting. This game is more realistic and darker than the previous game, and there are many violent scenes and execution animations (except for the PS4/PS5 Asian version "harmonious" most of the bloody content).
In addition to the dark elements, fantasy components will also appear in this generation of Assassin's Creed. Especially Nordic myths, players can step into the realm of the gods, Asgard, and the giant's hometown of Jottonheim, and meet Odin, the king of the gods and Loki, the god of mischief. In addition, local myths should not be absent. For example, the famous sword in the stone will appear in the game (so will we meet King Arthur and his round table knights in the game).
In the subsequent DLC of the game, players can also investigate the legend of Beowulf and the ancient and mysterious Druid sects, and continue to explore Irish myths and folklore.
3. Major changes to side quests
The Valhalla this time changed the traditional way of connecting to the branch line in Assassin's Creed. Players will never talk to a bunch of NPCs in a new area, and they will be at a loss for the twenty or thirty side quests on the task list at the same time. In this game, when the player completes synchronization, youThere will be three color highlights in this area to mark different kinds of activities.
The yellow dot means that completing this task will reward you with some actual props, such as equipment or books that increase skill points. The bigger the yellow highlight, the greater the rewards and challenges. It may be possible from a tightly defended fortress to a small puzzle that needs to be solved.
White dots are similar to traditional collection elements, such as the boat song that can only be collected through parkour in "Black Flag", which will be transformed into a new tattoo pattern in this work, and customize your character with customization. (This tattoo pattern will not disappear if it doesn't catch up like a boat song, but will stay at the finish line for a while before disappearing. Ubisoft's opponent is so considerate)
The last blue dot represents it as a world event. Basically like a complete side mission. It seems that in order to balance the adult dark atmosphere of the main plot, these blue dot tasks seem to be produced by the production team after getting excited or drinking, which is very absurd, humorous and fantasy. For example, participate in the Vikings' Fighting Club or face the head-on battle with the Mythical Creatures 1V1. But the funniest task I think is when the player eats some strange mushrooms and finds that he can actually talk to a group of seals. Then follow their instructions and go through some magic portals.
Ubisoft launched a new side system this time, aiming to avoid the previous super long list of tasks that cannot be started, so that players can naturally complete these side activities in the game world as much as possible. As for whether there are any boring tasks that are easy to repeat in previous dynasties, players must actually experience their own feelings.
4. Skill upgrade routes vary
Continue the trend of the previous two generations of RPGs, this time the skill tree in "The Palace of Heroes" is even bigger. Let you create the fighting style you want. And you can reset your skill tree anytime, anywhere and change your skill configuration. But this work plays the role of "Vikings", and of course it is the most exciting way to go in the close combat route. How powerful is the fully upgraded Berserker?
But no matter which combat route you choose, the new skills you unlock have the chance to significantly change your gameplay. For example, the skill of Manniu Crashing allows Aivol to rush towards the enemy and knock them against the wall. The Valkyrie's fall attack jumped up and fell from the sky and slashed on the enemy's face. Then if there are enemies who survive, you can also use the skill of violently throwing the flying axe. No matter whether they stand far or near, they will be thrown to death by flying axes.
If you are a player who wants to play ranged attacks, the upgrade penetration arrow can shoot through walls to kill enemies. Unlocking the focus skills can slow down time and give you the opportunity to target the enemy's weaknesses (somewhat similar to the Eye of Death in Red Dead 2).
5. Weapons determine battle
Ubisoft decided to adopt the weapon design concept of seeking excellence but not too much, with the goal of expressing the characteristics of each weapon. For example, each weapon has its own ending action, etc. (Your execution skills in front of and behind the enemy are different).
Especially with this new left-hand system, the diversity of weapons has been further added. Even if you are holding the same weapon in both hands, they will actually use different moves. And you can hold each weapon in both hands as long as you want. From knife, sword, axe, hammer, to flail, shield, dagger. You can also hold two shields and jump left and right in front of the enemy. Not to mention that when you unlock the ability of a two-handed weapon in the later stage, you can play two spears, giant swords, or giant axes at a time!
Considering that this generation of Assassin's Creed has added an endurance bar for the first time, it means that the brainless and crazy-pressing attack key is not easy to use. Therefore, it is very important to spend more time thinking about how to equip the weapons of your left and right hands to find the gameplay changes that suit you. Here we recommend holding a shield with your left hand in the early stage, because blocking the damage at any time may save your life.
6. Diversity of enemy types
The Valhalla will show the most numerous enemy types in the history of Assassin's Creed. Up to 25 different kinds of enemies. Each will challenge the player in a different way. Even ordinary soldiers must first destroy their shields before they can fight. But when you get the enemy who has the big shield, you have to learn to go to the side or behind them to gank them.
It's another thing to face light soldiers holding daggers. They are particularly good at hiding, but when you take out the bow, you will find that the game marks the knee as their weakness (the guards in "Old Roll 5" said that I came to guard the city gate after I hit an arrow with my knee). So when they get shot in their knees, they run very slowly, and then it's very easy to solve.
The funniest thing is that there are actually very tall enemies who will throw the bodies of his teammates to you, or swing them up and swing them around (teammate: Do I want to be faced?).
7. Alternative Games
This generation of Assassin's Creed has also made several brand new mini games. After all, the ancient Vikings were not only fighting, killing and killing.
For example, "Fou Ju" is basically an ancient forgiveness battle. Both sides use "civilized" sentences to insult, and they can come up with the coolest, most striking and most rhyming person to win. If you think you are very good at freestyle, you can also gamble with the other party more. And thanks to the very awesome translators of this work, they made the obscure English feel like poetry, so thatPlayers can make the right choices smoothly based on the artistic conception and rhyme of the previous and next sentences (Thank you for your hard work, add chicken legs to the translation).
Orlog This dice game is a game that duels in three rounds by rolling dice (luck) and praying for the gift of God. You can imagine it as throwing the dice version of "Gunt Card"
Then there is the wine-fighting game. Whoever finishes three glasses of wine first wins. Two people face a large barrel of wine and hold a horn cup ton, and they will choke if they make mistakes.
If you want to have some relaxing activities later, you can try the medieval stacking music of "Stone Cauldron". Just find a way to build the stones.
But no small game is comfortable to fish. Therefore, players can also run out of the bait on the beautiful riverside and wait for the small fish to take the bait. By the way, the amount of blood in this game will not be automatically replied. Therefore, it is very useful to eat the rain you fell or hunting prey, or even the mushrooms you picked on the roadside (non-toxic).
8. Stealing Element Regression
Does anyone remember "Assassin's Creed" was once a stealth assassin game about assassins? It seems that the first two works have forgotten about this. However, "The Palace of Valhalla" is different. The developer's duel needs to restart some classic stealth elements. First, the crowd sneaked back. You can mix in with other groups by putting on that famous hood and pretending you are busy. Or convince the drunkards in the town to create chaos so you can take the opportunity to slip away from the guards who dodge patrols.
Of course, what fans are most looking forward to is that the most classic Xiujian in the series finally appears again! It also means that one blow is finally back. Nowadays, most enemies can stab to death if they successfully attack. Even if you want to experience the most authentic Assassin experience, you can turn on the "One-Strike Kill" option in the game options, so that even any high-level enemy can kill with one blow. Don’t forget to easily snipe at long distances after upgrading the protagonist’s attack skills (it seems that this game’s pure stealth game may also be a good experience).
9. Surprise the city and the land
As a Viking pirate, burning, killing, looting is a must. Therefore, in the game, players can recruit Viking Warriors all the way to create a Viking Legion that belongs to them. Together, the Viking longship plundered everywhere. And when you drive to an enemy village, you can blow the trumpet to start a war and lead your legion into it. Seeing your teammates fall, you can also rush over and pull them up and let them continue fighting.
In addition, the orthodox siege battle finally appeared again since "Black Flag". When attacking these fortress castles, remember to order your soldiers to raise their shields to avoid being shot by archers on the walls. Then have to go with themPush the siege hammer to hit the city gate. Everything is to grab the treasures in the castle.
10. Home System
So why robbery everywhere? In Valhalla, we have our own home to upgrade. It includes all kinds of facilities needed by cities and towns, including blacksmith shops, barracks, shipyards, etc. Moreover, there will be enemy camps that will invade here later, so we have to protect them. Especially for those cats and dogs that can be masturbated in the camp, we must protect them.
The game developers say that this home plays an important part in the game. Players will return here about every five to six hours. And as time goes by, there will be new conflicts and new storylines in the city character keys. Even the predecessor of the Assassin Brotherhood, "Invisibles", would set up a branch in the homeland. In addition to taking on some assassination missions here, we should be able to understand through them what the relationship between the Vikings and the Assassin's Creed brothers will have?