Roarity 38
Fargo Shark comes to China, and gamers are looking forward to it. If you invest $125 million, what if? Assassin's Creed, like most game-adapted movies in film history, plays a good hand of cards to pieces.
After the film was released in North America in December last year, the bad reviews were sensational, with a 17% freshness of rotten tomatoes and a 36-point metacritic score, and the box office in North America was only 54.62 million US dollars, and the foreign income in Shanghai was only barely over 200 million US dollars, and there was no hope of making a profit.
Last weekend, it was released in mainland China, and 147 million yuan was released seven days before the deadline. It was suppressed by "Resident Evil: The Final Chapter" which has exceeded 800 million yuan in the same period. The reputation is not as popular as Chinese audiences. The Douban score is 5.6, the shadow mark is 4.4, and the Maoyan professional score is 5.4.
The biggest feeling of watching this film is "sleepiness". More than half of the audiences organized by the Beijing News to say they were asleep. As a popcorn movie with a focus on action wonders, it can be so hypnotized, which shows that the director has extraordinary skills in rhythm control and plot narration. Another feeling is "Meng". Most non-player viewers do not understand the most basic story core such as the characters' original motivations, what is the use of "Eden Apple"... "I can't understand it for the first time. I feel like I am mentally retarded throughout the whole story, so that all the bleeding and tears in the whole story are very manic."
The Beijing News’ “Roast Film Anatomy Room” column analyzes the “Roast Film” where “Assassin’s Creed” from various angles. After deeply appreciating this film, the overall complaint ability of the entire editorial department has made great progress.
Director: Justin Kuzel
Starring: Michael Fassbender, Marion Cotillard, Jeremy Irons, Brydan Gleason, Charlotte Lamblin, Arianne Rabed, etc.
Genre: Action/History/Science Fiction/Adventure
Produced by: Regency/UBISOFT/Aofei Pictures
Piece length: 116 minutes
Released: December 21, 2016 (USA)
February 24, 2017 (Mainland China)
Evaluation Rules
●Analyze the degree of "badness" according to various elements of the movie.
●The worst amount of each item is 5 pieces of poop, and the amount of badness decreases in turn.
●After the ten elements are totaled, the worst movie is the full score of "50 poop".
Stories
The story is too obscure. "Assassin's Creed" and "Prince of Persia" made the same mistake. They hoped to set a huge worldview for the game adapted movies. The result was counterproductive, making the leap of faith that should be shown the most to become a clichéd time travel, and even reducing the film. Let people successfully sleep for 1 hour in the morning when they have enough sleep, and the urine and sleeping points fly together. This is a film suitable for women's health care, because it can provide beauty sleep.
Protagonist
Assassin's Creed originally had a luxurious cast, but Farshark only contributed Yehua's performance from beginning to end, innocent, frowning, angry, and facial paralysis, all of which were superficial. Even if he tried his best, the actor could only read the lines of "middle 2 explosion" in the world of "middle 2 explosion", with no characters throughout the whole process.
Supporting role
The whole world is complaining about "Uncle Iron" Jeremy Irons. Even a top actor like him, when facing a villain with unknown motivation and brainless behavior, he can only rely on pose to play deep and deep to deal with the script. As for Charlotte Lamplin, who was dressed up throughout the whole process, Bredan Gleason, who pretended to be mysterious and received a bento in a few scenes, it made people feel sorry for wasting such an acting school.
Line
Almost all lines are "not talking about humans", which neither explains the plot nor creates characters. "We work hard in the darkness and serve in the light." "Everything is empty, everything is acceptable." These "Assassin's Creed" that should highlight values and can even be sensational every time they appear, they become an embarrassing point of urine due to insufficient preparation. Those important drama conflicts of quarrels against each other also seem absurd because of the logical confusion and unintentional lines.
Styling
The most outstanding part of this film, especially the fineness of the assassin's clothing and weapons, is quite "ingenious". I believe that each set of clothes takes 3 months to make and more than 3,000 weapons are designed. One thing that is puzzled is about the design of the assassin's sleeve arrow. The protagonist's ancestor solemnly cut his ring finger to equip this hidden weapon, but his descendants did not use the knife and used it freely, and there was an inexplicable sense of "if you want to practice this skill, you don't need to castrate yourself." In addition, the general with a bun on the Templars looks too much like Terracotta Warriors and is not in line with history.
Special Effects
As soon as the action scenes arrived, a pile of smoke suddenly appeared for no reason, and it was covered in dust and could not see clearly, causing double visual torture. The whole film is very ordinary, and the villain group gathers like a small church, and the visual effect is like a tourist taking a DV. The tones of the picture are also extremely awkward. The dim tone that fits the theme makes people sleepy. When they arrive at the laboratory, they turn pure white, and the contrast makes people feel very uncomfortable.
Music
Traveling back to ancient times was a "bang bang" bombardment with high volume and strong rhythm, which made the sky and the earth dizzy, and the lens was so shattered that it made people dizzy. The film uses a lot of original songs created by the original game author Gaspar Kidd, but because there are too many adaptations of the film, players and movie fans will find it inconsistent. As for the newly added Kanye West's hip-hop single, the Austin Jenckes electronic-flavored theme song makes countless game fans shout "out of the play".
Values
There are many views, but there is no unified and basic concept. Save the world? Use violence to fight violence? Pursuing the truth? Self-growth? ——It seems to be a bit, but it is difficult to find consistency in the characters' actions. Some dialogues seem to reveal a deeper connotation, such as "Apple is everything", "This is my life", "Don't waste your tears for me", etc., so high-end, but why do I really want to laugh?
Personal Design
The character setting is forcibly distorting historical facts. For example, the story is set in 1492. The protagonist's assassin ancestor recites Columbus' famous quotes affectionately. In fact, Columbus was still unknown in Europe at that time. He went out to sea in August 1492 and returned from America in 1493 to become famous. According to the story, the old assassin who had died at that time should not have the chance to read his inspirational quotes.
Type (action)
The combination of "exotic architecture + ancient costume parkour + cold weapons and melee fighting" is amazing. The assassin's team took the prince's battle. Slow motion explanation of each assassin's unique weapon was a painstaking effort, but unfortunately, the actual combat design of the weapon was too sloppy. The most disappointing thing is the Guinness record-setting 38-meter real-life "Leap of Faith". A real-life shot made with his life seems to have made a special effect.