A game series with a long history will always encounter some problems. Old players think that the game no longer has the flavor, while new players say that the gameplay is long outdated, and players will discuss whether this series is going astray. Recently, Patrice Désilet, the first director of Assassin's Creed (who did the first two) said in an interview with the media that the climbing system in Assassin's Creed is a "mistake" and that he hasn't touched this game in 10 years.
This director is not involved in the production of Assassin's Creed 4
However, this "mistake" is just a joke. Patrice said that because the climbing system he built for the first generation of Assassin's Creed was very successful, players would choose to "climb the tower" and explore the map to constantly "climb the tower" when playing games that needed to "climb the tower" and explore the map. He "apologized" for wasting too much time for everyone, and laughed in concert at the scene. Regarding the fact that he hadn't encountered Assassin's Creed in 10 years, Patrice claimed that it was because he was too busy.
Assassin's Creed 1's "Climbing Tower" is equivalent to decryption
But when the former director recommended the game to players, he brought up "The Legend of Zelda: Breath of the Wild" and said that he was willing to spend several years on the game. Instead of recommending the new work of Assassin's Creed, they recommend other games, which made netizens wonder whether the former director was dissatisfied with the current Assassin's Creed.
It is worth noting that although Patrice said the climbing system in Assassin's Creed is a "mistake", players praised the parkour and "tower climbing" experience and design of the first two Assassin's Creed. There are also many old players who believe that Assassin's Creed has gone astray since the third part can climb without brainstorming, indicating that the biggest mistake of Assassin's Creed is not the climbing system, but those tasks that are overly repetitive and too many items available for collection.
The editor believes that games need innovation, but Assassin's Creed does not have the original flavor. I wonder what kind of Assassin's Creed you most hope to see?