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What are the fighting skills of Assassin's Creed Heroes (Get the Assassin's Creed Heroes Trophy to get shared)

What are the fighting skills of Assassin's Creed Heroes (Get the Assassin's Creed Heroes Trophy to get shared)

Assassin's Creed is the love of many players. Today, the editor will bring you some of the Assassin's Creed's combat skills collection and trophy experience. Let's take a look at how this player evaluates the combat skills collection and trophy of the Hokkien.

Give me a point first, picture: 8.5, music: 8, operation: 8, character portrayal: 8.5, this work can basically be regarded as a platinum masterpiece, just like the rules.

This time I wrote a miscellaneous talk. I wrote whatever I thought of, and I wrote it in a mess. If you are interested, you can read it down.

I haven't encountered much BUG, but I just encountered some "harmless" ones:

1. When the sequence 9 entered Buckingham Palace, some of the characters and models of the animation were confused.

2. When fighting the club, the NPC occasionally appears stuck in the ring and cannot get up and retreat to the game (experience the sourness of level 10 being stuck in the last round).

3. Occasionally, the game crashes and crashes, but I only encountered it twice. I snatch the goods (the kind in the red zone) to win counter trophy. If I pull the monsters out many times and then go in, I will constantly refresh the monsters, but it may crash. After I re-enter the game, this brushing method will be useless and the monsters will not be refreshed.

The above is the bug I basically encountered. It took about 7 hours a day since Monday to today, and it took about 40 hours. The occurrence rate of bugs is really low. Compared with the number of bugs in the previous Great Revolution (I heard that many) should be considered very small. It may also be what everyone said, the AC series odd numbers are stable, even numbers are stable.

Fighting aspects:

The animations of various multiple kills and ending skills are considered refreshing, with various fractures, blood swelling, and trampling. This game can be handled unparalleled in many places. The difficulty is not high. The only thing I want to complain about the ending BOSS battle is too boring, which is to dodge a few Holy Pack attacks and then rush up to fight a few times before substitution. On the way, I can't die even if I get hit by the light curtain. In the end, the boss directly pulled the Holy Pack to kill in seconds.

When fighting, most of them use hallucination darts + smoke, go in and pull a wave of smoke to hold it in, go up to the roof, and use hallucination darts to dissipate, then lit a cigarette and smiled at the group of monsters downstairs killing each other, and then swagger in to complete the task.

As the prompt, some tasks should not be killed, you can solve them by knocking them out. My method is still using hallucinations, but you should pay attention

1. The monster who is hit by the hallucination dart will die even if it is not beaten to death after a while, which will lead to the failure of the condition of not killing

2. The monster after being hit by the Illusion Dart can basically be of the same level as 1V2~3

3. The monster who is hit by the hallucination darts will not affect the condition of not killing others

4. It is recommended to use it again after pulling a wave. If there are very few monsters, it is unnecessary

The difference between the two siblings is not big. The skills are almost the same after the points. You can use whoever you like, but becauseI still use Jacob more for Evie's pockmarked face.

Evie is cautious, can think, designate plans, and follows his father's teachings but in the end he also understands that he must always go his own way.

Jacob is a little extreme, impulsive, and full of energy, but he feels guilty and sad because of doing bad things for several times (such as a bank crash).

However, the siblings are not tired when they work together, and the two conflicting siblings cooperate to kill all the Knights Templars. However, UB is still a little weak when writing characters, and Henry and Evie's emotional descriptions are also very few, slightly thin (a father: don't bring personal emotions into the task!).

Collecting aspects:

It is recommended to krypton gold. I didn't want to do it either, but I saw a bunch of treasure chests later. I still honestly recharged the collection of embossed beer covers. Just by comparing the collection pictures in the guide, I felt like I was going to collapse. This is a treasure chest collection without trophies, so I just need to collect the yellow boxes. Secondly, after embossing, it will trigger two conversations between Henry and Evie on the train, which may be missed. After collecting, Henry will be next to Evie, and the dialogue is fine (in the end, I thought there would be a welfare picture, but the eggs would be combined).

If you don't catch up with the progress, you can collect Helix points. If you collect all this game, you can probably have more than 2K points. If you don't catch up with the main line in the early stage, you can first clear the map and then push the main line after collecting it. Helix can change some money before opening a fighting club. The funds will basically not be short of or even too much. After saving money, you can get more than 100,000 yuan when you fill it up at the end (it seems random, with a maximum of 12W and a minimum of about 2W).

Trophy aspects:

1.5000 crashes without any need to brush it out. Use less teleportation and run more horses. I jumped before I finished pushing the sequence 8.

2. Counter 50 times, find a grab point to brush, pull around, and turn the counter to the success rate of counter-revolution. If you can refresh, continue. If you can’t refresh, go to the memory brush for Jiefang Children’s Factory or something, come out and continue brushing, and do it in ten minutes (the counter-revolution does not consume bullets).

3. Guardian Angel escorts 10 times. This is opened by a black girl. It can be seen at random. The two bridges on the south side of the map can be seen every two or three laps. There are many snatches, so you can do it together.

I haven't played AC's previous series, at most I saw my colleagues playing the Great Revolution. The previous generations of knowledge were limited to integrated information online. This is the first time I really came into contact with AC. It is a very good one. Whether fans or not, fans can come and hide themselves and wait for the opportunity to assassinate theft, considering the monster's position to advance, the two brothers and sisters work together to shake the powerful and evil forces, Jacob's scene was forced to kiss by the old man in Sequence 8 (Yoooooooo~~), and all kinds of big names passed by (Old Ma, Dickens, Darwin and others expressed their likes), I had a lot of fun playing, and I went to the PC if I had time.I have made the previous generations to play with and officially got into the trap of AC.

After the end of the game, I guess everyone has also found that the AC series is getting more and more progressive. In each sequence and special chapter of this game, every time a task is completed, there will be an activity animation organized by the assassin in reality to embellish the rich plot vacancy. It seems that Juno is indeed preparing to return. In the end, the Phoenix Plan has already made the pioneer's body (incomplete).

After the sects used holy wraps to repair the body of the artificial pioneer, it is estimated that Juno can also return to the body from the Internet digital body. I sincerely hope that the next work will be a continuous explanation of the modern chapter.

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