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Assassin's Creed Pirates Review (Introduction to Assassin's Creed Pirates Game)

Assassin's Creed Pirates Review (Introduction to Assassin's Creed Pirates Game)

Assassin's Creed: Pirates Game Introduction

If you come for the assassin, you don’t have to waste time reading, but if you like pirates, sand table games, and enjoy the feeling of surround the world, this will be a great work that will make you excited! "Assassin's Creed: Pirates" was personally directed by Ubisoft and is a work of "Assassin's Creed". The game allows players to experience the legendary career of the pirate Batira: building warships, recruiting powerful generals, hitting mortal enemies, snatching treasures, and exploring more shocking secrets hidden behind the pirate legend. Everything is calling your desires and ambitions.

The story begins with the protagonist being captured and then being rescued by the pirate. With a bit of the protagonist's halo, the player (the protagonist) was sent to a small sailboat by the pirate as soon as he was rescued, and instantly upgraded from a captain to a captain. So it’s natural to learn to set sail and steer immediately. I won’t talk about the detailed process of the tutorial. Anyway, it’s all basic operations, from left and right screen steering, two-finger zooming to challenge vision, lower right button to control sailing and docking, all basic operations are taught, the steps are clear and simple, and easy to get started.

After the basics, the game begins to teach "basic naval battles". Unlike the close hand-in-hand transition in the Age of Discovery, "Assassin's Creed: Pirates" does not have hand-to-hand combat, but divides the entire naval battle into two parts: one is "attack" and the other is "defense". The attack is mainly based on artillery, aim at the target hull, and directly call a round of artillery. After the cooling is over, cut into defense; the defense is special, the camera pulls far to the sailboats of both sides, and a round of artillery comes. The player will dodge forward and backward depending on the direction of the shells, and then switch back to the "attack" part. This cycle is until one of them is sunk.

Summary of the gameplay of "Assassin's Creed: Pirates"

After passing the basic steering and naval battles, the game tutorial has basically been mostly done, and at this time the player has officially become a pirate leader. But this is just the beginning, because there is only one ship for players now, which is still far from becoming a captain. At least, you have to find some crew members.

Maybe Ubisoft doesn't like the slow cultivation part, including crew recruitment and ship upgrades, the game is one-click OEM, clean and neat, and there is no plot setting like "meet like-minded friends and go out to sea to adventure" like the Age of Discovery - players give money, the game gives crew members, and crew delivers 1-3 skills to players, and the transaction is completed.

Similar to the above, the game does not have the elements of maritime trade, and almost all "time-consuming accumulation and growth" links have been abandoned by the game. However, when collecting treasures, there is a certain chance of dropping the treasure map at the end of the naval battle. Explore by the location of the treasure map, and there is a high chance of rewarding precious collectibles. There are very large collection elements for players to play slowly.

In general, as the navigation game "Assassin's Creed: Pirates" has a first-class achievement in navigation themes. Players who have experienced the novice stage should have a deep understanding of the surging waves during navigation, the impact of reef islands on navigation, and the obscurity caused by the wind and rain environment.These elements were inserted into the voyage by Ubisoft and merged into a wonderful and beautiful way. It is not taboo to say that the sense of substitution is far better than the classic era of navigation! Players who like it must not miss it.

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