Guides

Assassin's Creed Pyramid (Pictures of Assassin's Creed Pyramid)

Assassin's Creed Pyramid (Pictures of Assassin's Creed Pyramid)

The new Assassin's Creed series "Assassin's Creed: Origin" has been released for a while, and I believe there are many readers who are addicted to taking photos on ancient Egyptian lands (laughs).

As a large-scale tourist attraction promotion video, the Assassin's Creed series has always been known for its real restoration of local attractions, but in "Origin", they have completed a more "great" breakthrough on this - they have successfully predicted a scene that has not been discovered in reality in the game - Ubisoft's technical power is so terrifying! What the hell is going on? Let's learn about it together.

Last week, scientists announced that a huge space that had not been discovered before was discovered in the Khufu pyramid was caused by a sensation.

Scan the huge space found

Someone tweeted that it was time for Assassin's Creed: Origins to release a new patch to deal with this new discovery - but the Origins team claimed that they had already made this space in the game long before this incident:

In "Origin", when players enter the inner part of the Khufu pyramid to explore, in addition to the famous scenes such as the large corridor leading to the center of the pyramid, the tomb of the queen and the king, players can also find that some channels that are not discovered in reality surround the inside of the pyramid, and there are two mysterious rooms full of treasures.

Initially, players might think that this was just an exploration created by Ubisoft, but after the scan results were released, we were finally surprised to find that these mysterious rooms were very close to the new space discovered in reality - how did this be done?

In fact, Ubisoft's "innovation" is theoretically supported. There have been several presumed conjectures in the academic community before: the most well-known thing is to transport stones by building ramps, but as the slope increases, the difficulty and cost of transport is getting higher and higher, and it is quite difficult to complete the construction of the pyramid;

Some people also think that the stones are lifted through leverage, but there are 5 huge rocks on the top of the pyramid, which are difficult to lift from the outside with leverage; there is also a conjecture that it is the use of waterways to transport stones, but the technology required by this method is too modern and seems a bit unrealistic, and it does not solve the problem of huge engineering volume;

French architect Jean Pierre Udan proposed a new theory about the construction process of the pyramid in March 2007 with the help of 3D technology: he believed that the ancient Egyptians first used the ramp method to build a 47-meter-high foundation, and then built a spiral upward ramp inside the pyramid to build the upper half; finally, they used the large corridor inside the pyramid to lift the five largest stones to the top of the pyramid through leverage to complete the construction of the entire pyramid - simply put, the upper half of the pyramid was actually built from the inside.

On the one hand, this construction method requires much less manpower and material resources than traditional theory (Wudan believes that it can be completed in just 4,000 people), and on the other hand, it requires much less manpower and material resources than traditional theory (Wudan believes that it can be completed in just 4,000 people).The role of the large corridor in the middle of the pyramid can also be explained, but the internal structure needs to be examined to finally confirm. However, the Supreme Council of Egypt's Cultural Relics Management, which is responsible for managing the pyramid, rejected his request for a field trip, which led to the theory of Wudan's still controversial.

The designers of "Origin" are firm admirers of this theory, so they designed many spaces in the Wudan theory in the pyramids in the game, including ramps in the Golden Tower, passages for lifting stones, and internal rooms for temporarily storing stones, etc.

The new discoveries obtained by scanning the inside of the pyramid actually provided an important basis for Wudan's theory. The Origin, which adopted the Wudan theory to design the details of the pyramid, completed a wonderful "prophecy" by accident.

After this incident, I believe you have a deeper understanding of Ubisoft's spirit of "maintaining a scenic spot" - of course, from the evaluation of "Origin" this time, it can no longer be said to be "making a game with your feet". The fun of the game has been greatly improved compared to the previous work of the series. Those who are still holding their coins may wish to try it.

Share this article