The Origin of Assassin's Creed has three skill trees, namely: Warrior, Hunter, and Prophet. Each branch has its own skills. Do you know what these skills have and what effects do they have? Today, the editor will bring you the analysis of the full skills of "The Origin of Assassin's Creed" and the additional recommendations. Come and have a look!
There are three categories of skill trees in this episode, namely warriors, hunters and prophets. Simply put, they are melee, long battles and mages. Of course, there is no magic in the game, and they are replaced by various props and hidden weapons. The following are explanations of each skill and required skill points.
The author will add recommendation and comments to each skill, with the highest recommendation score of 5 points. The score represents the following meanings:
1 point──Looking very much
2 points── Not very recommended, you can give priority to learning other skills
3 points──You can learn based on your personal preferences
4 points──Recommendation, study can be given priority
5 points──Four recommended, the earlier you study, the better
The above grading methods hope to help all players choose skills.
Warrior Skill Tree
Strong Attack
Required Skill Points: 0
Pre-skills required: No
Skill commentary: When the adrenaline meter is full, you can use powerful attacks
Recommended: 5
Comments: Initial Skills
Regeneration
Required Skill Points: 1
Required Pre-Skills: Strong Attack
Skill commentary: Can recover physical strength in the battle gate
Recommended: 5
Comment: Since you cannot take medicine to recover from your blood in games, you must learn it
Storage heavy attack
Required Skill Points: 1
Pre-skill required: regeneration
Skill commentary: Power-reserving heavy attack can break shields and stun enemies
Recommended: 5
Comment: After learning, the enemy with shields is much easier
Air Attack
Required Skill Points: 1
Pre-skill required: regeneration
Skill commentary: Can make air attacks in mid-air
Recommended: 4
Comment: When you are found by the enemy when you fly over the eaves and walk on the wall, you can lower your mouth as soon as possible. You can learn
Hidden
Required Skill Points: 2
Required Pre-Skills: Air Attack
Skill commentary: set the targetThe enemy pulls out of the car and takes off the vehicle
Recommended: 2
Comment: Although it is used by chance, it takes 2 skill points to make this skill not very practical
Platform
Required Skill Points: 1
Pre-skill required: regeneration
Skill commentary: Counterattack against opponents in shield mode to obtain huge damage and break the defense
Recommended: 5
Comment: Save your life at any time after learning. When you use it well, you can get more and more powerful in fighting monsters. It is also very useful for normal combat
Martial warriors are in power
Required Skill Points: 2
Required Pre-Skills: Block
Skill commentary: Can equip two close-fitting weapons
Recommended: 4
Comment: Melee enthusiasts must learn it. Change weapons at any time to increase the pleasure of fighting, and can also enable a series of crazy attack-related skills. It is recommended to use
Ultimate Attack
Required Skill Points: 1
Pre-demand skills: Warriors are in power
Skill commentary: The damage of the crazy attack ability doubled
Recommended: 4
Comment: 1 skill point can double the damage of a crazy attack, which is worth learning
Attack combo
Required Skill Points: 2
Pre-demand skills: Warriors are in power
Skill commentary: After attacking wildly, you can continue to use light attack combo
Recommended: 3
Comments: 2 skill points, but only light weapons have stronger and more practical combos
Surprise experience value
Required Skill Points: 1
Pre-demand skills: Warriors are in power
Skill commentary: Passive skill, using the crazy attack skill to kill enemies can gain experience value
Recommended: 1
Comment: Crazy attacks are not often used, and there are not many experience bonuses, so they are basically useless
Attack Chain
Required Skill Points: 3
Required Pre-Skills: Ultimate Frenzy or Frenzy or Frenzy Experience Point
Skill commentary: After using a mad attack to kill the enemy, Bayek can throw out the enemy's weapons to another target
Recommended: 3
Comment: Practical, can quickly kill two enemies, and can get out of trouble faster when you are besieged, but you need 3 skill points. It is recommended to learn it later if you need it
Impact Attack
Required Skill Points: 1
Pre-demand skills: Warriors are in power
Skill commentary: Press R1 tightly after light attack to use push and collision combo
Recommended: 4
Comment: You can easily knock the enemy away/smash or knock down the high ground, and you can use the terrain to kill. It is a very good skill for 1 point
Epinephrine 1
Required Skill Points: 1
Pre-demand skills: Warriors are in power
Skill commentary: Passive skill, automatically add half of the adrenaline when entering the battle
Recommended: 4
Comment: You must learn melee combat, and you can use crazy attacks faster during combat
Shield Crash
Required Skill Points: 2
Pre-skills required: Adrenaline 1
Skill commentary: Pressing "O" (squat) in shield mode can use sprints to hit the enemy, which requires the consumption of adrenaline.
Recommended: 3
Comment: Although you can knock down enemies, you need to consume adrenaline and need 2 skill points. You can consider it
Epinephrine 2
Required Skill Points: 3
Required Pre-Skills: Shield Crash
Skill commentary: Passive skill, start fighting with full adrenaline meter
Recommended: 3
Comment: Skills themselves are very useful, but because the pre-skills are already 2 points, and the skills themselves are 3 points, you can learn other key skills first
Extended Combo
Required Skill Points: 2
Pre-skills required: Adrenaline 1
Skill commentary: You can perform more melee attacks before the enemy can restore the posture
Recommended: 2
Comment: The enemy will fight back when attacking continuously. This skill can make you beat more before being counterattacked, but to be honest, it is not practical. It also requires 2 skill points, so it is not recommended.
Kill and plunder
Required Skill Points: 3
Required Pre-Skills: Extended Combo
Skill commentary: Passive skill, can automatically loot enemies after melee attack
Recommended: 3
Comment: Although automatic search is useful, considering that the pre-skill is not practical, you can wait until there are extra skill points before learning
Warrior Specialization
Required Skill Points: 1
Pre-Skill Required: Attack Chain or Killing and Zombie or Adrenaline 2
Skill commentary: Passive skill, all melee attack damage increased by 1% and can be upgraded repeatedly
Recommended: 1
Comment: Only 1% of the damage increases after learning. Although you can repeat learning, it doesn’t matter whether you learn or not when your skill points are limited. Unless you spend money to buy skill points, it is really not recommended to learn
Falcon Mark
Required Skill Points: 0
Pre-skills required: No
Skill commentary: You can use Sainu to enter reconnaissance mode and mark enemies or resource points
Recommended: 5
Comment: Initial skills, first-class viewing
Assassination Experience Value
Required Skill Points: 1
Pre-demand skills: Falcon Mark or Assassination and Robbery
Skill commentary: Passive skill, you can gain additional experience by assassinating enemies
Recommended: 3
Comment: Although there are still not many bonuses, because the learning point is only 1 point, and the chance of stabbing is higher than that of other attacks, it has the value of learning
Assassination and plundering
Required Skill Points: 2
Pre-demand skills: Assassination experience value or props killing experience value
Skill commentary: Passive skill, automatically plunders enemy materials during assassination
Recommended: 4
Comment: Stealth stream players can be said to be fighting every second when performing tasks. This skill can save time in searching. There are advantages and disadvantages after learning
Stealing killing experience value
Required Skill Points: 2
Required pre-skills: Assassination and plundering
Skill commentary: Successful assassination without being discovered will give you extra experience
Recommended: 3
Comment: Although it doesn't seem very useful, this skill will also add experience to enemies who fall from a distance and burn to death during melee. If you have extra points, you can learn it in one go.
Chain assassination
Required Skill Points: 3
Pre-skill required: stealth killing experience value or bow and arrow frenzy
Skill commentary: After using a sleeve sword to assassinate an enemy, you can assassinate another enemy within the range
Recommended: 4
Comment: Recommended stealth stream, which can quickly solve two gatekeepers. Even if you are discovered by the second enemy when assassinating the first enemy, you can immediately kill the second enemy with a flying sword. It is very practical
Headshot Experience Value
Required Skill Points: 1
Pre-demand skills: Falcon Mark
Skill commentary: Passive skill, there will be additional experience value when killing enemies in the headshot
Recommended: 3
Comment: Not very useful, but you can only consider learning by spending 1 skill point
Hunter Intuition
Required Skill Points: 2
Required Pre-Skills: Headshot Experience Point
Skill commentary: In hover mode, press "X" (parkour) to make Sainu mark a civilian, enemy or animal's movement path
Recommended: 4
Comment: You can know where the enemy is going, which is very useful when sneaking
Bow and Arrow Frenzy
Required Skill Points: 3
Pre-skills required: Chain killing or hunter intuition or elite ranger
Skill commentary: When using bows and arrows to stealth, the aiming time will enter 3 seconds.
Recommended: 4
Comment: You can use a bow to kill an enemy and then use this time to explode other enemy heads. It is quite practical
Shield borrows arrows
Required Skill Points: 1
Pre-demand skills: Falcon Mark
Skill commentary: Passive skill, collecting arrows that enemies shoot on your shield
Recommended: 5
Comment: Do you really want to have free arrows?
Bow left and right
Required Skill Points: 1
Pre-demand skills: Shield borrows arrows or charges power to attack
Skill commentary: Can equip the second bow
Recommended: 5
Comment: Basically, if you don't learn, you can't open up the advanced skills of various bows, so it's better to learn as soon as possible
Falcon Harassment
Required Skill Points: 2
Required front skills: shoot left and right bows or accumulate heavy attacks
Skill commentary: You can control the game and attack the enemy in hover mode. In combat mode, Sainu will also harass the enemy
Recommended: 4
Comment: Skills are also helpful for melee or far-fighting streams, and Sina can buy you more targeting time
Fortified Predator Bow
Required Skill Points: 2
Pre-required skills: draw the left and right
Skill explanation: Can control the flight tracks of predators' bows and arrows
Recommended: 5
Comment: Because I like the feeling of manipulating ballistics, I recommend this skill myself. It feels so good to have a headshot when sniping in a distance.
Strengthen Hunter Bow
Required Skill Points: 2
Pre-required skills: draw the left and right
Skill commentary: When using the Hunter's bow, you can accumulate power to shoot, which can break the enemy's shield defense
Recommended: 4
Comment: It can break the defense, and when occupying the high ground, it can quickly and without injury to solve the enemy. It is also very useful in normal times.
Strengthen light bow
Required Skill Points: 2
Pre-required skills: draw the left and right
Skill commentary: Can shoot more arrows before reloading
Recommended: 3
Comment: The number of fires that can be fired to 7 arrows before reloading is a bit useless skill. It is recommended to learn only if you have extra points.
Strengthen Warrior Bow
Required Skill Points: 2
Pre-required skills: draw the left and right
Skill commentary: Can accumulate power and shoot multiple arrows, reduce the bottom scattering range
Recommended: 3
Comment: Warrior bow positioning is a shotgun. Although this skill can make the arrows concentrated, the distance is short, so it is not very useful
Elite Ranger
Required Skill Points: 3
Pre-demand skills: Strengthen the Predator Bow or Strengthen the Hunter Bow or Strengthen the Light Bow
Skill commentary: When aiming and shooting in the air, it will enter slow motion time
Recommended: 2
Comment: I personally think that a skill that is not practical except for good looking, the star will keep moving when it falls, making it difficult to aim
Hunter Specialization
Required Skill Points: 1
Pre-skills required: Chain killing or bow and arrow frenzy or elite ranger
Skill commentary: Passive skill, all bow and arrow attacks have an additional +1% damage, and can be upgraded repeatedly
Recommended: 1
Comment: Just like the specialization problem of warriors, it is not practical
Prophet Skill Tree
Summoning the mount
Required Skill Points: 0
Pre-skills required: No
Skill commentary: Summoning mounts
Recommended: 5
Comments: Initial Skill
Down Drum and Morning Bell
Required Skill Points: 1
Required Pre-Skills: Summoning Mount
Skill explanation: You can use meditation to change time to day or night
Recommended: 5
Comment: Walking around to see the scenery during the day is helpful for stealth and assassination at night. Some enemies will sleep at night, which will reduce the difficulty in disguise.
Flame bomb
Required Skill Points: 1
Pre-demand skills: Dungeon Drum and Morning Bell
Skill commentary: Throw a bomb and ignite the enemy
Recommended: 4
Comment: Very useful skill. It can burn several enemies at a time. It is easy to use when you are besieged. However, be careful to blow yourself up. It is easy to burn yourself to death under high difficulties.
Smoke Screen
Required Skill Points: 1
Pre-demand skills: flame bomb or hijacking
Skill commentary: After melee attack or avoidance, smoke bombs can be released, which can cause enemies around you to unconsciously and produce smoke to cover up
Cover the enemy's vision
Recommended: 5
Comment: The magical skills can make the enemy lose your shadow, escape some battles you don't want to fight, and you can also escape when you are besieged. You must learn it
Arson
Required Skill Points: 1
Pre-demand skills: smoke bomb
Skill commentary: Passive skill, increase fire damage by 50%
Recommended: 4
Comment: Not only flame bombs, the damage of the rocket will also increase, which is very useful
Smokescreen damage
Required Skill Points: 2
Pre-required skills: smoke screen
Skill commentary: Passive skill, the enemy hit by the smoke screen will be injured and fall to the ground
Recommended: 3
Comment: Actually, ordinary smoke screen is already very useful. This is an enhanced version. If you have many skills, you can consider learning
Sleeping Dart
Required Skill Points: 1
Pre-demand skills: Dungeon Drum and Morning Bell
Skill commentary: Throw darts to command low-level enemies or animals to sleep
Recommended: 5
Comment: Assassination flow is easy to use. When the enemy is discovered, you can immediately let him fall asleep. Then you can assassinate the opponent. There can be up to 9 shots. It is very recommended.
Corpsy corroded
Required Skill Points: 1
Pre-demand skills: Sleeping Dart
Skill commentary: Use this item on corpses to infect peripheral enemies
Recommended: 3
Comment: There are not many places to use for appreciation skills, and there are extra points to learn to play with.
Crazy Potion
Required Skill Points: 2
Pre-demand skills: Corpse corrosion
Skill commentary: Use this item to make an enemy with a low level and no sense of your discovery
Recommended: 2
Comment: You can only use it when you sneak, and you will still attack you after going crazy, which is really not very useful
Poisonous Dart
Required Skill Points: 2
Pre-skills required: Crazy potions or domesticate animals
Skill commentary: Shoot out poison darts to poison the enemy and infect nearby enemies
Recommended: 2
Comment: The damage is bottom, difficult to aim, not practical
Domestic animals
Required Skill Points: 3
Pre-skills required: smoke damage or arson or poison dart
Skill commentary: You can use the sleeping arch to make animals sleep and tame them. You must first learn the sleeping arch
Recommended: 4
Comment: One of the selling points in this episode is the variety of wild animals. It really feels good to be able to bring a powerful animal around you. I personally think this skill is one of the key points of the game
Salesman
Required Skill Points: 1
Pre-demand skills: Dungeon Drum and Morning Bell
Skill commentary: Passive skill, the selling price of animal goods and debris increased by 25%
Recommended: 4
Comment: It is useful in the early and late stages, because it is not easy to make money in the game. It doesn’t have to work so hard to learn this skill.
Props Kill Experience Value
Required Skill Points: 1
Pre-skills required: salesman or assassination or store treasure
Skill commentary: You can gain additional experience after using props to kill enemies
Recommended: 2
Comment: Basically, there are very few things that can benefit from this skill, and there is no loss if you don’t learn it
Shop collection
Required Skill Points: 2
Pre-enabled skills: prop killing experience or raw material purchase or chariot owner
Skill commentary: You can buy more rare equipment in the store
Recommended: 2
Comment: Many times you don’t need to buy it. You can find powerful weapons at any time when you go out to explore. Why do you have to spend money to buy it?
Raw Material Procurement
Required Skill Points: 2
Pre-skills required: Salesman or store treasure or hold your breath in the store
Skill commentary: You can purchase production resources in the store, and the materials in different stores will be different
Recommended: 4
Comment: Although the raw materials are expensive, they can save a lot of time to hunt, and it will be much easier to learn. Basically, I spend my money here because I'm lazy
Car owner
Required Skill Points: 3
Pre-skills required: store collection or prophet specialization
Skill commentary: Can buy war carriages in fixed stores
Recommended: 2
Comment: I don't have any feelings about war carriages, you can learn or not
Holding the breath champion
Required Skill Points: 3
Pre-skills required: Raw material procurement or prophet specialization
Skill commentary: Passive skill, can swim in the water longer
Recommended: 2
Comment: I really...I don't understand why this skill takes 3 points. Although there are treasures under the water, 3 points are really outrageous
Prophet Specialization
Required Skill Points: 1
Pre-skills required: Domestic animals or hold your breath champion or chariot owner
Skill commentary: Passive skill, all props damage increases by 1%, can be upgraded repeatedly
Recommended: 0
Comment: Garbage skills, I don't understand what it is for
Summary
Basically, I won’t specialize in a system in this episode. In the early stage, it is recommended that the walker + slaughter flow will be safer. Basically, smoke bomb + sleeping dart + flame bomb can solve most early enemies. In the middle stage, the equipment becomes stronger and the poisonous injury melee flow will be gone. Even players who are not good at action games can easily break the level.
The above is the full skill explanation and recommendation of "Assassin's Doctrine Origin", I hope it can help everyone.