Ubisoft's "Assassin's Creed: The Revolution" this time was full of disasters. The bad news came as soon as the game was released on the PS4 platform. Then the PC party began to piss off. Steam's comments were all bad comments, and all of these were thanks to countless bugs in the game.
We understand that merchants want to seize the initiative in the peak season in November, and that Ubisoft doesn't want to put the game on the 18th against its own "Far Cry 4" and the powerful "Dragon Age", but can you not make a bug everywhere and unstable unfinished products to fool players? After all, everyone spent $59.99 and that expectation on "Assassin's Creed: The Revolution". So we decided to deduct the impression points of the game as negative points. (Just kidding)
I finally waited for the Ubisoft 1.2 upgrade patch. The patch basically solved the major bugs such as frame drops, but it was still a long way to fix all bugs. I think it was kind enough to evaluate it on version 1.2.
Story background music sound effects screen expression creative operation total score RPG/ARPG20%20%20%30%10%-100%ACT action adventure20%20%25%10%100%100%Story background-7 pointsGo to hell, naval wars, indigenous people and so on, Assassin's Creed finally returned to Europe, and instantly received a bonus of cultural heritage. The background of the Great Revolution was set during the French Revolution, and various desirable French classic buildings such as Notre Dame Cathedral, the Louvre, and the Bastille were included. The game's description of Paris, France in the 17th century is very well-known, and it is very fascinating whether it is the characters, architectural style, or historical events.
We can unravel various encyclopedia materials one by one in the game, and you will learn a piece of history for every journey. If the player is patient, then "Assassin's Creed: The Revolution" is a real "French Revolution" history book, which creates the entire game atmosphere and environment very perfectly. You must give 32 praises.
The farthest distance between the two people is that you are an assassin and I am the Templar. However, in the face of love and people's interests, the factional struggle is so vulnerable - the game tells such a story, the plot of the Great Revolution is short and delayed, without any resentment. Although the heroine is one of the highlights of this work, no matter how many Kiss there are, it still cannot save this shitty storyline.
I thought that the story returned to Europe and another classic Ezio-like character would emerge. After seeing Arno's appearance, I believed it so firmly. But as the plot goesOn the show, the author found that the whole story is not full enough to portray Arno, and neither the personality nor the inner changes are very distinct. Compared with Ezio, it is simply weak. (This script is written by a programmer)
There are three time travel scenes in the game. The author does not understand the role of these time travel plots, especially during World War II. Does it tell us that the Assassin will become a "TuTu" game in the future? I always feel that these plots exist for the sake of existence, which is too far-fetched. There is also the "bishop" in the real world, and there is no introduction to the whole story. Even if DLC is used, it will at least be a close call.
After talking about the game background and plot, I believe everyone has a clear idea. The excellent historical environment and background, coupled with a third-rate plot, is this "Assassin's Creed: The Great Revolution".
Screen - 8 points
The game's picture is divided into two aspects: environment and details. First of all, the pictures of "Assassin's Creed: The Revolution" generally give people a very gorgeous feeling, with gorgeous environments, gorgeous buildings, and gorgeous scenes, and any masterpiece should have the visual effects.
The game's weather system is very eye-catching. Whether it is cloudy or sunny, it can always depict every corner of Paris to the fullest. The light and shadow performance in the game is also appropriate, and the reflections on the water and ground have not been done too much, making it very comfortable to see.
Of course I would like to mention the official promotion of 10,000 people on the same screen (although less than 10,000 people). In short, this generation of Assassin's Creed greatly breaks the boundaries of the previous work in terms of NPC numbers, making the scene fuller and more shocking. Not only are there more people, but the indoor scenes have also been greatly increased. There are many houses that can be explored in the game. Although the modeling is easy to repeat, such improvements are something players are willing to see.
Looking at the details of the image, the AnvilNext engine is really not as powerful as Han Shuang and CE. With so many passers-by in the scene, this part of the details must be very difficult. The faces and models of passers-by give people a very ordinary impression, but they don’t feel shoddy, but there are too many bugs in the models and maps. You can see a mutant if you look at them one by one.
The image quality of the main characters and characters in the game is slightly stronger than the previous work, and the hair effect is also good and bad. How about it, let's take a picture directly.
The above talks about pure game scenes, and now we have to talk about the surrounding things. First of all, the PC version of the Revolution has high requirements for computer configuration, even more than "Watch Dogs". Players complain that this is indeed very good as the "Graphics Revolution". Not only that, the huge but inactive NPC crowd in the game, coupled with the PC version's slack optimization, puts great pressure on the graphics card and graphics memory. Every time you enter a large scene, it will inevitably drop frames, which is still very exaggerated. Not to mention that the host is fine, the drop of frames on PS4 is also very serious, which greatly affects the game experience. likeIf the configuration problem of "Watch Dog" has finally been alleviated after several months of patches, then the optimization of the Great Revolution is not something that can be solved by two patches. Too many bugs and too many problems need to be solved, Ubisoft deserves to suffer the consequences.
Overall, the game's artistic conception and environment are beautiful, and the details and textures are also average. If there is no skipping frames and no errors in the map and model, then the author is willing to give the game's picture 9 points. However, the graphics bugs and unstable frame count in the game have seriously affected the normal experience, so...
Music Sound Effects - 9 points
The author has just mentioned the sound effects part here. The dubbing of characters in the game is as mature as ever, maintaining the level of the previous work. Not only has the number of passers-by increased, but the dubbing and sound effects of passers-by are also better than the previous "Pirate Creed". In addition, due to changes in historical background, this generation of BGM is more shocking and more subtle.
The encyclopedia also includes many songs from the French Revolution (there are Marseille songs). These songs are either sung on the roadside or played together in your cafe. They have a unique flavor (the historical environment adds points again) and are given the original soundtrack OST (address)
Game Expression - 8 points
What attracted us the most at the time when Assassin's Creed? Some people tell stories, some say assassination, but I think the iconic climbing and parkour are the greatest charm of the game. This game has added some new action designs, such as dog climbing, back-over, one-click landing and gliding, etc., which breaks aesthetic fatigue and gives players some new visual impact.
However, compared to the previous two games where there are more outdoor scenes, we basically visited Paris in this game. The city architecture has caused Aron to keep doing some stupid actions, which is the most annoying "misoperation". When you want to jump over, you get stuck in front of the obstacle; when you want to go through, you climb up the wall; when you want to jump into the house, you find that Arno has been using his unique skills by the window. Such misoperations are too many in the entire game experience, which really affects the smoothness and mood.
The mechanism of stealth seems to be perfect, and there are many bugs in determining hidden objects and NPC vision, which makes the fun of stealth very much.
After entering the battle, I found that the difficulty of the battle has become greater because the tactic of "anti-anti-anti-revolution" has been cancelled in this work. During the Revolution, it is easy to kneel down when fighting with four or five guards at the same time. It can be seen that Ubisoft encourages players to solve the battle by assassination, which is another great charm of Assassin's Creed. We can complete every task in many different ways. Assassination skills, violent crossbow bows, smoke and gas bombs, and even unlocking are indispensable. Such diversified combat plans and routes make every assassination very creative.
《Assassin's Creed: The RevolutionIn 》, we finally waited for the complete character customization function. In addition to the protagonist's face, we can choose clothes, gloves, hats, boots and various weapons at will (and various classic suits of Assassin Masters). The number of equipment and weapons in the game has increased a lot, and it even has a bit of an RPG flavor. The assassin's skills are made into a mechanism for unlocking gold coins. This design is very reasonable. The more players play, the more skills and equipment they have.
This game also contains some simple simulation business elements. You can open your own cafes and social venues in various areas of Paris. These venues can bring players income regularly. You should know that the gold coins in the game are directly linked to the protagonist's abilities, so this function is not useless.
It is of course a good thing to have more passers-by. More than less, so that the scene environment will be more full and real. But the question is, how much meaning does so many NPCs have in addition to looking comfortable and occupying video memory? It is not like "Watch Dogs" that can steal citizens' information at will, nor is it like GTA that can tease, beat, shoot and kill. Most passers-by in the "Great Revolution" are basically just mobile pillars and have no interactivity at all. Of course, there is no benefit in many people. The increase in the number of passers-by has created a good development environment for random events. Whether it is robbery, murder or melee between the two factions, the details of this generation can easily get rid of the previous work a few streets.
In addition, the multiplayer mode of the Great Revolution is a four-player team battle, which is a game mode of cooperation and competition. If a member fails in the game, the entire team will be destroyed, so the best way to cooperate is to cooperate with each other and act together. At the same time, the rewards you receive are related to personal performance. In the task, if the player paddled too much, the system will not give too many rewards.
Special creativity - 8 points
Since the game is called the "Great Revolution", Ubisoft has certainly brought some revolutionary progress. This is the first time we can customize the appearance of a character in Assassin's Creed. In the past, it was just a weapon style, but this time you can choose from head to toe and even the color scheme of the costumes.
The newly added cooperation model is also a major breakthrough, which marks that this series will no longer be a purely stand-alone game. The benefits and fun of the multiplayer cooperation model are worthy of recognition, provided that Ubisoft can maintain the server well.
There are many other inconspicuous small innovations, such as the protagonist's skills, weapon unlocking system, dedicated special ranged weapons, more parkour, climbing actions, etc. The subversive, numerous passers-by and random events also gave us a lot of surprises.
Conclusion
The author likes Assassin's Creed with the theme of the French Revolution. We also enjoy the operation of the protagonist Arno climbing and rolling and stealth assassination. This should have been a pinnacle work, but it fell because of Ubisoft's own attitude. EA seems to be rated as the "badest company" in the United States every year, I thinkThat's because Ubisoft is a French company.
To put it bluntly, "Assassin's Creed: The Revolution" is more like an unfinished product. The game itself has good themes and creativity, but it has been damaged by too many bugs and superficial plots. Multiplayer mode is a highlight of this series, but Ubisoft's server problem has turned the highlight into a useless one.
In a word, it is a pity that such a good game can only perform like this. If Ubisoft can perfectly fix all bugs and problems, perhaps it is far more than the score now.