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Recommended introduction to Assassin's Creed Origin Weapon (Combat Power of Assassin's Creed Origin Weapon)

Recommended introduction to Assassin's Creed Origin Weapon (Combat Power of Assassin's Creed Origin Weapon)

Melee

Straight Sword

Combat skills: Damage type

The front shake, damage, combo and other aspects are relatively average, suitable for entry-level and proficient use

Weapon features: HA is a set of fast combos and ends with a shield to repel. It is recommended to keep up with LD and output, so that the enemy has no time to fight back

Fighting skills: Enhanced

The attack module is slightly inferior to the straight sword, but it is flexible in operation and is easier to fight against shield-holding enemies

Weapon features: When the opponent launches an attack, it will slide behind the opponent by 180 degrees, which will easily cause high damage to the back stab. In addition, the LC will take back and take back the slash. If you don’t grasp the distance well, it will be easy to get an empty knife

Optimal Sword

Combat skills: Damage type

Low damage, short range but extremely fast attack speed, suitable for close-fitting unlimited card opponents

Weapon features: LC is a step back, be careful not to make mistakes and be pulled away from the distance. In addition, the sword cannot hold the shield, so it cannot defend against arrow attacks

Giant Hammer

Fighting skills: Enhanced

High-speed attack speed, long front shaking but high damage, heavy weapons that require repeated practice

Weapon features: HA comes with a parry effect, and will not be able to get back on the way when facing light weapons. After successful parry, the damage explodes and rises to the sky with one hammer. If you don’t die, you will be knocked down. It is very practical

The attack speed is extremely slow after turning on the combat skills, but it has its own semi-dominant effect, and it is very powerful to force blood exchange

Giant Axe

Combat skills: Damage type

More flexible than giant hammers, and the damage should not be underestimated

Weapon features: LC can continuously consume combat skills bars and launch continuous and fast attacks. The actual power is not inferior to combat skills. You need to practice how to flexibly use them in actual combat

Scepter

Fighting skills: Enhanced

The name is "Scepter" actually attack module is very similar to the Chinese stick method

Weapon features: HA is very handsome in hitting a dog's head with one move, but LA's attack distance is too short, and I personally feel that it is not practical. It may be more suitable for horse fighting and swinging people

Spear

Combat skills: Damage type

The so-called "one inch long and one inch stronger", the biggest advantage of the spear is the attack range, and the relative lower damage

Weapon features: long hand, LC is similar to Lu Bu's C2 tech windmill, group battles can produce good AOE damage, and HC is full of strength to make a spear sprint, HD is a flying poke, and practical use of long hand can take advantage of it

号Yu's long-range weapon positioning is very clear, and here we directly use firearms to make it clearer.

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