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This is my war clearance strategy (detailed analysis of clearance skills)

This is my war clearance strategy (detailed analysis of clearance skills)

This is My War, an anti-war game. In the game, players are no longer playing heroes who save the world, but refugees who are busy living. Many players don’t know how to pass the level. Today, the editor of Pocket Glp brings you my experience and skills in war. I hope you like it.

This is how my war passes

The game is divided into three parts in the overall time, which can be seen from the radio or the opening of the daily movie:

One is that the price is average, and there are occasionally robbers.

The second is in winter, some maps are closed, prices have risen sharply (you can make mistakes if you can buy 6 wood with a bandage), and robbers are everywhere.

The third is when there is a fierce firefight, some maps are closed, prices remain unchanged, and robbers cannot defend without guns. After the person could not hold on, some of the people were injured, and the whole mood declined. This could be accumulated. If he couldn't hold on for two consecutive nights, he would be seriously injured and internally strife.

It should be noted that these three time states are randomly brushed.

Then the specific time of the game is divided into two parts: day and night:

Daytime:

It is the so-called cultivation. Everyone’s focus is to keep in good condition and do logistics.

After passing the level, I found that many things are unnecessary. Here is a reminder for you.

The main base, needless to say, it will definitely be upgraded to 3, because the holes and security doors are necessary for fierce firefighting, otherwise you will be robbed no matter how many guns you have.

Bed, I personally recommend not to bed in the early stage, until someone starts to make up after being very tired, so that it can save a lot of wood in the early stage. If you make up for it, I personally recommend that you make up for one less than the total number of people, because in addition to fatigue, you also have to lie in bed and reply to injury, except for SL party.

There are actually no need for two kinds of seats. Many netizens say that sitting on a chair reading and smoking, like you don’t have a chair, as long as you smoke and coffee books in place, he will stand or cross-legged.

Guitar is obviously just a joke. Except for the comforting sister, the others are just useless.

How to say radio, how to say this? At this stage, except for the forecast weather and firefighting, the price increase of transaction news is completely useless. However, it seems that you must receive news from the peacekeeping force before it can be completed. It is recommended that you do not repair it in the early stage.

The kitchen needs to be upgraded to the second level, but if you want to work with metal, look at the map. If you have a workshop, level 1 is enough, otherwise you will be upgraded to the second level. Level 3 is not needed at all. When you have enough resources to upgrade to level 3, you will not lack guns. Of course, if you lack bullets, you can also upgrade.

Herbal processing table, Level 1 is enough, Level 2 does not reduce resources and unlocks pills and advanced cigarettes. The problem is that you have collected 10 veterinary medicines in the entire map, which is a waste.

Disperser, alcohol distillation isThere is a fundamental reason for trading flow, but it consumes too much firewood. It is recommended to repair it in the mid-term with enough food.

Rainwater collector is essential. After all, you need 3 to cook, 2 to cook, and distillation and farming are also essential. Don’t listen to those who collect them again in winter. The same amount of them will require one more firewood to collect them in winter. What’s wrong with you for distilling them?

Animal trap, true artifact, 1 fertilizer and 2 meat harvested. After brushing so many times, the editor is not used to putting it in the basement. It is placed next to the kitchen and refrigerator. It can basically be harvested once every two days, but it may also be a matter of character.

The garden is used to match animal traps and kitchens. One food can be replaced with 1 fertilizer, and the traps can be used to brush unlimitedly. Vegetables can be grown in a secondary garden, and one vegetable and one meat can save water and firewood, but it takes 72 hours, so you have to remember the time to plant.

The day passed and it was a fierce night:

At night, various plots happen, various resources gather, and enjoy various periods of intertwining human nature and desires.

Quiet residence: the home where two elderly couples live together. Because the house is open except for the main door, the old man will follow you as soon as you enter the door. Then beg you not to hurt his wife, you can get anything.

Supermarket:

1. Peeping at the soldier and forcing the girl, the editor said that I couldn't bear it, so he quickly came in and stabbed the soldier and waited for the girl to throw herself into her arms. . . . I'll go, girl, you run faster than the editor.

2, Three homeless men compete with you for resources, and killing them will reduce their reputation. But there is an interesting place. After you dug the soil in the basement, there is a locked door. As a result, a homeless man smashed the lock with a stick. It's really unscientific. Who is the protagonist?

Platform:

1. The cross-sniper, if you want to rush into the building, can only wait for his sniper to stop and stop the gun according to the three positions of the car, sculpture, and car door. I personally run fast and it is really easy to enter.

2, the central square becomes a trading area, which is the legendary square bug. We won't discuss this, the building on the left can still be unlocked because it is a private territory. As a person who does not steal, I really don't get much money after walking around.

Construction site:

Two soldiers sniped on the top floor of the construction site, which can kill the uproar. Water levels appear randomly underground. When there is no water level, you can use a saw to enter the right and find a bunch of corpses (the camera shows that there are corpses, but the editor does not see them).

Hospital:

The favorite place for good people, don't go there normally. When you are seriously injured, come here to wear free bandages and take away the materials of a backpack.

Military Camp:

In the places where regular army, food and ammunition can be traded with tobacco and alcohol. The editor has tried to destroy all the military camps. If you want to slaughter, remember to bring more ammunition, otherwise you can only kill more shadows in circles, which is so tiring.

Church:

1. The main entrance is not closed, a place where you can trade, a good thing for the pastor. There are a bunch of civilians under the church, so don’t go if you don’t steal them. There is a gun in the building on the far right. Don’t be afraid and don’t do anything, it’s just a civilian.

2, the main entrance is sealed, there are piles of ruins on the left, and there is a sniper on the second floor of the building on the right. Honestly dig the tunnel from below. You can kill and understand hatred.

Hotel:

1,4 rebels and one hostage can kill the rebels and rescue the hostages, which will increase your emotions.

2, an ordinary homeless man, there is a seated person on the second floor to trade.

Semi-detached residence:

There is a lily base for three women on the right. Don’t be seen by them. You can kill people when you see them. If you fight back, you will lose your reputation and emotions. If you kill them, you cannot go to the hospital. Go to the left and ask for two saws. Just saw the sewer open. There is a living tramp. Not with 3 lilies, don't be scared.

Villa Ruins:

1. Two gay friends live together and are happy to play the base without trading. Exit the gun as soon as you enter the door. Don't kill good people.

2, Four rebels kidnapped one hostage, which is a very test of operational technology. Of course, I don’t need to say that it’s easy to solve it, but unfortunately there are not many supplies.

Slums:

A homeless man asks for food, and if you give it to him, he will take you to the place where he hides his treasure. In fact, it is only 1 wine and 1 diamond, which can only be said to be good for the early stage.

Architecture School:

1. The right door after entering the door was blocked. There are many foods for homeless people. The ones that can steal from the bottom right are a bunch of medicines. It’s good to be a bad person.

2. After entering the door, the right door can be opened. Friendly armed personnel can trade. Kill the reputation and emotions.

Apartment Building:

Ordinary people, if you enter on the right, you can trade. If you enter the left, you will be directly warned and then you will be pulled out to your gun.

Workshop:

I expected that the rich and handsome family in the civil war could trade various things with medicine. Especially if you can get a saw and an axe the next day, it is too beneficial for opening the picture. If a good person says, you can get a bunch of food and materials by sawing the roof of his house.

Congratulations to you if the bad guys say it, don’t look at his house, one living room and one basement, except for the medicine, you can’t finish it if you vomit blood.

Brothes:

You can search on the left and you can trade on the right door. Because he is so friendly, he is like a good citizen, and he has not killed him, and I don’t know if he kills him or her emotions will be lost.

Repository:

3 The enemy directly kills it in the later stage.

At the beginning, the editor liked 15 squares, after all, it can run, play, and resist fast reply. Is there any template for the protagonist? However, I later found that this game can really fight fast. Even the enemy's backstab can't be instantly killed in the later stage. It's possible that he can do so in seconds. Only by avoiding the shadows and assassination.

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