"Ace Air Battle: Assault Horizon" is the 12th work of the classic air battle game developed by Namco Japan - the "Ace Air Battle" series. The game was first released on the PS3 and Xbox360 console platforms in 2011, and was launched on PC in 2013 as an enhanced version (including all DLC). Compared with the previous "Ace Air Battle", the gameplay of this game has undergone revolutionary changes. In the game, it can not only fly aircraft, but also operate onboard weapons and helicopters. The newly added DFM (dog fighting) mode makes air combat simple and passionate. Although this work has been criticized by old players in the "Ace Air Battle" series, it is undeniable that its gameplay is still very good, and the air combat performance effect is even more European and American blockbusters.
Ace Air Battle: Assault Horizon
If you want to take the lead in the air combat of "Ace Air Battle: Assault Horizon", a good-looking console controller such as PS4 and XBOX ONE is a must. After all, the previous works of the series are only available on the host platform. The optimization of the host controller operation is very mature. Not only is the control smooth and sensitive, but the feel is also quite perfect. The controller of the XBOX host can even be plug-and-play without any settings. But if there is no handle and the keys and mouse are properly set, you can still "strike the sky". Let’s recommend the personal operation settings of Yihang, for reference by gamers who love air combat.
【Controller Settings】
——Control Type ➤ Optimization
Control type can be set to "Optimization/Initial". If you are not an old player in the "Ace Air Battle" series, it is recommended to set it to "optimization". Optimization is like simulating driving. Although the up and down directions change very slowly, the left and right directions change very quickly and will never overturn. If you are an old player, it is recommended to set it to "initial", with the direction speed and speed just the opposite, but you can easily make various gorgeous air combat actions.
Control Type ➤ Optimization
—Keyboard (taking the aircraft settings as an example)
Mouse Control Direction ➤ Open . This allows you to move the mouse direction as the key.
Rise ➤ Negative direction of the mouse Y axis
Down ➤ Mouse Y-axis positive direction
Left turn ➤ Mouse X-axis negative direction
Turn right ➤ Mouse X positive direction
Mouse Settings
Start the cannon ➤ Left mouse button
Start missiles ➤ Right-click
Start the entanglement mode/raid mode/reverse ➤ Space key. This key is used very frequently, and most of it is used when QTE is critical. It is recommended to set it as the key that responds the fastest to personal operation.
Other keys are ready to use the default settings. Some players also use the launch of special actions/switch weapons as the mouse up and down scroll wheel, just like the FPS's up and down weapon switching.
Keyboard + Mouse Settings
【"default_input.ini" file modification】
If you think that following the above settings, everything will be fine. In fact, otherwise, the operation settings changed by the game by default cannot be saved permanently. Next time you enter the game, you still have to repeatedly set the modification keys. So is there a way to do it once and for all? The answer is yes!
Simply modify the relevant parameters in the "default_input.ini" file in the game directory, and you can permanently change the keyboard settings, and you don't need to reset it next time you start. Taking the modification of the aircraft operation settings as an example, modify the relevant parameters under [[default_player_plane_input]] in the file:
"
...
[[default_player_plane_input]]
YAW_L= 65
YAW_R= 68
PITCH_UP= 307
PITCH_DOWN= 306
ROLL_LEFT= 304
ROLL_RIGHT= 305
THROTTLE_UP= 87
THROTTLE_DOWN= 83
OK/FIRE= 351
CANCEL/FIRE_ARMS= 352
DFM/ASM/CM= 32
RESTORE_DEFAULT/CHANGE_WEAPON= 81
LOCKON= 69
FLARE= 70
CHANGE_VIEW= 86
BACK= 82
CAM_UP= 89
CAM_DOWN= 72
CAM_LEFT= 71
CAM_RIGHT= 74
UP/FLIGHT_COMMAND_1= 112
DOWN/FLIGHT_COMMAND_2= 113
LEFT/FLIGHT_COMMAND_3= 114
RIGHT/FLIGHT_COMMAND_4= 115
...
”
The number corresponding to each key is the code of the keyboard and mouse in the game, and the bold part is the keys modified above. "307" represents "negative direction of the Y-axis", "306" represents "positive direction of the Y-axis", "304" represents "negative direction of the X-axis", "305" represents "positive direction of the X-axis", "351" represents "left mouse button", "352" represents "right mouse button", and "32" represents "space bar. I won't list the codes corresponding to more keys one by one, players can search for them by themselves.
[Modified operation experience]
By modifying the default keys and comparing the real machine, Yihang feels that the keyboard + mouse is not inferior to the handle operation at all. The air combat is still smooth and it is still full of joy!
Missile Accurate Attack
Chasing Sharks
Pitch Attack
Counterattack
Postscript
The seventh orthodox sequel to the "Ace Air Battle" series - "Ace Air Battle 7: Unknown Airspace" will be released in 2018. While greatly improving the picture quality and plot, the system and operations will return to the original series. "Ace Air Battle: Assault Horizon" may be the last work in the series that relies solely on QTE to launch fierce DFM. As the saying goes, "Scarcity is precious", isn't this a highlight?