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The Imperial Age of ol seconds mine guide (a comprehensive tutorial sharing of the Imperial Age of ol seconds mine)

The Imperial Age of ol seconds mine guide (a comprehensive tutorial sharing of the Imperial Age of ol seconds mine)

First of all, let's start with combat effectiveness.

What is combat power

Combat power is composed of your command (node avatar), your skills (battle medal), your technology, your weapons and equipment, and your highest military (upper limit is 6 teams, no additional).

Summary (1) Command, (2) Skills, (3) Technology, (4) Equipment, (5) Weapons.

And all of this, the key point that cannot be separated from is resources! So in the next section, we will discuss how to obtain resources. I will describe the above in detail below.

Resource composition

It is also divided into three types

(1) You need mines in your city, of course, your technology must be very high.

(2) Others in the city, first of all, you have to beat him without losing money, and secondly, he has to be a product that doesn't use resources for more than ten hours.

(3) Your own small account! That's right, it's a small account, a small account that can open shields, save resources and mines! Don't have too many! Two is enough for the least V1.

(4) Send your own troops to fight mines!

PS: I personally recommend that you drive V3 in large numbers, so you won’t be so tired if you sweep the battle.

(1) I will explain the mine in my city carefully. First of all, you need to grasp how much resources it increases at each level (click on minerals, click on details), and secondly, you need to understand that it needs to upgrade agricultural technology (not enough time). Finally, you need to understand that you need to use 50% of the resource bonus supplies (only 2 bonuses are produced every day, and the remaining Knights brushes are not enough, so you can only buy them in the store). In short, this is a road to sheep. It will occupy your production queue and your technology queue. And these things are very important. Don't ask me where it matters and pull it down yourself, search for it.

(2) Others are in the city and speak rationally. Generally speaking, everyone's warehouse is very deep, which is one of them. Second, when there are many resources, protection will usually be enabled. Third, if you don’t crush someone, you will lose a lot (click on the barracks to watch the resources created by yourself for details). I will introduce it to you a little below. Attacking others is not a long-term solution.

(3) Your own sheep is a bumpy road. First of all, don't expect to be completely risk-free. Secondly, you need some investment. In order to protect the resources in the warehouse, you need an olive branch.

About the trumpet

The data on which the trumpet can start a benign harvest are as follows. Main city 35. Warehouse 15. Each mine 20. Resource technology level 15. Mage technology full. Internship mage team 8. Why is this data?

FirstThe number of mine pits is enough, the depth of the second warehouse is enough, and the output of the third ore is basically 500k. The trainee mage can basically kill 24 mines.

How to build mines

1:1:2.5! Grain, wood, iron (limited to small)

(4) Send your own troops to fight the mine! Here comes the most important place that the baby wants to share with everyone! Nothing wrong, looking at all the fighting styles has only one rampant to this day! Mining in seconds!!!!!!!!! No matter how much you pick up, it is mine in seconds! How to take seconds? Internship mage, magician, advanced mage, great mage! What should I do if I can't get it in seconds! Infantry finishes the knife! One 3 platoon!

The essence of seconds mine

There are three treasures in the second mine, many soldiers, good equipment, technology is good, and there is one more! Skill!!!! The following is the essence explanation stage.

(1) Command, (2) Skills, (3) Technology, (4) Equipment, (5) Five major articles in the arms!

(1) Command,I am the commander of baby No. 1. I symbolize the largest number of individual soldiers, and I am the most cost-effective baby! The higher your technology, the more you get the bonus I will get in the future. 300 babies can’t be lost in seconds! 400 babies can be lost in seconds. Why do you ask me? 5% of technology level 1, and 1.0% of equipment level 1. Medal Level 1 1% And I! One J plus 10!

So how to get this baby. Brush the battle. Do the main task! You know the main task! The middle one below is the one. How to fight the battle? Don’t force the battle! Don’t rush to win the battle star count in the early stage. Instead, it improves technology, skills, and military camps. Then find the chapters that you can brush without loss.

(2) Skill, I am Baby No. 2 Skill. Click on the skill article after the avatar. Skills are the ones that must be selected. The first hit is 100% full, and if you don’t hit it, you will be MISS. The second critical strike, do you understand the Second Mine? You must click me! Third, protection, fight against critical strikes! If you don’t want this one when fighting with someone, you don’t want it, so you don’t need to click on the small trumpet. (I want to talk about dodge here. I don’t know if other people clicked it. I clicked it. Why? Because I am annoyed with the trumpet. Dodge is basically a row of dodges for the trumpet. It doesn’t have that much effect on the trumpet, so you can click it or not) Next is the mage attack power, mage health, infantry health, infantry attack power, and so on.

So how to get the Medal of Conquest. The method of obtaining is as follows. Alliance Battle. Store medal bag. Alliance resources donation. Activity treasure chest.

(3) Technology, as baby number 3. I have to declare my importance as much as the meal you have to eat every day. Must be promoted! Then it shouldHow to upgrade? The must-up attributes I recommend are the following types of 20J before you can upgrade. What will the main promotion after 20J? Must-point 1 Combat experience. Must-point 2 The mage damages the mage's physical strength. Must-point 3 Infantry stamina. What can be taken into account is infantry damage, cavalry damage, etc. It is best to dodge some skills in cavalry, otherwise you will never dodge! Don’t stop if you upgrade! Don’t stop! Give me reputation.

(4)Equipment, I'll tell you I'm going to appeal this thing, 1% green, 1.25% blue, and 1.5% purple. The price of upgrades soars according to the color. The reinforcement was 4.5, 6.25 (double demand). Purple I didn't ask me. Is it still human to just give me this post a bunch of good things? Is it more active than the instructor! (Administrator read here). When making choices, don’t just pursue unrealistic things, just follow them appropriately.

(5)Soldiers

I need to give an example to illustrate this thing, take the mage as an example (46J Barracks)

Species Grain Wood Iron Misin total manufacturing time per basic damage Basic life

Practice 12K 12K 12K 6.2K 42.6K 5.57 50 400

Magic 82K - - 51K 297K 16.43 110 900

Gaoshi 320K - - 200K 1.16M 31.53 210 1700

我为什么要举出这样一个例子来。 I thought I would divide it into two parts to explain the pros and cons of these mages.

Take PVP as an example

(Dry Fight). Then instant damage becomes the most important part. In other words, the higher the troops are far better than the lower the troops. The more you attack, the greater the advantage, the smaller the losses. After the battle, the recovery speed of the senior soldiers is half that of the low level (we eliminated the internship comparison here). But the resources really need 4 times. What I want to talk about here is that high-level soldiers are far more suitable for PVP than low-level soldiers.

Jungle flow

My personal experience is that high and low are a very common and suitable way. Therefore, no matter when resources are scarce or there are many resources, it is suitable for mages of any stage of creation. But what. After all, there is a gap in Ye Kuang’s resource output. The team's advanced magic will definitely play more advanced resources. Search for specifics by yourself. The number of troops is 400, and the 20th level of technology is 100% bonus. For example, the damage of a 16W8 mage can hit several J ores more than a magician with 8W8. The difference is at least 400K per hour. Here I have a little experience how to identify the appropriate level of mine loss (the resources required to calculate the death figure,Check the mining time, multiply the number collected per unit time by time, and then see too much or less. From a certain perspective. Too much is profitable. ) The barracks are good. Technology and architecture are good too. A little higher will definitely make it faster. This is what I hope everyone will pay attention to. But don't disconnect from manufacturing. Manufacturing with a little pressure is the best ratio.

At this point, I have basically introduced it.

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