In version 5.9, Velve will add the Avatar as an available character. This guide will explain to the captains the following angles to the play posture of Velve in Avatar, helping everyone get started quickly in the new version.
Before starting, let's show the video of the double exclusive S0 Litelevilvi passing the level to the end of the difficulty level 17 and 18.
Abstract:
1. Quick view of gameplay
2. Special adjustments of Velve in the paradise
3. Verwei's exclusive printing analysis
IV. General printing analysis
5. Explanation of gain effects, warfare and remembrance evidence
VI. Practical Analysis
1. Quick view of gameplay
开局优先选取[奇术]和[伪饰]这两个核心刻印,后续可以补充[反转],通用刻印优先选择[螺旋2]并拿到增幅刻印木偶剧[爻错的监牢]来获得穿透能力,紧接着优先选取[救世2]和[繁星2]来提升自身输出,最后可以选取[黄金2]来提升的输出。
In the whole process of assisting the war, Yunmo, Raven and the evidence of remembrance [falling into the past].
2. Special adjustments of Velvey in the paradise
The above picture shows Velvey's special adjustments, let's take a look at them one by one:
Article 1: Balance of your own attributes and skill levels.
Article 2: The former allows Velve to quickly open and peel or explode more quickly, while the latter is to improve his own self-protection ability. After all, Velve himself does not have a good way to recover blood or avoid damage.
Article 3: After hitting, you can attach [Directional Enemy], and while causing damage, you can also reply to sp and accelerate charging. This adjustment allows Velve to quickly fire the charging cannon when the explosion is launched, that is, [Salutes between the curtains].
Article 4: Make most of Velve's attacks become weapons proactive. Relying on this adjustment, you can trigger the relevant effects of [spiral] engraving almost at all times.
Article 5: Fast charging under normal output to fill the sp vacancy of Velvey. At the same time, because the sp is abundant, it also gives it more output time in the burst state.
Article 6: Exclusive engraving +1 at the beginning.
3. Verwei's exclusive printing analysis
When opening the big game, gather monsters and increase the damage of the enemy, causing additional damage. Although it seems good, Vervi does not rely on gather monsters very much in actual combat, so you can choose from behind.
2. [Distribution] blessing
Enhance itIn the explosion state, the damage of the charge attack and dodge attacks is reduced, and the weapon cd is reduced to use for the final replenishment of damage.
3. [Reversal] blessing
The weapon's active skill damage is increased, and the damage in the explosion state is increased. When using the weapon, it actively restores kinetic energy. Finally, [Directional Enemy] is attached to all enemies every five seconds. Combined with [Magic Skills], it can cause a lot of damage, which is the seal selected after the start.
4. [Blessings of the Magic]
One of the core seals of Vervie can turn [Director Enemy] into aoe damage and increase its damage while increasing its own damage. [Director Enemy] is very easy to trigger, which is equivalent to having an aoe damage every second.
5. [Fakeup] blessing
One of the core seals of Vervie can increase its own fire damage and can cause the [Directory Encounter] to +1. Combined with the blessing of [Magic Art], the damage of [Directory Encounter] will be maximized, and the characteristics are excellent.
So choose [Pretouch] and [Magic Art] at the beginning. In the future, you can supplement [Reversal] to increase damage and speed up the [Inter-Scenes greeting]. In the future, you can supplement monsters by adding [Cluster] to gather monsters, and finally [Transmission] to supplement damage. In actual combat, the two exclusives are often enough to pass the level. If the low-end, you can concave [Reversal] at the beginning to increase the output.
3. General printing analysis
First of all, most of Vervi's attacks are proactive by weapons, so they are perfectly adapted to the [spiral] seal, so they are preferred to choose the [spiral] seal, and choose the second exclusive seal - Interstellar drama [The Spiral], and quickly select the puppet drama [Yaocuo's Prison] to obtain penetration ability.
In addition to the preferred engraving of [Spiral], because Vervie himself entered an explosive state when holding a conference, it is extremely easy to trigger [Savior 2], and it can also be used as a priority selection object.
Such as a subsequent selection, select the [Fanxing] seal. After getting the weapon skills and ultimate skill, select the second set of core seals [like Fanxing, dim].
Last [Gold 2] can be used as an alternative.
IV. Explanation of gain effects, warfare and remembrance evidence
Because Velve is a quantum character and is a ranged attack character, and most of his own damage is weapon skill damage, so the gain effect can be selected as shown in the figure.
In terms of assisting, because Verwei does not lack sp reply, he can choose Yunmo and Raven as his assisting battle throughout the whole process; and in terms of dolls, it is recommended to use Chi Yuan to ensure that Verwei's own health, and of course, Xilin can also be selected as the top choice.
In terms of reminiscence, the general opening choice [from the false miracle] is used to quickly obtain the [spiral] engraving.
Free after that, change to [it will bear] or [five]Colorful black to get the [Savior] or [Star] seal.
In terms of assisting warfare, the full name is [Fallen Light of Falling into the Past], because it relies on the active skill charging of weapons, which is very suitable.
5. Practical Analysis
First of all, we need to understand Vervi's attack method. In normal state, when entering [armed form], you can use [Rolver Cannon·Palm] or [Red Cannon·Marvel] to output, as shown in the following two gifs. For the convenience of explanation, I will use the Rotary Cannon and Heavy Cannon to explain the synonyms:
[Rotation Cannon·Palm] Mode
[Heavy Cannon·Marvel] Mode
Through the above analysis, we know that Verve needs the active weapon skills to obtain and assist in the buff, but if you keep pressing the attack key to output in the rotational cannon mode, you will not get assist in the combat charge, and the corresponding buffs cannot be obtained. You must press for a while, then release them before you can recharge. There are no related concerns when using the heavy artillery mode. For this reason, I have specially recorded a video to give you an intuitive explanation:
So, using the heavy artillery mode can help you get buff and assisted charge without worry. Then how to maintain the heavy artillery mode is a point that needs to be paid attention to in actual combat. For this reason, the actual combat process is as follows:
First, v2v starts to enlarge. After charging, click the attack key to charge. After charging, it will generate power. When the sp is insufficient, the second stage of the big will be automatically released. At this time, click the weapon skill and you can use the heavy artillery mode to output. After the ultimate cd is turned, it will be opened again. After the second stage of the big artillery, it will enter the heavy artillery mode by default. There is no need to click the weapon skill. Use this as a cycle. If there is a big artillery mode, it can be opened.